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Gutlord

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Posts posted by Gutlord

  1. 4 minutes ago, KingBrodd said:

    You mad lad hes beautiful!! I cannot wait to see him painted!! 

    Cheers King Brodd mate, still ain't started my mawtribes mega yet 😄 been busy painting gnoblars of all things 🤨 but rest assured once one of them is done.......hes getting posted here first thing 💪🏻🍻

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  2. 3 hours ago, KingBrodd said:

    What are everyones thoughts of Corpse Eater?

     

    I really like him....he looks like a proper old school ogre, like he came from an orc and goblin army from the 1990s.

    It'll be interesting to view his warscroll but if it's not that great.....he'll make a nice addition to a unit of maneaters.

  3. 2 hours ago, Kramer said:

    Yeah absolutely. When they are on the table they are on the table. Of course when you allocate enough wounds to the  banner bearer and he dies... then so does the ability he offers. Which is why you might consider two of each to help with that. 

    Nice one mate.....you've been a big help there🍻

    • Like 1
  4. Nice one dude,

    I'll make sure I scout through my bits box for that beast skull banner and get my charges re rolled 😄 

    I'm also assuming that the abilities still apply when you start losing models....as in if you lost 2 gluttons in the previous turn, the rule of '1 in 6' still applies?

    • Like 1
  5. Alright fellow tyrants.

    Just a quick question to which the answer has probably already been given in this thread at some point. I have looked through FAQs and have had no joy so I'll turn to you guys.....

    Say I have a 12 man block of gluttons, do I get 2 standard bearers (1 tribal banner and 1 beast skull)? Also will I get 2 bellowers that stack and reduce the enemy bravery by 2?

    Any light shed on this will be greatly appreciated. Cheers 🍻

  6. Dont forget gordrakk only wants a fight with sigmar.....I rekon if gordrakk gives sigmar a good kickin he'll be satisfied and call it a good days work.....order just let's them leave and says "well played guys, you had us worried there for a second" 

    • Haha 2
    • Confused 1
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  7. 7 minutes ago, novakai said:

    hmm most people say that the  April Warband symbol belong to bonesplitterz, but looking at the symbol again i can see it being Spiderfang too since it look more fang-like then beast boned oriented

    Well we have seen lots of ramshackle weapons on some of the rumor engines (one that even looked identical to a weapon used by an old orc chariot).....maybe we could see a new faction of orruks? 

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  8. 57 minutes ago, Ganigumo said:

    MSU brutes in a brute fist, with ironsunz clan, and a shaman with wrath of gork could have some gas.

    MSU brutes will pump up wrath of gork, and you can bait with a unit of brutes then use the ironsunz CA to counter charge.

    Cheers for the advice mate, i havnt tried using wrath of gork with my shaman yet.....and i must admit that brutes are my favourite ironjawz models so might have to give that a go

     

  9. 5 hours ago, Orchid89 said:

    Ok that looks great! I love it, I like it a lot more than the standard Yellow color scheme.

    You have made me want to get into Ironjawz! Especially a lot of Brutes.

    I have been messing around with the Warscroll builder. I have come up with these 1000 point armies, using a SC box + 2 Warcry box OR 3 Warcry boxes + a Megaboss 
    I have no idea if they are any good though!

    Ironjawz 1000points with an SC + 2 Warcry boxes
    Orruk Warchanter (110)
    10 x Orruk Brutes (260) (Ironfist Big Boss)
    3 x Orruk Gore-gruntas (160)
    5 x Orruk Ardboys (100)
    5 x Orruk Ardboys (100)
    5 x Orruk Ardboys (100)
    Ironfist (160)
    TOTAL: 990/1000

    or

    1000pts using 3x Warcry Warband boxes + a Mega Boss
    Orruk Megaboss (140) - (OR Orruk Weirdnob/Madcap/Fungoid Cave Shaman???)
    15 x Orruk Brutes (390) (Ironfist Big Boss)
    10 x Orruk Ardboys (200)
    5 x Orruk Ardboys (100)
    Ironfist (160)
    TOTAL: 990/1000

    Both lists could also drop 5 Ardboys to throw in a Madcap/Fungoid Shaman if its worth it?

    btw, the reason i mentioned the Madcap/Fungoid Shaman as Allies is because I already own them for my Gitz army so I figured it might be handy here.

    EDIT: 1 more using the Brute Fist Battlaion and some allied Squigs

    Orruk Megaboss (140)
    Orruk Weirdnob Shaman (120)
    5 x Orruk Brutes (130)
    5 x Orruk Brutes (130)
    5 x Orruk Brutes (130)
    10 x Boingrot Bounderz (200) - Allies
    Brute Fist (120)
    TOTAL: 970

    Alright dude, thanks for the compliments, it took me a while to get the colour scheme but in the end I settled for the bloodtoofs (I wasnt feelin the yellow ironsunz either mate). With regards to your lists I'd say they are all awesome...my favourite is the first list, those warchanters are point for point some of the best units in the game with thier violent fury ability plus warbeats. Option.....you could drop the ironfist battalion and take a megaboss, take the bloodtoofs clan, then use the hand of gork artifact to deep strike a buffed up unit of ardboyz or brutes into an enemy unit you want rid of.....works great for me in 2k battles.

