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  1. Nice work with the new survey @Enoby! It’s great to hear that GW heads have seen the survey @Sorrow. Hopefully some meaningful change will come to our book eventually. As it stands, it seems that the majority of the community believes HoS to be one of the weakest books. The tournament data also seems to also indicate this. I’m in the opinion that the book is weak at a competitive level, but can preform alright in casual settings. Regardless, I’ve hadn’t had the time to play many games recently, but I’ve been quietly observing the community’s experiences with the army.
  2. Imo he’s probably a member of the new warband for Underworlds, and not a nob. Compared to the models around him, they look to be the same size, with the only distinguished feature being the pet vulture he has perched on his arm.
  3. It looks great! I've read through it in detail, and the questions that most attraction my attention are the additions of new hosts under "What would you like to see most in a supplement book or tome celestial (tick all that apply)." Perhaps after answering this question, there could be an open-ended question that allows the survey taker to elaborate? If I were to elaborate, I'd be pretty interested in seeing a Glutos or Sigvlad specific host that uses his famed mirror guard.
  4. My apologies for the late reply, I've recently moved into my new place and have been setting up shop. I took a look at the data, and I'm 50/50 on what to think of it. On one hand, it shows that HoS came in at close to last, proving a lot of predictions from the community. On the other hand, 23 games is a relatively small pool to come to conclusions from, and it's unknown to me what lists are, and how high the players skill levels were. Based on my experiences since the FAQ that dropped after 3.0 was released, I starting to grow more and more confident that HoS is somewhere in the middle regarding power level. For casual play, I think we're in a good place. Playing HoS competitively would require more finesse than other armies, but I think can be done rewardingly. Something else to consider as well are the recent results from the Orlando, Florida tournament that was sponsored by GW. On the Hedonites of Slaanesh discord, there was a list that was posted of a Slaanesh player that brought Glutos, Sigvlad, a LoP, a KoS, and a ton of painbringers (to hold objects). There was also another list posted that incorporated Belakor that had some tournament success, although it was posted a while ago.
  5. Ah, now that I further think of it, it could be BoC or Nurgle as well on account of some rumors that have been flouting around. I’d like to see an update to Nurgle, but I’d prefer Beastmen are because of how weak their current rendition is. If Nurgle were to get an update, it be nice to see more mortal troop choices; their range exclusively consists of Blightkings as some rendition. My fingers are crossed that there will be, at some point, Pestigors and Khorngors that are added to their respected allegiances.
  6. My guess, Skaven? I don’t think it will be chaos dwarfs, it’s too premature into the edition to announce that sort of unique release. Me too, and although I really like the design style they went with when making Kruelboyz, I feel that there is a lack of unit diversity. They have a ton of monster units, but no elite infantry or calvary options. If they added the equivalent of an Orruk Brute/Nob, and a cavalry unit that a lot of people are hoping for, I’d be pretty satisfied.
  7. I’m going to wager that the Kruelboyz release is going to be very similar to how Slaanesh was handled. There was the initial 3.0 starter set wave of miniatures, which will be followed up by another wave of stuff that fills in some of the roster’s gaps; hopefully it happens within the year.
  8. It seems like the rumors for the upcoming releases are relatively scattered. First it was mentioned that Kruelboyz would be getting some sort of Calvary option, chaos dwarfs would be in the distant future, and that Dwarfs will be souped into a single book. Now, there’s speculation that both Skaven and Cities of Sigmar would be getting some sort of update. Anyone hear of any news or rumors that could suggest when we would be seeing any of these releases? My guess, from looking at GW’s release trends and from what others have said, is that September (or the very least October) will have something, possibly Skaven/CoS due to the discontinuation of some of their products from the webstore.
  9. Interesting, as you mentioned this would imply an update to Cities of Sigmar and Skaven. CoS could use some nee models to better match the setting, whereas Skaven (IMO) are some of the most outdated models in the range. If anyone deserves a new model refresh, it’s absolutely Skaven and their play doh muscle arms lol
  10. I have a feeling the darkoath line is going to be released as Norsca when Warhammer Fantasy gets rebooted through forgeworld, or when GW finally decides to update Marauders.
  11. Best counter to monsters/Sons I can think of is a summoned three-man unit of Fiends, or if you can afford it, a unit of 6; Fiends are designed to to be our multi-wound damage dealers that can blend through elite infantry or cavalry, and act as a road block for monsteroues entities. Though the six-man unit may be overkill despite the 2 inch tail attack and -1 wound bonus because of the changes to coherency. Also consider bringing the Mindstealer, which has a watered down version of our old Locus of Diversion from the 2019 book, and also has the Monster keyword. It can prevent a unit/Gargant from attacking until last in the combat phase, and when combined with a unit of Twinsouls, fiendbloods, or both, it has some great utility and can indirectly increase Slaanesh’s relatively frail survivability. As for Gortrek, best I can see is either Belakor (to prevent the opponent from using him), a Mindstealer (see above), Sigvald (to ignore ward saves), or a combination of the three. Gortrek is also relatively slow, and will most likely be sent into the central battle. Slaanesh is one of the faster armies in the game, and against shooting or skirmishing you may be able to run circles around him, although it may become an over glorified game of Cat and Mouse.
  12. It could be that, similar to the Hedonites mortal release, we get another wave of Kruelboyz later on in the (somewhat) distant future that would include calvary and some other options. For now, we’re probably going to have to suffice with what we have, based on that comment from GW saying that Kruelboyz are done for the time being.
  13. Though they were released back in February, I’m still a bit in shock at how bad their profile is, and that they received a 10 point bump. It’s such a shame, considering how beautiful the models are; Slaangors next to Painbringers are probably my favorite sculpts. Really makes me wonder what’s happening behind the scenes with play testing and how they write the warscrolls.
  14. The sculpts for the Kruelboyz are very well done, but I was hoping to see at least another troop choice, or the rumored calvary unit; the model range is extremely monster-heavy. While a centerpiece monster or two is nice, when there are at least five monsters-esq. units and only 2 troops, it feels burdensome.
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