cbok
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Posts posted by cbok
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Which weapon option was the varanguard using in this list?
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It's such a great explanation that I want to try your list myself.
Thanks!
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On 8/21/2020 at 5:10 PM, drkrash said:
Hey, guys. I have a 1-day local tournament (to make up for NOVA's cancellation ;( ). This is the list I'm bringing. It has been my tournament list for awhile and generally gets solid results (when I remember to play it right!), but I just thought I'd submit here to see if anyone had thoughts.
I'll anticipate the most likely suggestion: I know a lot of people drop a Bloodthirster to add Blood Warriors and Gore Pilgrims, especially to win "drop wars." Locally, I actually do OK with 7 drops. And, frankly, I just find 4 Thirsters too much fun to play with!
Here's the list:
Allegiance: Khorne
Leaders
Bloodthirster of Insensate Rage (270)
- General
- Command Trait: Mage Eater
Bloodthirster of Unfettered Fury (270)
- Artefact: The Crimson Crown
Wrath of Khorne Bloodthirster (300)
Skarbrand (380)
Slaughterpriest (100)
- Blood Blessing: Killing Frenzy
Bloodsecrator (120)
- Artefact: Skullshard Mantle
Battleline
5 x Flesh Hounds (100)
10 x Bloodreavers (70)
- Meatripper Axes
10 x Bloodreavers (70)
- Meatripper Axes
Units
5 x Wrathmongers (140)
Battalions
Tyrants of Blood (140)
Endless Spells / Terrain / CPs
Hexgorger Skulls (40)
Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 112
I like your list a lot! Very fun!
My problem with this list is that Skarbrand is the killer, the others so so...
The other point is the massive amount of magic/shooting lists nowadays (tzeentch, KO, seraphon, skaven...) and a list of monsters may have problems with that.
What's your experience and strategy with the list?
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I like your list a lot @Roark. It has the 3 blocks I want: marauders, chaos warriors and chaos knights.
It´s a shame that the chaos lord has a daemonic mount instead of a karkadrak, but it's difficult to have points for everything.
I was thinking if you are not going to miss the 8" more of the bloodsecrator's aura in the gore pilgrims battalion (for the chaos knights).
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You have reason, I forgot about that CA.
So the last points of the list must go to troops.
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17 minutes ago, Smooth criminal said:
I'd rank them Thirsters > Archaon > mortals.
I'd drop stuff from thirsters (skulls and priest) and archaon (battalion, both priests, warriors, skulls) to take more reavers or mongers for objectives
Thank you for your answer!
The problem with thirsters is the lost artifact (amberglaive) for the insensate rage; I think I'm not going to kill a lot withour that +1 to hit from the priest.
The thirster's list is awesome but it depends so much on the damage dice to kill things.
The list with Archaon has the priest to make it a tank (with +1 save) and durable (health). I was thinking that he maybe needs the save reroll from the sorcerer lord because every wound hurts.
But you have reason that they need more troops for the objectives. The priest also provides help with the opposite magic.
Any other opinions/advices?
I think that this 3 kind of list are a resume of the better options for khorne.
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Hello!
I'm looking for some advice of you mates. I'm going to prepare a fully painted list for the next tournaments (I have some things painted but not a complete list), and I'm between three options. Not thinking in winning everything but neither lose everything 😁
What do you think of them?
SpoilerOption 1
My favourite for painting reasons, lot of cool units, maybe not so powerful but I love mortals.
Goretide
Chaos lord on karkadrak 230 (hew the foe, gorecleaver)
Slaughterpriest with +1 to hit 100
Slaughterpriest with +1 to save 100
Bloodsecrator 120 (thronebreaker's torc)
Bloodstoker 80
10 reavers 70
5 blood warriors 100
5 chaos knights 160
40 chaos marauders 320
15 chaos warriors 270 (thinking on trying great blades, with +1 to hit, +1 attack, reroll everything...)
Warshrine with sacrifice 170
Gore pilgrims 140
Hexgorger Skulls 40
100 points left, not sure at all (my idea is to have 10 knights but I can't see what to cut. I like the idea of 3 big blocks: warriors, knights, marauders)
SpoilerOption 2
Classic bloodthirsters in reapers.
Reapers of vengeance
Skarbrand 380
BT of insensate rage 270 (realm artifact of 6's to hit are 2 hits)
BT of unfettered fury 270
Wrath of khorne bloodthirster 300 (mage eater, skullshard mantle)
Bloodsecrator 120
Slaughterpriest with +1 to hit 100
10 reavers 70
10 reavers 70
5 Wrathmongers 140
5 Flesh hounds 100
Tyrants of blood 140
Hexgorger Skulls 40
SpoilerOption 3
An Archaon list, all in the mighty lord.
Reapers of vengeance
Archaon 800
Bloodsecrator 120 (mage eater, skullshard mantle)
Bloodstoker 80
Slaughterpriest with heal 100
Slaughterpriest with +1 to hit 100
Warshrine with +1 to save 170
5 blood warriors 100
10 reavers 70
10 reavers 70
Gore pilgrims 140
Hexgorger Skulls 40
210 points left, not sure (khorne daemon prince, slaves sorcerer lord, more warriors...)
Thank you very much for your time and opinions!
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And for Tyrants we have lost the Amberglaive for the Insensate Rage Bloodthirster...
In mortals we have lost the -3 rend axe for the Karkadrak.
No points change, and bye bye to our good artifacts.
Time to think a lot (or stick to Tyrants anyway 😆)
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You have reason about shooting lists.
In your 4 thirsters list, do you think the secrator is better than the 2nd slaughterpriest? Some times is difficult to get everything in range if you are not running gore pilgrims.
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Hello mates!
Everybody is talking about bloodlords vs reapers of vengeance in a bloodthirsters' list.
But, what is your opinion about the new slaughterhost of baleful lords in the everchosen book?
5 bloodthirsters, run and charge...
I think it may be better against shooting lists, but you are expose to bad rolls with the bloodthirsters.
Reapers are more dangerous but you die to a shooting list. I think the decision depends of your local meta.
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AoS 2 - Blades of Khorne Discussion
in Chaos
Posted
Hello!
Could somebody explain me what is the reason behind the point increase of skullreapers in AOS 3.0?
I think with the new coherency rules we are going to see less enemy units of 10+ models, and the monsters become better too. Skullreapers are worse against smaller units and monsters, isn't it?
Am I missing anything?