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Mattrulesok

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Posts posted by Mattrulesok

  1. Played my first game of 3.0 today vs my wife's NH.  Really enjoyed it, new changes seemed to work really well. Tried out a few things:

    Stardrake with 5+ ward and a castellant buff was unkillable for a fairly low rend army and although the combat profile still feels lacklustre flying the drake out into the middle of the opposition and just biting out key models (side not ate a Knight of shrouds) and putting out mortal wounds while being a genuine decision point felt nice. 

     

    I ran 3 ballistas and a lordinator in a grand battery to mixed results, they struggled against an unrendable opponent even with some good rolls but held space in the center of the board preventing some key charges at time for fear of 2 lots of shooting. 

    Tried the vortex but it got dispelled the following turn everytime, endless spells are going to be strong and our current lack of bonuses for dispelling could really hurt us vs strong magic teams. 

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  2. 2 minutes ago, Saturmorn Carvilli said:

    Yeah, that's the players' choice to make board sizes smaller.  Games Workshop is just printing what they think the smallest possible table size can be for a particular points size.  I haven't moved away from 6'x4' myself for 40k.  Don't see me doing it for AoS either.  I get that tournaments can squeeze in a few more tables, but I think with the number of models placed on the table at the points totals that are generally agreed upon, the table size can barely support it at 6'x4' now.  Going smaller, even if it is mostly depth, just makes it worse.

    For sure it's always been our choice what size we play on but i won't be surpised if tournaments, clubs etc. move to the smaller board format.

  3. Just now, Saturmorn Carvilli said:

    Do you mean players are just going to accept playing minimum board sizes?  Because that isn't GW, that's the player base's doing in 40k.

    They said official board size for AoS is being brought in line with 40K (60x44 from memory) for matched play. Larger boards are still ok and in reality we all play on whatever size table we have.

  4. 34 minutes ago, Jagged Red Lines said:

    AOS has exactly the same problem in its stormcast, who become less human (and therefore less relateable) every time they're reforged.

    I disagree with this point, I don't believe stormcast become less relateable by losing part of themselves. Yes you can say they aren't completely relateable becuae of their superhuman reforging but then that would be true of many major Marvel/DC heroes yet people have no problem relating to them. The stormcast losing parts of themselves through reforging may not be something we do specifically but I can understand, empathise and frankly be terrified of the concept especially. Also people to lose parts of themselves, dementia/alzheimers exists, brain injuries, mental illness and traumatic experience can all alter us as people. 

    Plus I feel like you could definitely build a strong allegory for stormcast losing parts of themselves in service of sigmar with the mental cost (like ptsd) soldiers in the real world experience from service or even just the parts of ourselves we give up for our careers etc. 

     

    Edit: all that said, Cos regular humans are probably the easier relateable protagonists/faction but maybe more boring? 

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  5. 8 hours ago, EnixLHQ said:

    Not bad. I'd still add something like "Spectral Translocation: Instead of making a normal move, you can remove this model from the battlefield and then set it up anywhere on the battlefield more than 9" from any enemy models. In addition, you may select any 1 friendly Nighthaunt unit that is within 3” of this model prior to this model's normal move or Spectral Translocation and remove it from the battlefield. After this model's move, set this unit up wholly within 9" of this model and more than 9" from any enemy models." This would allow the Coach to transport a unit with it around the table or using it's greater normal movement.

    Also, as an aside, nothing prevents GW from modifying ethereal saves. They'd just have to write a rule to allow it. 

    I saw the suggestion for that rule earlier but in my mind the coach needs to be a powerful buff piece not a transport piece. As well, with the rules id like to see on it, a teleport would make them worse as the ideal position with it's buffs would be center board touching as many units as possible. Teleporting into the corner to steal objectives or facilitate a charge takes those powerful buffs, you have to pay points for, away from the majority of the army but that's strictly talking about the rules i wrote and adding the teleport rules to the current coach would be a nice buff.

     

    and you're right nothing stops them modifying ethereal with a rule but honestly improving deathless spirits felt more thematic with the warscroll i wrote and is just as strong.

  6. I think when if they re-write the Black Coach warscroll they should just look at what they did with the IDK leviadon, a powerful support piece that create a strong buff within a bubble (obvs not +1 save for NH) that is also able to do plenty of damage in combat if you get it into the right matchups.

  7. 4 minutes ago, Skreech Verminking said:

    Mate love your videos, although your still missing the greatest of all factions in aos.

    skaven.

    no Army is better-greater then-then the Viel Ratman,

    Yes-yes!

    fear-fear us-us for we scurry-run to war with many cruel-fun toys to kill-slay things

    hey, i made sure to give you guys a shout out this time.

