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Floody

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  1. Yeah fair enough, but that's as close to pay to win as you can get, which is worse imo
  2. Characters are very important for summoning and depravity, due to this you are at a bit of a disadvantage with out 5/6. As are command points. plenty of gear for generation in the book. You can have a crazy hero phase with all the wizards too. The endless spells are good and The Epitome is a serious spell caster. Combined with an Enrapturess they hurt enemy wizards. Invaders, Godseekers, Pretenders is generally the goodness order of hosts. Daemonettes come in 30s or 10s, you can happily get away with 3x10 or even 3x5 hellstriders as your core. Speaking of which, clawspears all the way. Seekers have a place but fiends are a bit strange due to not generating depravity and are a bit pricey, handy for summoning though. Chariots are typically for characters but the big uns are ok and the standard one with a herald is a steal for 12 depravity. Make sure you keep a support character hanging around the fane as the refund stacks up.
  3. And spamable, which is massive. And a number of MS weapons/relics, a couple of command traits too.
  4. Any chance of a few more details, I've yet to get mine on the table but the SoJ stands out with all the attacks. Did you play it aggressive up in their face ? I get worried about the low save vs normal wounds.
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