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Waaaaaaght?

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  1. If you want a good 1k list, I have been doing a lot of research and have come up with a very good one: Allegiance: Ironjawz- Warclan: ChoppasLeadersOrruk Weirdnob Shaman (110)- General- Trait: Checked Out- Artefact: Megaskull Staff- Lore of the Weird: Da Great Big Green Hand of GorkOrruk Warchanter (110)- Artefact: Thermalrider Cloak- Warbeat: Get 'Em BeatBattleline10 x Orruk Ardboys (180)- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers3 x Orruk Gore-gruntas (160)- Jagged Gore-hackasUnits5 x Orruk Ardboys (90)- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers5 x Orruk Ardboys (90)- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph Bearers5 x Orruk Ardboys (90)- 1x Gorkamorka Banner Bearers- 1x Gorkamorka Glyph BearersBattalionsIronfist (160)Total: 990 / 1000Extra Command Points: 1Allies: 0 / 200Wounds: 77 Da choppas without a MB is great, and is also great for a low point list because of it. The buffed violent furry with a warchanter feels a little broken to me, and with the Ironfist buff (basically brutish cunning) to go with it, the list is very powerful. One thing you could do is merge 2 of the 5 ardboys into one so that you can have 2x10 ardboys. (which will help Warchanter)
  2. I am in a little bit of a delema. I have the units to create a brawl in a 1k point army, but I could also make an Ardfist battalion as well. Which one should I go for? I know the Ironjawz waaagh! Is very good, but the ability to make more Ardboys is very good too! Also, if I do go Ardfist, should I use green puke on them to get the ardboys back, or not. Edit: I am also trying to make a solid 2k list without mk, and want some advice on how I should build it, like big waaagh or IJ or what.
  3. I am very sorry everyone, but I see everyone talking about a cabbage. What is this? A special tactic, or a unit setup?
  4. Dang, that's what I thought, but I hoped against it. Gotrek is very hard to damage or kill. His main weakness is just to run from him, he is pretty slow.
  5. I was looking at the warchanter ability, and the way its worded, it sounds like the extra damage is added at the end instead of changing the damage characteristic. Would this let me do more than 1 damage to Goterk? I know someone that has him in a fyreslayers army. This could be a major weakness to him.🤩
  6. @umpac thanks for the ideas and clarification on my intro to ironjawz/big waaagh! armies.
  7. Also on a maw-crusha, should I build it as Gordrakk or a regular maw-crusha? I know that regular is the only one that can hold artifacts, traits ect, but Gordrakk has a few great abilities, like it generates 6 waaagh! points guaranteed instead of D6 if he is the general.
  8. So would basicly getting start collecting boxes be sufficient. That was my current plan, along with maybe getting some allies as orruk arowboys. Or should those be normal if I play a big waaagh! army.
  9. I'm just now getting into ironjawz/big waaagh!. I currently have: Megaboss on foot Warchanter Weirdnob 3 GG's 10 Ardboys. Can anyone create a future 2k point list? I am open to big waaagh! Or ironjawz, but I prefer against brutes. Thanks in advance.
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