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AngryPanda

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Everything posted by AngryPanda

  1. I’ve been playing OBR for a month now trying the different sub factions and units to see what works/doesn’t work. Haven’t played with Katakros cause I don’t own him yet, but as a post-holiday gift I decided to treat myself by purchasing him as he’s a gorgeous model. When I finish painting him up I plan on fielding this list along side a bunch of mortek guard. I really want to make use of the mortek guard as I love the models, and I plan to do so with the buffs that Katakros and the other heroes provide, in addition to the various types of healing. Let me know what you guys think; any suggestions/improvements are welcome: Allegiance: Ossiarch Bonereapers- Legion: Mortis Praetorians LeadersKatakros (500)- General Mortisan Boneshaper (130)- Lore of Mortisans: Reinforce Battle-Shields Mortisan Soulreaper (120)- Lore of Mortisans: Drain Vitality - Artifact: Artificer’s Blade Mortisan Soulmason (140)- Lore of Mortisans: Empower Nadirite weapons - Lore of Mortisans: Protection of Nagash - Artifact: Gothizzar Cartouche Battleline20 x Mortek Guard (260)- Nadirite Blade and Shield- 2x Soulcleaver Greatblades20 x Mortek Guard (260)- Nadirite Blade and Shield- 2x Soulcleaver Greatblades20 x Mortek Guard (260)- Nadirite Blade and Shield- 2x Soulcleaver GreatbladesBehemothsGothizzar Harvester (200)BattalionsMortek Shield-corps (120)Endless Spells / Terrain / CPsBone-Tithe Nexus (0) Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 106
  2. It looks like a great start to a crematorian’s list. My guess is that you want to make use of the MW from exploding mortek guard and use the harvesters/arkhan to regen models? if so, imo I think Arkhan is too much for healing/spell casting; two harvesters places between the three 20 man units evenly and a Boneshaper would be a better option. You can also add a Shrieker endless spell for the +1 to hit. That would give you room to give your Kavalos the Searing Blade, allowing your Soulmason to take the Gothizzar Cartouche for +1 to wound, making your front line +1 to hit and wound. This would leave you with 200 points to spare, giving some flexibility on what to add.
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