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Yuviel Lightbringer

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Everything posted by Yuviel Lightbringer

  1. I likely will go with the banner, just as a back up plan as they most likley won't have the cathaller nearby as she would be with the larger unit of pikes so as a fallback rerolling battleshock will have it's uses for those 1-2 deaths per turn.
  2. @Gecktron you have most certainly outdone yourself with all those banners. fantastic job and a wonderful guide to all those who are looking for little bits of symbolisim to paint onto models.
  3. As a fellow Ymetrican I am going to most shamelessly copy your wonderful flag @Gecktron, Ymetrica thanks you for your service to the nation. May your shield be as stong as Yvresse's walls.
  4. simplicity and arrogance, in my mind at least, since we know etherquartz not just enchances the physical ability but the emotional high as well many of the lumineth are much more arrogant than we may be expecting, so in the mind of the lumineth instead of explaining to the chittering monkeys with pointed sticks we we need this land for the glory of telics, its just easiser to kill them, they won't notice and when they do we will have fortified the place against counterattack.
  5. Thing is, if you do take it, you end up with the attack profile of 4 attacks, 4+, 2+, - , d3 Damage, not bad. I still think it's slightly odd for the cathallar but it's nice to see it has returned once again.
  6. Thanks for all these @Chumphammer, time to start penning all my army details in draft format. It's time to completely redraft all army lore I had planned, oh well,
  7. ok, why does the Scinari get the blade of leaping gold, thats the kind of artifact I would have excpected with Alarith as the melee specalists? beyond that, those relics all look good which makes a change.
  8. off topic to rules but having seen this I plan to replicate it for my Ymetrica force. it should look good with my planned stonemage conversion.
  9. The artifact also grants a 6+ FNP and a 5+ spell bounce as well so not useless as such but much weaker than I understood initially. and agreed, as a caster it's better than nothing, which the sciniari has with 1 only attack even if having a stonemage in melee is a bad idea, they would be better behind the stoneguard taking advanatge of the 3" range whilst the guard reap the benefits.
  10. Odd, the translation I have is +1 attack. draft, I will need to reclaculate. as for what a melee hero should be I tend to use the the vampire lord as a hybrid caster/fighter baseline. I don't play stormcast to know what they run but the vampire lord is 140pts for 4 3+,3+,-1, d3 attacks + cast 1/dispell 1. overall a well rounded character IMO, my mistraslation has not helped my maths but I can see the stonemage serving as an average melee support hero, the 3" range is much better then we would normaly get but beyond that the attack profile is ok and the casting power average for a basic hero. I did not factor in quartz for the additional spell or other potential benefits.
  11. To be fair the stonemage is no slouch in combat in ymetrica, armed with the artifact. 3" 2-4 attacks at 3+, 3+ -1 d3 has the power to be on par with a vampire lord, then the command ability to discard your attacks to inflict d3 mortal wounds on a 2+ with the 6+ fnp and 5+ ignore spells makes quite a tanky hero. and the spell solar flair can soften a unit up nicley before the charge. not perfect I will admit but far better then we would have otherwise had with a mage who normally only makes 1 attack with a staff.
  12. thanks for finding this, I will absolutely be using this as a base for my Yvresse reborn Ymetrica list. all it needs is some gold edging and the gemstones in red. Lord Eltharion will be most impressed and provide his scowl of satisafaction.
  13. Take heart, I like the stoneguard too, and I will be using them as a baseline unit in my ymetrica force in a vanguard role standing infront of the wardens to act as a buffer with rerolling saves whilst the wardens poke over the top with 3" stabs and the dawnriders lead the flanks.
  14. Agreed, these look incredible, and for the moment, google translate shall be my friend.
  15. and am I correct in thinking the stoneguard are battleline in the same circumstances only in a ymetrica force?
  16. I don't recognise the language (looks german?) but it seems the alarith spirit is just a monster, not a hero/monster. Interesting.
  17. Im sure we could turn this into a fluffy forum post book, Mod permission willing of course but it would be fun to have a place to throw idea's around. Speeking of which, anyone got any draft idea's on what they are looking to do with their army yet based on what we know so far?
  18. Not necessarily. Stormcast evocaters can only cast empower or the select spells from the stormcast book but not endless spells. As cool as an image of a group of spearmen forming a circle and reciting the rituals of petrification is, it may be a bit above their skill level.
  19. It may be FAQ'd when the book is released proper so we shall have to wait and see.
  20. yes, your right, once the formation is broken it cannot be reformed, so all anvil and no hammer.
  21. yes. the whole army seems built around the idea of absorbing and blunting charges in a wall of Wardens whilst flanking with Alartih stoneguard and dawnriders.
  22. going of how I understand the rule, as long as all the models are in base contact of at least 2 other models in the unit, then all units that try to strike them get -1 to hit. in exchange however that unit in base to base formation cannot run or charge and may only pile in 1".
  23. So looking at the fact that all the vanari units can cast power of hysh, I would image that all the vanari weapons will have the sunmetal ability. meaning that all our units can pack quite a punch in melee with mortal wounds left and right.
  24. https://www.warhammer-community.com/2020/06/16/lumineth-realm-lords-how-do-they-play/ Holy Cow those rules look good. Based on what I have read so far we look to be the grey knights of AOS, with every unit a wizard (spear, bow and cav) + a mix of the Ossiarch's every unit leader can use a command ability (atherquartz rules).
  25. This idea has been brought up a few times since the image was released and unfortuantly that the artwork is of Teclis and Celennar. In fact when GW did a lumineth lowdown article they showed the full image in colour. https://www.warhammer-community.com/2020/04/06/ultimate-art-isansgw-homepage-post-3/ It's down the page a bit but it shows the full image of Teclis and Celennar. If they are going to do tyrion it will be some time yet.
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