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ogarrah

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Posts posted by ogarrah

  1. On 6/1/2020 at 12:25 PM, Lord Krungharr said:

    Also not convinced on Slaughter Priests.  I think I'd rather have an extra Bloodsecrator or two to spread more attacks all over the table.

    Slaughterpriests are AMAZING. They have great prayers and give you access to the Judgements of Khorne. Their prayers can't be unbound and their judgements can't be dispelled they're one of the best things Khorne has going for them. 3 prayers (counting the judgement roll) and the ability to attempt an unbind of a spell AND attempt to dispell an endless spell. They're amazing. If you find that your Bloodsecrator's range lacking consider taking Gore Pilgrims. That +8" range on the Bloodsecrators abilities is epic.

  2. Hey guys, I've been looking into getting some Sylvaneth, and I've drafted up a couple of lists. I'm not really sure how these will play competitively, but what do you guys think? I think the second list is probably better, but I feel they are both too reliant on magic and dryad summoning. I'll take any suggestions, comments or questions. Thank you!

    List 1:

    Allegiance: Sylvaneth
    - Glade: Winterleaf
    Mortal Realm: Ghyran

    Leaders
    Arch-Revenant (100)
    - Artefact: Frozen Kernel
    Branchwraith (80)
    - Artefact: The Vesperal Gem
    - Deepwood Spell: Throne of Vines
    Branchwraith (80)
    - Deepwood Spell: Throne of Vines
    Branchwych (80)
    - Deepwood Spell: Regrowth
    Treelord Ancient (260)
    - General
    - Command Trait: My Heart Is Ice
    - Artefact: Spiritsong Stave
    - Deepwood Spell: Regrowth

    Battleline
    30 x Dryads (270)
    10 x Dryads (100)
    10 x Dryads (100)
    5 x Tree-Revenants (80)

    Units
    6 x Kurnoth Hunters (400)
    - Greatswords

    Behemoths
    Treelord (180)

    Battalions
    Forest Folk (140)
    Household (100)

    Endless Spells / Terrain / CPs
    Gladewyrm (30)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 129

    Allegiance: Sylvaneth
    - Glade: Winterleaf
    Mortal Realm: Ghyran

    List 2:

    Allegiance: Sylvaneth
    - Glade: Winterleaf
    Mortal Realm: Ghyran

    Leaders
    Arch-Revenant (100)
    - Artefact: Frozen Kernel
    Branchwraith (80)
    - Deepwood Spell: Throne of Vines
    Branchwraith (80)
    - Deepwood Spell: Throne of Vines
    Treelord Ancient (260)
    - General
    - Command Trait: My Heart Is Ice
    - Artefact: Spiritsong Stave
    - Deepwood Spell: Regrowth

    Battleline
    20 x Dryads (200)
    20 x Dryads (200)
    10 x Dryads (100)

    Units
    6 x Kurnoth Hunters (400)
    - Greatswords
    6 x Kurnoth Hunters (400)
    - Scythes

    Battalions
    Forest Folk (140)

    Endless Spells / Terrain / CPs
    Gladewyrm (30)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 137
     

  3. 38 minutes ago, Lord_Skrolk said:

    Looking over recent conversations in this thread, it seems most competitive lists are built around blocks of mortals getting buffed to have tons of extra attacks. 

    On the contrary, our best competitive lists are 'thirster based. We just like discussing all the different ways you can build a mortal list. I'm a mortal fan myself, so I don't know much about daemons, but the Baleful Blood Slaughterhost or Reapers of Vengeance are the best ones to build a bloodthirster spam list around.

  4. 55649D99-6806-41BC-A31B-BA344850F128.jpeg.d0380e6efbce2cc92f0cf44702597f65.jpeg
    56A7CE32-6B1C-4D66-9240-69ACBA6FDEFB.jpeg

    As I promised, all 20 of my bloodletters are now done. Overall, I think they look ok. Given that the flame effect is built up through multiple layers of dry brushing, they’re a little sloppy, but I think they look pretty cool on the tabletop.