    • Like 1
  10. On 11/8/2020 at 7:36 PM, Gothmaug said:

     

     

    6 hours ago, alghero81 said:

    No comments on Zoats appearing in Total War Warhammer? That’s definitely their year!!!

     

    Can anyone explain a bit to me about these zoats?.....I have collected warhammer fantasy into aos for 20 years and have only heard about these recently (with the new 40k and bloodbowl models). I never imagined they would have anything to do with wood elves....or did I just manage to avoid them in my WFB days?

  11. 10 hours ago, Ganigumo said:

    @rosa @Gutlord Modifiers are applied after the roll, so if a unit with a 5+ save is attacked by something with rend 2, you still make the save, with the unmodified save being what is on the die roll, then apply the -2 afterwards. Ironfists trigger on unmodified save rolls of 6. You can still make save rolls with a save of '-' but it is usually pointless, you would need a positive modifier for it to be worth anything.

    This has some interesting interactions like:
    "Reroll failed save rolls", you only get to reroll when the unmodified roll is a fail, not when the save fails, so a unit with a 4+ save against rend 1 would only reroll save rolls of 1, 2, or 3.

    "Reroll save rolls of 1", you can only roll when the unmodified roll is a 1

     

    Ethereal ignores the modifier, and rules that change the actual save characteristic are very rare (the only thing I can think of is an anvilgard spell that changes the save characteristic of a unit to '-')

     

    Skipping pointless save rolls isn't a rule, it's just done for expediency's sake. If you can benefit from the save roll in some way you can still do it.

    That makes more sense now, cheers mate.....so basically roll to save as normal, then apply the rend and determine the damage 👍😉

    • Thanks 2
  12. 6 minutes ago, rosa said:

    But the core rules are saying that you can only make the save roll when modifiers make the save possible... 

    I don't get it... When the rend is high enough or you don't have modifier, the save will become impossible and no roll needs to be done.

    Maybe I misunderstand this.

    I think it's all in the wording mate.....it basically says you dont need to make a save roll, but you can if you want to (at least that's how i read it)

    Perhaps GW has published an FAQ on this topic.....surly thier are other armies that have a similar ability to this

  13. 9 hours ago, rosa said:

    Can you still make the save roll although possible higher rend would negate the armour save?

    Yes you can mate....I've checked out loads of sources because this question was on my mind but it says here in the core rule book you CAN attempt to make a save roll if you need a 7+.....which you would with a glutton taking a -2 tend or more 

    Screenshot_20201111-173711_WH AoS.jpg

    • Thanks 1
  14. 3 hours ago, Gothmaug said:

    Here’s hoping for a bit of Orruk love with an attack on excelcius, considering orks got skipped over in terms of new models, terrain and spells with this codex update, it would be great to get a new model kit. Heck, I guess I could convert all those cool néw bloodbowl orks, but I already got more brutes and ardboys than I need. 

    I too would love some new models for my ironjawz army (🤞🏼Grimgor), but I do believe after seeing the recent rumor engine (the one that looks like a club) we can expect to see a nice big overtyrant/frost king model for mawtribes.💪🏽

    • Like 5
  15. 2 hours ago, michu said:

    In new WD there will be solo rules for AoS!!

    I loved the aos solo missions, the quest to slay the troggoth king was really enjoyable during lockdown......although I still had my son roll for the troggoths so it didnt feel completely solo 😄

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  16. On 11/7/2020 at 8:48 AM, Sauriv said:

     

    A "trick" you can do is taking 3 gluttons with ironfists and charge right into a buffed horde unit with many attacks like mortek guards and let them destroy those gluttons. Because you do all save rolls before actually allocating the damage you have the potential to return alot because they are overkilling them. This is something i wouldn't rely on though. 

    This is what I did against a unit of 40 witch aelves......killed 10 in the end with iron fists but that's the best possible scenario to use them. I guess if you have 120 pts to spare and you want just 3 gluttons to sit on an objective then the ironfists make more sense but any units of 6 or more gluttons.....I'd take the double weapons and hit the enemy hard first.

  17. 1 hour ago, KingBrodd said:

    Always mate!! Just love the look, thanks for the kind words!!

    Just the truth dude...also I love the base.....reminds me of a proper old school fantasy base in days when orcs used to have chequered shoulder pads and goblins painted thier spear shafts with bright colours. Well impressed 

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  18. 3 minutes ago, Overread said:

    I see a raven/bird in the left hand side; what looks like a sign with candles sticking out of the top and a twisted body. It looks like it could be a tree of some kind so perhaps sylvaneth; the background elements also look gnarled and tree-like. Undead tree zombies?

    Yes it does look like a raven actually, corrupted sylvaneth?.....is that a nurgling on top?

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