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Arcian

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Posts posted by Arcian

  1. 57 minutes ago, Gwendar said:

    So, how are people still feeling about Arkhan as the competitive choice in lists? I've seen a lot of discussion elsewhere (and sorry if you've been discussing it the last few pages... the threads been moving along fast and I've not had time to read back pages and pages) and it seems mixed, especially when it comes to shooting.

    Seems to me there's a lot more running Nagash than Arkhan, but that appears to be quite a different playstyle and one that lynches on Nagash whereas most Arkhan builds don't require him 100% of the time but it can definitely be crippling when he's the most obvious target.

    Arkhan having access to our entire spell lore does seem pretty powerful I think. And with a unit of immortis you can at least delay your opponent trying to blow him to pieces

  2. 10 minutes ago, christophe said:

    Blue glow blue armor could be the problem, maybe something more greenish or purple ?

    I have been slightly concerned it could potentially be too much blue, yeah 

     

    Edit: I tried a different way of doing the glow and it seems to pop a bit more now, so im a bit happier!

    IMG_20191107_001522.jpg

    • Like 1
  3. 11 minutes ago, Mikelomba said:

    Can you use the batallion from beast box in matched games?

    Reviving a morghast per turn could be a thing

    It has a points cost, and i believe someone posted something from the FAQ that indicated that you could use those kinds of battalions in matched games

  4. 17 minutes ago, firtahl said:

    From a numbers perspective, spears are better than swords when fighting in 3 rows. In 10 man squads, you'll rarely if ever be fighting 3 deep, so when taking MSU, swords are optimal. However, if the only rule you care about is the rule of cool then follow your heart on which weapon to model. I for one think spears look way the best.

    I think they were just talking about the cavalry.  But for mortek guard i'm pretty unsure of how big of squads we should optimally go for. Seems most are taking either squads of 10 or 20.

  5. 1 hour ago, Major said:

    If they have these saves etc then you can overinvest in them easily which would possible push you into losing other synergies you could get or more board presence with faster moving units as well. I cant tell you NOT to take 2 units of 40 but I can say that there are other alternatives to doing this as well that you should certainly look at.

    I think you answered my question 😂 probably shouldn't go with big chunky units 

  6. 3 minutes ago, Major said:

    I find them to be a great investment however pricey. They are great battleline that you can easily get to a 2+ save rerolling 1s with a 6+ deathless and rend -1 on 3 attacks a model. This is a far lot better than their little brothers the skeleton warriors.

    So once I head into the world of 2k I'm thinking of doing 3x20 with swords. Or do you think a big block of 30-40 with spears would be better?  I might take deathriders in either config, not sure yet.  I guess I'm so in that camp of "don't want to build all swords and then spears end up being better if big blocks of 40 guard end up being the better choice" lol 

  7. 46 minutes ago, firtahl said:

    *snip, bunch of math*

    Are you leaning towards a big block of guard? Most of the theory lists I'm seeing usually cap at 20 or run a few groups of 20. I was thinking maybe 3x20 in 2k games? But that might be too much of a point investment.

  8. So i'm thinking of arming my mortek guards with swords. But when I eventually move to 2k points i'm thinking of doing 3X20 mortek guards. Or do you guys think two big blocks would be better? I assume it would be better if you took spears on the guards if you were planning of running a max unit of 40 of them.

  9. 2 minutes ago, nine7six said:

    Sorry if it’s been asked, are people putting the special weapon on the hekatos for their mortek guard? Just like liberator last and the hammer?

    So far i think the idea is to not put the weapon on your hekatos since you'll want him in the middle of your guard blocks to better make use of his RD abilities

  10. 2 minutes ago, Sception said:

    *snip*

    Well you sold it for me, i'll update my order with my local shop and grab one of those fancy crawlers! Then i'll look towards building up to a 2k list in a near future. Thanks for your insight, it's been super helpful! :)

  11. 6 minutes ago, Sception said:

    First of all, take everything I say with a grain of salt.  I read a fair bit, and listen to some podcasts, but I do not have the sort of actual competitive play experience under my belt that would make me any kind of actual authority in my own right.  Instead, I'd recommend checking out the 'Just Saying' podcast.  Their recent overview of the OBR army book is the source of most of my opinions on competitive OBR, though they do get some things wrong, such as how the Ivory Host trait works - not that it matters because even with my understanding how the trait actually works it's still not very good and in any event it's not relevant to this list, which is of course petrifex, as basically every competitively minded OBR list should be.