    0DDBB439-566D-4ADE-B5C5-F55DC7416D68.jpeg.42dbe57a503133bc80a7749cbf841f89.jpeg

    Unfortunately I had to try my hand on some free handing on the banner bearer and well... I really wish it looked better but with my artistic skill this is as good as it will get.

    0D672A78-00BC-4BA4-839F-B308F998E5DD.jpeg.3d49db23e141c14c05f25f7b00384a29.jpegA063DE91-3205-4217-9895-4D5B704EE54F.jpeg.b00c837bbc0e662822985de379e97b49.jpeg

    F65CE1C0-2FBC-40FD-ADD6-8F081B34CDB7.jpeg

    Even though this wasn’t on my pledge, I went back and re did parts of my skullreapers, most notably the daemonforged weapons and armor, as well as the bases and some general cleaning up. I think they are now a worthy representation of my painting skill, and those daemonforged bits look awesome.

    0C7E1267-91AE-47B2-961A-2362A5BD9059.jpeg.fd351b6e10921973b28032c72ce537dd.jpeg

    My clump foliage finally arrived, so I slapped it on my Sylvaneth models. I like the effect, both as moss and leaves, but I decided to try attaching it with PVA glue because my scenic cement hadn’t arrived yet. PVA does not stick to them very well, but once it bonds it seems to hold on

    9297CB74-9412-4B42-96E6-FCBC169A8303.jpeg.412b54dcffd757161082bec7985f2516.jpeg

    I also slapped together a nice little bloody objective marker with a spare 32mm base and some skulls from the citadel skull set.

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    I also started to work a little on next months pledge. It may not look like much right now, but it’s going to look AMAZING when it’s finished.

    Overall this was a pretty good month for me, my GW shipment finally arrived, so I’m restocked on paints, and I can’t wait to get started for next month. With summer coming up, I should have a lot of time to paint.

     

    • Like 4
  5. 2 hours ago, kolos said:

    Hi friends.Can you tell me what I should buy to what I already have? i have: 1 khorgorat,30 bloodreavers,5 bloodwarriors,mighty lord of khorne ,bloodsecrator,bloodstocker,scullgrinder,slaugterpriest,6 mighty scullcrushers,1 bloodthirster.

    I would get some flesh hounds and bloodletters, more battleline is always good

  6. Allegiance: Ossiarch Bonereapers
    - Legion: Stalliarch Lords
    Mortal Realm: Aqshy

    Leaders
    Mortisan Boneshaper (130)
    - Artefact: Artisan's Key
    - Lore of Mortisans: Empower Nadirite Weapons
    Mortisan Boneshaper (130)
    - Lore of Mortisans: Mortal Contract
    Liege-Kavalos (200)
    - General
    - Command Trait: Twisted Challenge
    - Artefact: Nadir-bound Mount

    Battleline
    5 x Kavalos Deathriders (180)
    - Nadirite Spear and Shield
    5 x Kavalos Deathriders (180)
    - Nadirite Spear and Shield
    10 x Mortek Guard (130)
    - Nadirite Blade and Shield
    - 1x Soulcleaver Greatblades
    10 x Mortek Guard (130)
    - Nadirite Blade and Shield

    Units
    2 x Morghast Archai (210)
    - Spirit Halberds
    3 x Necropolis Stalkers (200)
    3 x Necropolis Stalkers (200)

    Behemoths
    Gothizzar Harvester (200)
    - Weapon: Soulcleaver Sickles

    Battalions
    Katakrosian Deathglaive (80)

    Endless Spells / Terrain / CPs
    Bone-tithe Shrieker (30)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 113
     

    Messing around with some OBR lists, obviously I can't actually test this out in person, but I think the idea of this list is intriguing. As you might guess, my idea with this list is to Alpha-Strike the heck out of my opponent.  I think catapulting the majority of my army across the board turn one could really mess with my opponent, I could drop a unit of Mortek guard and add the Kavalos Lance battalion, but the only real benefit I would get is the free CA for the deathriders and less drops, because the run and charge is redundant with Stalliarch Lords. 