  8. 2 hours ago, RuneBrush said:

    You're making a couple of pretty cynical assumptions here.  If they didn't care about scalpers they wouldn't have modified their website to limit customers to 1 purchase per account.  We don't know if there's any form of de-duplicate order mechanism in place for those limited products either.  Yes scalpers still exist and are (in my view) the scourge of the earth, however the number of limited ed products being listed on ebay has dramatically reduced since GW implemented a 1 per account limit on some products.

    Every company is different obviously but to throw my 2 cents in, I've worked with a few companies around limited edition/easily scalpable goods. In general I'd say most companies don't care about scalpers as much as they care about the purchasing process feeling fair and avoiding bad PR from it. There's no magic number but there is a 'good' level where it speeds up the sell out time, creates a little fomo but customers don't feel ripped off.

    Obviously Cursed City feels like it's got serious scalper issues but I'm not sure if it's any worse than other releases or if it just feels worse because of the extra attention. 

    • Like 4
  9. 7 minutes ago, Aeryenn said:

    I think it's about time to consider online rules instead of traditional battletomes.

    I know that these paper battletomes have their own charm. I really love them. Currently I have like 7 or 8. But then it's really disappointing to wait like 2-3 years for a faction to get updated, either buffed or nerfed. Kharadron Overlords or Sylvaneth players should understand this perfectly, when their armies where mostly unplayable for a long time. I think Seraphon and Lumineth players also understand that being "that guy" in the group is not fun either (some do however...). Now if we had online rules any underpowered or overpowered unit could be fixed within days. Then again people spend a lot of money on their minis and want to feel stable with their purchase for a while. Tough decisions...

    The funny thing is I'd be much happier to buy a collectors style book for my factions that was just artwork, lore painting guides etc. You know, the stuff they already put in battletomes to pad them out. It's the addition of the rules that makes them feel like a bad purchase because you know they will be invalidated in the future. 

    As for feeling stable with your purchase, fixing some rules won't throw out anything too badly because you would only be fixing the broken units and if you spend $500 on models because they are broken and an auto win then too bad. 

     

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  10. 2 hours ago, PJetski said:

    There is a 0% chance they will make the old models illegal. Maybe far in the future like in 5th edition, but they will be legal for a long time.

    Maybe the oldcast won't be optimal but there's a good change we will get new rules for them that make them better than they are now.

    I don't think they will make them illegal but power creep is real and most of the older models already feel underpowered and will only feel more so with time. liberators are already down to 90 points and have a profile that is about the same as a freeguild guard, they are weaker than most factions basic battleline and shouldn't be. Outside of aetherwings, gryphhounds and the ballista, Sotrmcast shouldn't really have any units below 120-140ish points.

     

    Time will tell what GW do with them, im hoping with AoS being a smaller game than 40k they still feel the pressure to continue supporting the previous generations of models with new rules.

  11. 8 hours ago, Nizrah said:

    This thread before Warhammer fest: GW HATE STORMCAST, NO REALES FOR 3 YEARS, GIVE ME ANYTHING, I WOULD LOVE SOME SPEARS

    After warhammer fest: I HATE THIS ARMY, WHY GW FORCE US TO BUYING NEW MODELS, NEW MODELS ARE UGLY, I'M SELLING THIS ARMY 

    wtf guys 

    Nah that's ******. People have been asking for warscroll rewrites this entire time and the way they introduced the new models and lore suggests we aren't getting them and instead getting new models to buy that replaces our old. 

     

    The concern and grumbling in this thread is completely justified. We've all spent money on models and an army that are slowly becoming obsolete and 'just buy new models' is not the solution we want. I want to buy models because I want them not because I can't play properly without them. 

     

    This is all to say we don't yet know what is happening with the new tome, if we get warscroll rewrites etc. It might just panic for nothing but GW doesn't have the best history of support when it comes to their posterboy factions. 

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  12. I like the new sculpts well enough but i have some issues with them, less to do with the quality of the sculpts (they're great" and more to do with them looking so different in an army who's aesthetic is blocks of almost identical soldiers (or at least that the aesthetic i like from it)

    Im probably not going to rush into purchasing the new kits so i can see if they do continue to update the rules for older sculpts or just push them aside in favour of the new sculpts. I've no intention of collecting an army i feel the need to continue upgrading to keep it relevant, of course ill continue to use hem in casual games where it doesn't matter but im wondering if i need to look into a different army to fulfill playing competitive.

     

  13. 1 hour ago, KriticalKhan said:

    In the spirit of I-need-to-waste-time-until-the-reveal-tomorrow, everyone post

    -One thing you WANT to be revealed tomorrow

    -One thing you EXPECT to be revealed

    -One thing you DON'T want to be revealed

    -some competent stormcast that aren't brettonian inspired

    -vague hints of aos 3

    -another mobile game

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