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Korti

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  1. Kind of both. Not playing ultra competitive, but at my club we are starting a league. Thx for the help.
  2. Thanks a lot. Definetly will check out azyr. Brutes are more a thing of looking cool on the board. Maybe increasing the ardboyz to 20 instead of the brutes? Ore better a third unit of 10 ardboyz?
  3. Orruk Megaboss [150pts]: 2. Ethereal Amulet, 3. Brutish Cunning, General Orruk Warchanter [110pts]: 1. Get 'Em Beat Orruk Warchanter [110pts]: 2. Fixin' Beat Orruk Warchanter [110pts]: 3. Killa Beat Orruk Weirdnob Shaman [110pts] + Battalion + Battalion: Ironfist [1,300pts] . Orruk Ardboys: 3x 5 Ardboys, Standard Bearer (Orruk), Waaagh! Drummer . Orruk Ardboys: 3x 5 Ardboys, Standard Bearer (Orruk), Waaagh! Drummer . Orruk Brutes: 5 Brutes, Boss Choppa, Gore-choppa, Pair of Brute Choppas . Orruk Brutes: 5 Brutes, Boss Klaw and Brute Smasha, Gore-choppa, Pair of Brute Choppas . Orruk Gore-Gruntas: 2x 3 Gore-Gruntas, Jagged Gore-hacka Allegiance: Ironjawz Realm of Origin: Origin: Shyish + Command Points + Purchased Command Points [100pts]: 2x 1 Command Point ++ Total: [1,990pts] ++[
  4. Hi, got a rookie question. I am starting to build a ironjawz army. I have a similar list in mind, but without the cabbage. I want to take the megaboss on foot and spend the points in a third earchanter and a second unit of brutes. Is this nearly as competitive as the maw-krusha?
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