    With the 6" scout movement, the +3"CA and run and charge, the Harbingers have a threat range of 18+4d6 (average of 14" 1D6 run + 3D6 charge) That's an average movement of 32" (!) More than enough to get to your opponents squishy support heroes and wizards to smack them out of the universe. 

    My basic strategy with this list would be to launch everything in my army that I can across the board turn one, except for the mortek guard and boneshapers, although I'll need them to keep up with the pack. The Harbingers can get the squishy backline, while the deathriders, leige kavalos and stalkers massacre everything else. Given the fact that I'm taking a lot of multi wound models, I thought taking the Gothizzar harvester would be prudent, although I could take it out to add 3 more stalkers. I could also take the harvester and the endless spell out to increase the size of my harbinger unit, do you guys think that would be worth it? I'll list my questions below:

    1. Is this list somewhat competitively viable (look I know it's not petrifex but...)

    2. Should I change this list to add more stalkers or harbingers?

    3. Halberds or Spirit Blades for the Harbingers? Halberds seem to have better damage potential, but I think the blades might be better overall, what do you guys think?

    Anyway, that's all the questions and comments I have about this list. As always, thank you in advance for any questions and suggestions. Cheers!

  7. 4 hours ago, Falkman said:

    Running the same spell on both Boneshapers feels a bit restricting. I know it gives you options from where you want to cast the spell, but since the built-in spell for the Boneshaper is pretty situational you will often end up with one of them casting Empower weapons and the other one not being able to cast anything at all (well, there's always Mystic shield I suppose). I would consider looking into taking another spell for one of them.

    What spell would you suggest? I could take Arcane Command, but with only one cast for the Boneshaper I doubt I'd be using it much. I'm interested in the trolling power of Protection of Nagash but I don't think it's worth it to use it on a Boneshaper. Reinforce Battle-Shields isn't bad, but it's only for MW so...  Drain Vitality is ok, I guess and Mortal Contract looks good but is pretty situational. 

  8. Hey guys, I'm a Khorne player who is interested in starting an OBR army, do you guys have any beginner tips for starting and playing an OBR army? I've been wargaming for a while but I figure I should come to the pros for tips on OBR.

    I also created a list just for the heck of it, let me know what you guys think:

    Allegiance: Ossiarch Bonereapers
    - Legion: Petrifex Elite

    Leaders
    Mortisan Boneshaper (130)
    - Artefact: Artisan's Key
    - Lore of Mortisans: Empower Nadirite Weapons
    Mortisan Boneshaper (130)
    - Artefact: Lode of Saturation
    - Lore of Mortisans: Empower Nadirite Weapons
    Liege-Kavalos (200)
    - General
    - Command Trait: Mighty Archaeossian
    - Artefact: Godbone Armour

    Battleline
    5 x Kavalos Deathriders (180)
    - Nadirite Spear and Shield
    5 x Kavalos Deathriders (180)
    - Nadirite Spear and Shield
    10 x Mortek Guard (130)
    - Nadirite Blade and Shield
    - 1x Soulcleaver Greatblades

    Units
    2 x Morghast Archai (210)
    - Spirit Halberds
    3 x Necropolis Stalkers (200)
    3 x Necropolis Stalkers (200)
    3 x Immortis Guard (200)

    Battalions
    Katakrosian Deathglaive (80)
    Kavalos Lance (120)

    Endless Spells / Terrain / CPs
    Bone-tithe Shrieker (30)


    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 105
     

    Khorne has pretty good battalions, so I'm a sucker for taking lots of them, I love artifacts and low (ish) drop armies. Honestly this list probably sucks because it looks nothing like any other lists I've seen for OBR but whatever. Obviously I haven't been able to play anyone with this list, or play any games with OBR at all, so I'm not really sure what strategy I would use with this list, I just put it together because I'm bored. I'm interested to hear if you guys have any advice  for a newbie OBR bone tithe collector. Thank you in advance for any advice!

