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yowsaman14

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Everything posted by yowsaman14

  1. they wont mind if i proxy models. the thing is i like alot of units from the army. but i know you cant use them all if you wanna be a little competetive at one point. i learned that playing 40k tournaments alot :) that's why i switched to age of sigmar (after playing warhammer orc's and goblins for a long time, untill they blew up the world). i just want to be able to play most units and still be semi competitive and have fun.
  2. well i could also leave the loonboss on his giant squig and take another mangler. chace the fungoid for a mad cap shaman swap them with another 3 rockgut throlls and go for an endless spell. the cauldron or the moon. wich one would be best? would that be a good idea? that would give me this list Allegiance: Gloomspite Gitz Mortal Realm: Ghur Skragrott, The Loonking (220) - General - Lore of the Moonclans: Itchy Nuisance Madcap Shaman (80) - Lore of the Moonclans: Squig Lure Webspinner Shaman on Arachnarok Spider (280) - Lore of the Spiderfangs: Curse of da Spider God 6 x Squig Herd (70) 6 x Squig Herd (70) 20 x Stabbas (130) - Stabbas & Moon Shields - 4x Barbed Nets - 1x Moonclan Flag Bearers 6 x Rockgut Troggoths (280) 3 x Fellwater Troggoths (150) 10 x Boingrot Bounderz (200) Mangler Squigs (240) Mangler Squigs (240) Malevolent Moon (40) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 148
  3. after the info i goth i was thinking of these two list list 1 - dankhold troghboss (general) 270p - webspinner shaman on arachnorak 280p spell: curse of the spider god - loonboss on mangler squig 280p - fungoid cave shaman 90p spell: itchy nuansive - madcap shaman 80p spell: squig lure - stabba's 130p - squig herd 70p - squig herd 70p - mangler squig 240p - 10 boungrot bounderz 200p - rokgutt troggoths 140p - fell water troggoths 150p total 2000 points wound total: 144 list 2 - skagrott (general) 220p spell: itchy naunsive - fungoid cave shaman 90p spell: squig lure - webspinner shaman on arachnorak 280p spell: curse of the spider god - loonboss on mangler squig 280p - loonboss on giant cave squig 110p (or 5 boungrot bounderz 100p) -stabba's 130p - squig herd 70p - squig herd 70p - mangler squig 240p - 10 boungrot bounderz 200p - rokgutt troggoths 140p - fell water troggoths 150p total 1980 points wound total: 140
  4. what makes the squigherd so much better then the hoppers? the cost vs almost the same output damage? or do you use them differently? using the cauldron on the arachnorak spider shaman sounds like a solid plan cause he's faster and giving more threat range to the offensive spells i think. if you give him then blessing of the spider god. you can heal him from the damage he gets from the cauldron. or is that a bad plan? and can you spend your points better?
  5. well verry much tnx for the reply. it is kinda what i had in mind and learned from playing allready. to me the strongest units on the board has to be the manglers but i never run them without some bounders and a loonboss on a mangler for the +1 to hit. some questions i do have: - do you use skagrott as a general alway's? or is he his points worth as a normal leader. wich dont give acces then to the loon ability and his crown. would it not be better to just take a fungoid cave shaman then? - i find the squig hoppers kinda usefull if you can hop over units :) they mostly distract the enemy from other units as they insanly quick if you roll well. - how do our endless spells fair? can you use the cauldron for a webspinner shamen on a arachnorak? does it give him acces to the moonclan spells? - i suppose you have to run a dankhold troggboss with the loonskin and the glowy howitz best? - our bettalions are kinda overcosted i think. i like the squigelanche but at 140 points you have a troll unit.
  6. well i will play mainly against friends for the moment. who do have some semi competetive lists. there a couple of them that do tournament. i myself wont be going to tournemants for the moment. but that can be an option later on if i geth some more experience with my army. so i would also like to know if the list could hold his own in a tournament enviroment. (it does not need to win it :) )
  7. wy is he not worth his points? is a troghboss better solo? i was thinking of these two lists then: - skagrott (general) 220p - webspinner shaman on arachnorak 280p - loonboss on mangler squig 280p -stabba's 130p - squig herd 70p - squig herd 70p - mangler squig 240p - 10 boungrot bounderz 200p - rokgutt troggoths 140p - 10 squig hoppers 180 - fell water troggoths 150p endless spell: - arachnorak cauldron 40p total 2000 points OR - dankhold troghboss (general) 270p - webspinner shaman on arachnorak 280p - loonboss on mangler squig 280p - fungoind cave shaman 90p -stabba's 130p - mangler squig 240p - 10 boungrot bounderz 200p - rokgutt troggoths 140p - fell water troggoths 150p - 10 squig hoppers 180 endless spell: - arachnorak cauldron 40p total 2000 points what do you guy's think?
  8. i would like you guy's advice on my list i'm building as i dont know how to optimise it. leaders: - skagrott 220 points -> would you guy's take him as a general for his moon ability and wand or just leave it? - loonboss on mangler squig 280p -> if not skagrott he would be my general with (fight another day and clammy cowl) - webspinner shamen on arachnorak spider 280p -> gift of the spider god spell battleline (with loonboss as a general): - 20 stabba's 130p - 5 squig hoppers 90p - 5 squig hoppers 90p other: - 10 boingrotz bounders 200p - 3 rockgut troggoths 140p - dankhold troggoth 200p behemoth : - mangler squig 240 p endless spell: - scrapskuttle's arachnacauldron 40p (is it true that the webspinner can cast it and geth's acces to the lore of the moonclan, or am i overseeing something?) total 1910 points this leaves me 90 points to spend on some troops or endless spell (a spellportal maybe for the nikkit nikkit spell of skagrott) tnx for the feedback
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