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Jraak

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  1. I've found them to be fine. The models are stable on them. Getting all of them in with units larger than 4 can be challenging though.
  2. This is the list I'm currently trying. I've only managed 1 game with a friend so far, but I was pleased with how it performed. The magic support from the slaughtermasters allows 4 spells per turn (a mystic shield for the FLoSH, both buff spells, and a debuff if in range) and slightly better than a coin flip odds of getting the +1 to hit bonus on my unit of 4 Mournfang which, when combined with the Huskard command ability, makes them hit like a truck. Still relatively new to AoS and very new to the faction though so I would certainly be open to other's thoughts. Allegiance: Ogor Mawtribes - Mortal Realm: Shyish - Mawtribe: Bloodgullet LEADERS Frostlord on Stonehorn (400) - General - Command Trait : Nice Drop of the Red Stuff! - Artefact : Ethereal Amulet - Mount Trait : Black Clatterhorn Huskard on Stonehorn (320) - Blood Vulture - Mount Trait : Metalcruncher Slaughtermaster (140) - Artefact : Splatter-cleaver - Lore of Gutmagic : Blood Feast, Ribcracker Slaughtermaster (140) - Lore of Gutmagic : Molten Entrails, Greasy Deluge UNITS 4 x Mournfang Pack (280) - Gargant Hackers 2 x Mournfang Pack (140) - Gargant Hackers 2 x Mournfang Pack (140) - Gargant Hackers BEHEMOTHS Stonehorn Beastriders (300) - Ogor Mawtribes Battleline (Beastclaw Raiders General) BATTALIONS Eurlbad (140) TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 99
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