  9. Alright so I didn't exactly honor my pledge for this month, I picked up the Judgements of Khorne Box and a box of Bloodreavers and that... changed things. I still got a TON of painting done, though, so it's not like I slacked off or anything.

    The final totals are:

    1 Wrathmonger 

    The Hex Gorger Skulls 

    9x Bloodreavers

    3x Bloodletters

    Did up some older models from november and december now that I have all the proper highlight paints and whatnot (not pictured here but it was 2 skullreapers, 3 wrathmongers and a handful of bloodreavers)

    image.png.3891ce3029a6dd465a8a4794dc157c8c.png

    image.png.afa3ad4b83d8d3fc71093696eddd7749.png

    So for the Wrathmonger, I tried to do the usual demon red undercoat for his leg... situation, but that didn't work for two reasons. A. Mephiston Red clashes something awful with the rest of the mini and B. Doing the normal demon thing didn't fit with the rest of my army and my flame/lave demons therein. Because the flame method involves only drybrushing, the legs look pretty sloppy, but I think he looks ok in general

    image.png.760daed0e697a5da67f13fda6c9c0883.png

    image.png.295e5d08f0d917c2ff94f4ca5ce58748.png

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    I LOVE how these turned out. These things absolutely massacre wizards, and now they look the part as well.  For the blood effect on the blood streams, I did like 5 HEAVY layers of Carroburg Crimson over Wraithbone and slapped two GIGANTIC coats of Blood For the Blood God on after that finished drying. I also used an obscene amount of the blood stuff on their bases. These two skulls took like half the bottle to complete, but I say it was worth it.  I removed the blood from the bone spike things on the first skull cuz I though it looked stupid, but I didn't take a new picture of the two skulls together because I'm lazy (#neckbeardlife). The little rivulets of blood around the skull look a little sloppy, but I think these guys look awesome. Most of the guys I play Warhammer with use wizard shenanigans of some sort and I can't wait to see what they think of these things.

    image.png.92f00875c9b30cf0b045f2db000da92e.png

    During spring break, my pledge was to complete one Bloodreaver every day. It almost cost me my sanity, but I did it (dear God how am I going to paint 60 of these mad lads what am I doing with my life) I also experimented with darker skin tones and I found I really, REALLY like it.  I'll keep grinding out those bloodreavers. Eventually.

    image.png.d0300f0ce0d49efaeafdbe0a411946c1.png

    I love the lava demon method for two reasons, 1. It's really easy to do and 2. It looks awesome. If you guys thirst to have your demons look this cool (hot?), it's really simple. Undercoat them with Wraithbone (preferably as a spray it's way easier) and then drybrush Flash Gitz Yellow on as a first layer. However, don't work the paint into the bristles on a paper towel, instead do it on a palette. Then apply Troll Slayer Orange with the same methodd, but make sure it's a lighter layer than before. Then apply Wild Rider Red, Khorne Red and Abaddon Black in that order using the normal drybrush technique, making each coat progressively lighter. Remember, the demon will be hottest in it's core body parts, but colder on it's extremities, so keep that in mind. Once all the drybrushing is done, paint the eyes with White Scar. If your demons are holding weapons or have collars, metal symbol things embedded in their skin, etc. (like mine do) I've found it's best to paint them normally, the lava looks best on the organic parts of a mini. I can't wait to paint my Daemon Prince like this when I finally get him.

    image.png.a6bb24c7a3bb0e2784fd44e8679d0701.png

    A final group photo of everything I got done this month. Overall, this has been the most efficient month I've ever had, and if you guys have any comments, questions about the paints or techniques I used or tips you'd like to share, feel free to ask. Until next month!

