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Sobakaa

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Everything posted by Sobakaa

  1. Apparently there'll be something called "Syll'Esske's Host" in October's White Dwarf. I wonder if it'll bring new rules or will just be a showcase of painted miniatures.
  2. On the subject of dwarves - is there even a way to beat fireslayers in a mission when there's just a few stationary objectives? I had to fight them today in a total conquest and they just sat on two objectives for the entire game. I tried to dislodge them, lost 3 keepers and managed to kill 4 berzerkers and 2/3 of a magmadroth.
  3. One thing i haven't seen discussed here much is the Seeker Cavalcade battalion and units of chariots in Godseekers where they're battleline. In my mind that would be useful against a mirror matchup of slaanesh or khorne with its chain activation and 6" pile in. Something like that, maybe: Allegiance: Slaanesh Keeper of Secrets (360) - Ritual Knife The Masque (120) The Contorted Epitome (200) Bladebringer, Herald on Exalted Chariot (220) 5 x Hellstriders with Claw-spears (100) 5 x Hellstriders with Claw-spears (100) 10 x Seekers (240) 3 x Seeker Chariots (360) Seeker Cavalcade (140) Supreme Sybarites (120) Total: 1960 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 94 2x10 seekers would give more attacks and be faster, but chariots are battleline, can retreat and charge and provide some mortal wounds at the start of combat. I'd love to fit in another keeper but than it would be a completely different list more suited for Invaders.
  4. I don't seem to find an option to take them as battleline. If i'm required to take another 300 worth of stuff i'll just use it to screen.
  5. What exactly are those easy ways to re-roll 1's on, say, daemonettes or seekers? Outside of vice-leader's ability or chaos sorcerer lord's spell i can't come up with any.
  6. ETC was played using the 2018 GHB so they still had hags for 60. You'll have to wait another year to see ETC using the 2019 book.
  7. What's the point of knight incantor? Outside of 1 guaranteed unbind and some suicide action he's basically a medusa without access to racial spells.
  8. The thing is, other top armies, notably FEC and Scaven, were adjusted in points as well. So they'll be taking less stuff now too which levels the playing field somewhat, again.
  9. How does Tyrants of Blood interact with Locus of Diversion? Khorne's battalion says: So if an opponent has 3 bloodthirsters and a single one of them wasn't locused to fight last, Khorne player can pick that one bloodthirster and the rest will still fight right after because of the battalion, right?
  10. If you're talking about locus of diversion it still can be activated, there's nothing about being charged in there and the range is 6".
  11. On the topic of daemonettes - had my first actual games of AoS this past weekend. All seems fine but daemonettes really, really suck at wounding stuff. I wonder if it would be worth it to take Chaos Sorcerer Lord and his reroll of 1's just for that? If only he wasn't 160pts for basically that one spell...
  12. I know ETC is a very specific indicator that the army performs well against something in the meta or, alternatively, is universally good at either attack or defend role (which is rare). We'll see what they were used for when the pairings and the lists get posted. To me it's just a way to see what people have come up with in different metas and it's nice to see an army you play being popular on big events.
  13. Yay, Slaanesh is the 2nd most popular army for ETC this year, only loosing to Skaven by 1 pick! Russian team chose to take Sylvaneth because they are a good counter to what others were likely to bring. Suppose we should expect nerfs to summoning in winter.
  14. Oh, i missed that he's a slaanesh hero because of the battalion, my bad.
  15. Aren't you afraid you'll loose your only 2 frontline slaanesh leaders and with that access to summoning?
  16. Looking at the results of Flying Monkey Con i noticed a rather unusual (to me) Hedonites list - fairly normal depraved drove but with Verminlord Corruptor and a Warp Lightning Vortex. That's not something i've thought about before, but it makes sense - Corruptor is a good performer by itself and Vortex with its d6 mortal wounds every move phase and run/fly denial seems useful either.
  17. As to what can be used as bestigors - executioners maybe? They have great weapons and seem to be sufficiently armoured. Same goes for White Lions, i guess, but their armour is not as chaos-y.
  18. @Enoby if you don't mind me asking, where are the scull-headed minis from?
  19. On the sword of judgement - how does it interact with exploding 6's if at all?
  20. @Enoby that is a very nice conversion indeed. I was looking to convert hellstriders out of something but i never looked into the pre-aos elves range. These guys on elks might just be what i need - they're much more nimble and fit the theme better than bulky "marauder"-type dudes.
  21. Hi, I'm really new to Aos and i only have a handful of games under my belt which i played with DoK, which are fairly straightforward in terms of list building. Slaanesh is a bit more tricky, as i can see - multiple different hosts, a bunch of useful artefacts of the realms and then there's the Depraved Drove battalion and endless Chaos allies options... Tl;dr - i could really use some help with building some 1250 pts lists, a popular low-tier format in our meta, to have some guidelines for future purchases. So far i came up with this: Allegiance: Slaanesh - Host: Invaders Host Mortal Realm: Aqshy The Contorted Epitome (200) - Host Option: General (Invaders Host) - Lore of Slaanesh: Born of Damnation Infernal Enrapturess, Herald of Slaanesh (140) Keeper of Secrets (360) - General - Trait: Skin-taker - Artefact: Thermalrider Cloak - Spell: Slothful Stupor Bladebringer, Herald on Exalted Chariot (220) - Host Option: General (Invaders Host) - Lore of Slaanesh: Born of Damnation 5 x Hellstriders with Claw-spears (100) 5 x Hellstriders with Claw-spears (100) Supreme Sybarites (120) Total: 1240 / 1250 Extra Command Points: 1 It's based on the hope that at 1250 the heroes would live long enough to generate depravity to get some summons rolling. There are however things i'm not sure about at all, mostly due to lack of experience: 1. While i like KoS and Enrapturess and i think they should stay, i'm not so sure about the rest of the heroes. Syll'Esske costs the same as the Epitome but has a nice command ability which i can utilize with Sybarites. Same goes for Bladebringer. While damage output is impressive on paper, wouldn't the Mask + another unit of 5 Hellstriders be better for manoeuvrability? 2. Mortal realm and its artifacts (and tbh artifacts in general). I like the idea of flying healing KoS but other Aqshy artifacts don't really seem to fit the rest of the heroes. Could use some advice on that since i have a hard time choosing a good combination. 3. Is Invaders even worth it at 1250? I can use 4 heroes without 3 of them being generals and with 10 hellstriders there's not a lot to use command abilities on. Skintaker on KoS can be easily replaced with a Sinistrous Hand for similar results.
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