    Disclaimers out of the way, your list looks good for a 1000 point starting force, at least to me.  2x20 morteks feels like a good number for that points value, and the bone tithe shrieker is always good. The soulreaper isn't the best hero, a second bone shaper would be better, but you don't have the points for a 1 for 1 swap without changing something else.

    The big thing is the Liege Kavalos.  I really like the Liege, and rate it higher than the Just Saying folks do, but even so it's very pricey for 1k points, especially with two other heroes already.  Personally, I think you might get more mileage out of replacing it with a crawler.  RD points would be an issue, but you could mitigate that by giving the Reaper the d3 RD spell, treating it like sort of an infantry field captain.  Maybe even make it the general to pull some heat of the Shaper.

    I'd add the Liege back in at higher points, along with another crawler, another shaper (probably replacing the reaper), maybe a mason, maybe some cavalry, definitely more & bigger mortek units.

    How would you feel about maybe instead of the liege doing the harvester? Or do you think the crawler would in general just be better?

    edit: Also for 2k  i was thinking of 3x20 mortek guard units as my "core"

  12. 11 minutes ago, Sception said:

    *snip*

    You seem pretty knowledgeable if i can pick your brain for a moment? :) I was wondering if this would be a good starting point for a 1k list

    Petrifex Elite

    Liege Kavalos - 200 

    BoneShaper (Empower Nadirite Weapons) - 130 

    Soulreaper (Reinforce Battle-shields / Or maybe Drain Vitality) - 120

    Mortek Guard 1x20 swords - 260

    Mortek Guard 1x20 swords - 260

    Endless Spell Bone-tithe Shrieker - 30

    1000/1000

  13. 8 minutes ago, TheKingInYellow said:

    I thought so too, but the 2MW ends the sequence so you lose 2D at rend -2.

    Hard to call it.

    I might be confused on this, but wouldn't the 2MW you generated on the 6s just replace the 2D  that die could have possibly generated? Like if you rolled six dice and got a 1, 2, 3, 4, 5, 6 you'd still generated three hits and then roll for wounds,  and 2MWs?

  14. 19 minutes ago, Blitzd said:

    Looking for opinions for a hyper competitive list, this is what I'm trying this weekend

     

    Petrifex elite

    Liege general with the trait and artifact 

    Soulmason

    Boneshaper x2

    20x mortek guard x3

    Crawler x2

    3x stalkers

     

    1980 points

    With 20 points left, you could throw in a carrion for funsies?

  15. So i'm thinking of starting off with a 1k list here, and I remember seeing something similiar to what I have a while ago. But was just looking for some feedback on it.

    Petrifex Elite

    Liege Kavalos - 200 

    BoneShaper (Empower Nadirite Weapons) - 130 

    Soulreaper (Reinforce Battle-shields / Or maybe Drain Vitality) - 120

    Mortek Guard 1x20 swords - 260

    Mortek Guard 1x20 swords - 260

    Endless Spell Bone-tithe Shrieker - 30

    1000/1000

     

  16. 1 minute ago, Scurvydog said:

    Yes well the slaanesh army at least, in 1k af Kos is even harder to deal with than in 2k. Loosing to stabbas hordes was actually good fun though, I lost 14 wounds worth total but still could not win any objectives, so was well played by my opponent and interesting. 

    My thoughts are positive however, as I said even being the top of the middle is a good place to be, and a good balance goal for all armies, so I am happy that this army seems to sit there. This might change if someone discovers the golden combo. 

    I think the army needs the +1 save though to be there, but I will gladly eat my words if we see lists outside petrifex doing well in the competitive scene. If you have someone you dislike who plays tzeentch tough, you can make that person weep by bringing null myriad, you nasty person you. 

    Unfortunate (or fortunately?) that nobody plays tzeentch in my area I don't think. So I probably wont have a chance to just say "no" haha. Some fyreslayers and skaven though. So that might be a bit rough. 

  17. 5 minutes ago, NoMaDhOoK said:

    You can reroll any (so you can reroll a 3 if you want). There are two types of rerolls in the game:

    - Reroll failed x

    - Reroll x

    The former means you can only reroll ones that fail (before any modifiers). 

    The latter means you can even reroll successful rolls of you want to (essentially allowing you to reroll all those that would have failed after modifiers) 

    Ah ok got it! That sounds pretty good . So does that in theory let you bypass the negative modifiers, or would they still apply?

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