    • Like 3
    • LOVE IT! 1
  10. Alright well I'm out of leadbelcher (obviously GW is reopening but not shipping to the US yet, grrrrrrr) so I guess I'll focus on flaming demons this month (which is a shame considering my skullcrushers just arrived in the mail), because they don't need metal swords. I pledge to complete my remaining 17 Bloodletters. If GW opens up shipping to the US, I'll be able to restock in which case I'll paint 1 or both of my Slaughterpriests and re do my Bloodsecrator (Turns out I went a little overboard on the drybrushing when I first painted him).  My army of unpainted mini's is pretty large (950 ish points plus a skull altar) but there's never been a better time in the history of the world to have so much painting to do so...

    My final pledge looks like this:

    17 Bloodletters

    If GW starts shipping to the US again:

    1-2 Slaughterpriests

    Redo the Bloodsecrator

    Actually maybe finish those Vanguard Raptors I've been sitting on since January (look I just don't really like painting SCE and they're not even my models)

    • Like 1
  11. Hey got a quick question on Apoplectic Frenzy, I assume because you expend Blood Tithe Rewards in the hero phase, you can use this reward to have a unit fight twice, once in the hero phase and once again  in the combat phase, I didn't see anything in the core rules that said you couldn't do this, and I also would assume that you can make a normal move if possible later in your turn in the movement phase if you had already wiped the unit you were in combat with. Just checking to make sure that I know what I'm doing (for once in my life)

  12.  

    10 hours ago, Salyx said:

    There is a lot, so let me start.. 

    First of All, ging full Bloodreavers will not work out very well. They Die in droves, you will never be able to fit 40 in and their leadership is horrible. 

    Additionally, the Chaos Lord will Not work with Bloodreavers, as He only buffs Slaves to Darkness units. So either go with small units of Bloodreavers and drop the Chaos Lord or go full Marauders. If you go with Marauders and Chaos Lord and still use Skarbrand, you might as well take the Reapers of Vengeance Slaughterhost, which will allow Skarbrand to Pole in twice, whereas the Chaos Lord lets your other units Pole in twice. The Warahrine worms a lot Vetter with Slaves to Darkness units as well, because his aura and his warscroll prayer only work on Slaves. And if you use Slaughterpriests and Bloodsecrator, you should take the Gore Pilgrims Bataillon. It consists of 2-3 Slaughterpriests, 1 Bloodsecrator, one unit of Bloodwarriors and 1-2 Bloodreavers. So a lot of units you would take anyway and after including the Bataillon you got your battleline done. Moreover, the Bloodsecrator's auras are increased up to 24 inches. 

     

    Hope, this was not too much and helps you in list building. 

    Yeahhhhhhhh as tempting as it may seem two blocks  of 40 bloodreavers is definitely NOT the way to go. A 6+ save, a base bravery of 5 (ok it's 6 with the banner bearer but still) does not make for a longlasting horde unit. Also you would have to be INSANE to paint 90 reavers. (I should know I'm taking 60 in my list and I've already gone crazy after painting 15). Even though you can run them across the board with the goretide command ability and a bloodstoker, have fun getting 40 reavers packed into the 'stokers wholly within 8" whip range.

    If you want to make the most out of your bloodreavers, I suggest taking Gore Pilgrims as well as Dark Feast and running them in an MSU approach. You can run a couple units of these guys up the board turn one and with Dark Feast and Gore Pilgrims  and have a lowly unit of 10 make 41 attacks if you line your buffs up right. Of course, 10 bloodreavers may not last long, but with meatripper axes against a 4+ save they should do about 7 wounds per phase at full strength.  The Goretide command ability allows 'reavers to be pretty versatile, you don't have to launch them right at the enemy, you can use that auto run 6 to get to objectives quicker (because lets face it mortals are painfully slow) or to  sneak past the enemies chaff to get to those pesky insufferable Vanguard Raptors (God I hate them so much they've shot off literally everything I hold dear) or another shooty unit that's too much of a wimp to engange in proper hand to hand combat. (I'm looking at you Flamers of Tzeentch with that 9" movement). *SIGH* 

    Anyway, as mentioned previously Chungus Lord can only do the fight twice on STD units (which sucks btw, can you imagine Skarbrand or Skullreapers with fight twice?) so he's only really useful as a beatstick in this list (and a good one at that) In Goretide lists, there's the eternal debate on whether a Daemon Prince or Chungus Lord is better as a general, but personally I'm sold on the DP. With Dimensional blade on his claws, he's doing 9+ wounds per phase with fight first, and his command ability will give your opponents fits. (Of course if they're shooty boys using his ability might not be the best idea).

