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Lillbengan

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Everything posted by Lillbengan

  1. He can't run them in Big Waaagh because Morboys doesn't count as battleline in Big Waaagh, only Bonesplitterz. Just so you are aware @cplhicks you would have to change the morboys to Orruks.
  2. That is what I was thinking too. So what is your take on it @NauticalSoup? I have already written to that email about my qeustion aswell. So hopefully they will clear it up. Although the FAQ just got released anyway. @MKsmash What did you end up with after your discussing about it?
  3. Hello everyone. I am confused with the Brutal Rukk Batallion effect. Maybe there are some Bonesplitter gurus or rule gurus in here that can help me out? It says: "Units from this battalion that are wholly within 12" of the same battalion's big boss at the start of the charge phase can run and still charge later in the same turn". I can confused about the part that specifies the word "run". I tried to figure it out, by looking at the core rules, which says the following: When you pick a unit to make a normal move, you can declare that it will run. Make a run roll for the unit by rolling a dice. For me, that says that the "d6 roll" is what counts as the "run". So considering above, the Batallion effect, in my eyes, says the following: You can do a normal move in your movement phase. Then at the start of the charge phase, then can make a run and charge. That will say a "d6+charge". As long as they are wholly within 12". If they did a "run" in the movement phase, none of above is relevant, because if you ran in the movement you can't later charge. Am I missing something, or reading something wrong? Please can someone help me out! Best regards, Fella Bonesplitterz player.
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