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Beastmaster

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Posts posted by Beastmaster

  1. I think what is currently a bit missing in many armies although it would fit is artillery. Also there are still some armies with not many unit choices, which can be filled with new and creative units. 

    I think they will expand the more traditional, long neglected armies first: Elves/Dwarves/Orruks/Cities/classic Vampires. Still a lot of fans for those, so a relatively safe investment for them.  It’s also what is needed to make the „crazier“ stuff stand out more.

    • Like 5
  2. 28 minutes ago, RuneBrush said:

    I think it's worth remembering that generally the reason things from Forge World go on last chance to buy is because people haven't been buying them.  The decision to stop selling something is made at a business level.  The company I work for is exactly the same, if we have a product range that's taking up shelf space and sold just a handful of units in the past year it will be got rid of in some form or another to make way for something that stands a chance of selling - quite literally a product needs to turn a certain amount of profit to justify it's existence in a warehouse.

    Don't get me wrong, it's really sad to see products be pulled - I really fancied painting up Tamurkhan one day.  But as I didn't buy one, I ultimately contributed to him now being on last chance to buy.

    However, it probably is worth bringing this back onto the subject of rumours 😉

    Yea, but that logic doesn’t really fit the model market, right? Few people will buy into an army consisting of only a few models and/or which is deemed likely to disappear sooner rather than later. So a half-hearted publication more often than not becomes a self-fulfilling prophecy.

  3. 15 hours ago, Realmhead said:

    Hey all, what are your thoughts, for map based campaigns, on showing the benefits of claiming territory,  without leading to a snowball effect?

    For that matter, what about justifying(right word?) forces fighting whose territories aren't near each other?

    Mordheim solved both problems quite cleverly I think: Rewards were always given as better chance on a random table, which could also result in drawbacks and vice versa. And the territory that the fights took place in was a ghost Town in the middle of the different camps. For AoS one could simply scale those solutions up.

    • Like 2
  4. 9 hours ago, MitGas said:

    I'm repeating myself but I'm saying it just in case people from GW read this: i'd instantly buy plastic Fimir models. If the background is too dark, then change it if that is what's needed in these times but they look awesome and I would be sad to see them go.

    I never understood why this should be too dark in a world of witch burning, rampant cannibalism, mass carnage for religious reasons, political assassinations, genocide and biological warfare, but whatever 🤪

    • Like 5
    • Thanks 2
  5. 2 hours ago, Frowny said:

     

    But seriously, did you play this list? It actually looks like it could be quite powerful. Well Maybe not the Butchers. But at least one big block of Dogs and a hunter and a CP farm artifact and/or trait. You could do a TON of attacks applied surgically on T2 and still bank yet another CP to strike first on their turn if needed. Something like this although understandably a little less all-in

    Even fully buffed, 10 sabers and a hunter do around 12ish wounds per round, the damage calculator says. With a very wide variation, so not very reliable. For  320 points. 

    Ok, they can pick and attack vulnerable units. But  I am still not sure they are worth it. Built them anyway. 😄

  6. I had always been into rpg, so I knew the old world and Warhammer rpg for a long time. What got me into tabletop was actually the Mordheim PC game. I soon found the old Mordheim rulebook online and started building warbands. 

    I was shocked when the Old World was destroyed, but soon found out that Warhammer Fantasy got a lot more skirmishy with AoS. So I built up one of my Mordheim Warbands to 1500p AoS-size, and here I am. 😄

    I have to say, what really helped me getting into it was the material that you can find online for free: Basic rules, warscroll builder... Easy to look into it and see how it works before investing into something you may not like. Well done, GW 😎

    • Like 2
  7. At least there is no thread called „Ogor Mawtribes. Hideously overpowered?“ 😂

    I don’t know the other armies too well: Are we actually the only army with three dedicated ambush units (frostsaber/hunter/gorger)? If so, that should be an interesting tool which not all are ready to counter.

    • Like 1
    • Haha 1
  8. Seriously, I have been following this forum for a year now. And I sometimes do not get the negativity here. For example, Slaanesh comes out, people waited for it for years, breathtaking model line, all are hyped; literally minutes later, the whining begins again: Kharadron/Slaves/Ogors/younameit get nothing again? GW hates me!“ Same with cities, gloomspite, Ossiarch and, now, Slaves.

    Wtf? Of course not everything gets updated at once, how should that be possible? And no matter how often they surprise us with something great and new and long-awaited and shiny, people act as if that would be the last thing they ever did and all other armies are completely forgotten. They aren't.

    And when (not if) some form of light/high elves come out next year, I am sure that within minutes people will be like „Why not goblins on airships??“. Well, because you have to start somewhere. Duh.

    • Like 4
    • Confused 1
  9. To be fair, they had an impressive output of tomes and models this year. Impossible to please everyone at once if you’re, like they did, rebuilding a ship while at sea. Some people waited a long time for their tome, others still wait for new models (Skaven spring to mind). But, all in all, we had a hell of a ride this year. I am quite confident that the remaining holes will get plugged in the months to come. 😊

    • Like 1
  10. 7 minutes ago, adreal said:

    I never really got the whole 'mono pose is bad' idea.

    Like, for example, the old skaven clanrats (legs, tail, arms, body, head), sure they would look different, but my god did they never rank up well (less of a drama now I suppose). 

    And stuff like space marines, unless it's a display piece, basic bolter guy looking like the next basic bolter guy is fine 

    Just my opinion anyway

    To each his own, I guess. Best part of the hobby for me is finding and building as many different meaningful fighting poses for my models as the kit allows, swapping weapons and customizing whatever is possible.

    Comes from building Mordheim Warbands I suppose 😅

    • Like 3
  11. Given the speed of publications in the last weeks, those 3 tomes will be out at the end of January. 😁

    Some of the armies do have not many different units so far, and it’s a Safe sale to those who are already into those armies. Creating completely new armies is riskier, I would think.

    Although I would totally buy into vampire pirates 😀

    • Like 2
  12. So far, strong missile troops have been quite rare in AoS. With OBR, they start to be part of the game.

    Wild speculation1: There will be a lot of new miniatures for many of the less diverse armies in 2020, now that all armies are consolidated with tomes

    Wild speculation2: Many of them will be (so far quite lacking) warmachines and shooters

    Conclusion: Get used to shooting/anti-shooting meta.

    Too wild?

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