    Ok, that was a lot of info, but I want to hear how whatever form this list takes does in the future. (Of course you can't really play anybody in person but if you're desperate [like me] you can get TableTop Simulator on Steam and download Khorne figurines and play against one of your friends) Anyway, I hope this helps!

  13. On 3/10/2020 at 8:39 AM, Blood Priest said:

    Hi, I'm getting back in to Warhammer and wanted to start with mostly mortal Blades of Khorne. I see a lot of people take a Bloodsecrator and at least two Slaughterpriests as a foundation, which makes sense. I was just curious what battalions you recommend a new player look at as most useful? I also really like Wrathmongers and Skullreapers though I'm not sure how to field them and in what numbers they work.

    Also a couple modeling questions. I know the Wrathmonger/Skullreaper box has a torso for each and the same legs, is there a common set of legs people use to get use out of that other torso? I thought maybe Blood Warriors but not sure how large they are. Also is the Start Collecting box all single weapon options for the Blood Warriors and Reavers? I have no idea what weapon combo is best on these but it seemed in pics they only have one.

    Thanks for any answers or additional newbie advice you might toss my way :)

    A Bloodsecrator and 2 slaughterpriests are all but essential for pretty much any Khorne list. Wrathmongers and Skullreapers are both blendy and useful and awesome looking models.  When I bought my first box of whippy bois and skullreapers, me, being young and new to wargaming and modeling and therefore an idiot, I decided to try and build 2 Wrathmongers and 3 skullreapers, to see which one was better/cooler (alas I had not yet discovered Mathhammer or played any games with my army). I ended up only being able to build 2 of each, which annoyed me. A LOT. I then immediately went out and purchased a second box and was able to build 5 of each using the rest of the sprue from my first box . *SIGH*

    Anyway, Wrathmongers and Skullreapers are a lot of fun, but for a beginner, a battalion like Gore Pilgrims is a great start, it's not as good as it used to be, but +8'' to Loathsome Sorcery and Rage of Khorne is still pretty useful. It also includes pretty much all the essential units for a mortal list that you can get in the Gorebound Warband start collecting, which also includes a bloodstoker (super useful for the painfully slow mortals) a Khorgorath and a Mighty Lord/Khorgus Khul. 

    As for weapon options, whatever you want to take for Blood Warriors is honestly up to you, Gorefists might be good if you're planning to run your blood warriors straight into your opponents deadliest unit where you'll have to make a lot of saves, but the re rolling ones to hit makes them the *tiniest* bit more killy. Whatever looks cooler, in my opinion. For Bloodreavers Meatripper axes are DEFINITELY the way to go, they both A. Look approximately 100 times cooler and B. are way better in combat, that -1 rend will help a lot.

    I'm sure it's possible to convert blood warriors into skullreapers and vice versa, but considering how GW has designed the sprue and what parts are left over after you finish a unit, it's probably more trouble than it's worth. (It's almost like GW doesn't want you doing that. Strange.)

    Final advice for a newbie, play this army as much as you can. Khorne is a complex and sometimes annoying army, but if you line up all your auras and prayers and whatnot right, the rivers of gore and mountains of skulls you create will be worth it.

     

    • Like 3
  14. Does anybody have any thoughts on taking just 3 Skullcrushers at a time? They're supposed to be taken in units of 6+, but my list right now is kind of squishy, and I was wondering if it would be worth it to take only 3 for their sheer tankiness. If it isn't worth it, what should I take instead? I run a mortal Goretide list that relies on buffing the ****** out of Bloodreavers using Dark Feast and Gore Pilgrims and running souped up reavers all over the table, but with 160 points, I'm not really sure what I would take otherwise, I've used all 6 of my heroes. Are Wrathmongers a good idea? Maybe something STD? Any advice is appreciated.

