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edsounddesign

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  1. What about making crits either push or deal the extra damage? I was thinking, for every "6" rolled, you can either push the oponent 1" away from you, or deal the crit damage. Seems like it could be a good way to make crits less hardcore in terms of damage, since people would be using it for pushing as well. If you roll two crits, then you could push the opponent 2" away, or divide the crits however you want between pus
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