  15. 1. I would take the axe out. It's INSANE when it goes off, but on a 5+ it's not going to happen that often

    2. Mobility equals objective power. There's not many ways to do this in a Khorne army, but there is a few things you can do to greatly increase the zoom of your army. 

    -Switch to Goretide Slaughterhost and use run and charge on Blood Warriors and Bloodreavers (This would change the whole strategy of your list, so I wouldn't do it in your case but I just thought I'd put it out there)

    -Take a Bloodstoker. With his whip he can give +3 to run and charge to Khorne Mortal units. Helps your Blood Warriors and Wrathmongers get up the table a little quicker 

    -Take some Marauder horsemen. Like 1-3 units that you can just run around capping objectives. They've got a 12" base movement and +1" to run and charge, and they can also retreat and charge, so you can get them in and out of combat pretty easily.

    -Consider putting Thermalriders Cloak on one of your thirsters, it'll give him +4' base movement, making him *that* much faster, but they're faster than your whole army anyway plus you use them as a second wave so...

    -I would either halve or drop your Bloodwarrior unit to either take more doggos or make space for some marauders. Without the axe and the 200 points of Warriors, you've got 270 points to fill with a Bloodstoker and some dogs and/or Marauder horsemen

    3.  As for taking Bloodletters or Bloodreavers, just summon some Bloodletters if you need to. I don't think taking reavers in this list is worth it, unless you're finding you need the bodies

    4. Also, on Chaos Warriors, they're the same amount of points as Bloodreavers and they're statistically better, and you don't need them for your battalions or anything so I would definitely take them

    By no means do you have to do everything I listed above,  these are just suggestions. I hope this helps and I would love to hear how this list does in the future.

  16. This month,  I'm going to continue to work on my Khorne Bloodbound, and some SCE models I bought. I pledge to complete:

    1. Finish up my Champion of Chaos Bloodreaver

    2. Get another Wrathmonger done

    3. Paint up some Vanguard Raptors I bought on ebay that were not painted at the level I want them to be

    4. Do the Bloodreavers Musician

    I'm setting my bar kind of low, the highschool baseball season begins this week, so I'm going to be pretty busy, but I'll see what I can do.

  17. 1 hour ago, Balloon Dwarf said:

    Just getting into Khorne and was looking at the warscrolls and the like.. Is there a reason that nobody seems to take skullreapers? They seem like a pretty punchy unit and part of a lot of battalions... Sorry if this has been answered already but with 247 pages its a lot to get through. 

    Skullreapers, even without any buffs, will blend almost anything you can set them on. Unfortunately, they're SUPER slow.  With just 5" of base movement, getting these guys into combat quick is hard, and after getting shredded by them once or twice, your opponent will probably focus on casting/shooting them off the board. At 3 wounds apiece and a 4+ save, they're not too squishy, but how slow they are can be really annoying.  They play best in the Skulltake battalion, which allows them to do double damage on a wound roll of 6.  Also, they don't have any rend, but with amount of MW's they put out, they still can deal with tankier units, just not as well as they can deal with hordes (these guys will melt any horde off the face of the earth , especially with their Trial of Skulls ability).  In my lists, I usually take only one 5-man unit of Skullreapers, either as a potent second wave, or a distraction. I've found my opponents usually focus on casting/shooting off Skullreapers after seeing what they can do once or twice, instead of shooting off my Slaughterpriests or Bloodsecrator, like they should be. Even if you don't take them in your lists often, Skullreapers have really cool looking models.

  18. 1 hour ago, Agent of Chaos said:

    Thanks mate. The Chaos Lord counts as the 8th hero so the battalion checks out. I've been playing khorne a few years now so familiar with all the tricks you mentioned. I'd love to throw the skulls in but I need the spawn for the battalion. Might give the list a run one day and see how it goes. 

    No problem, tell me how it does, I'm interested in running a Khorne marked STD army  someday.

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