Jump to content

Panzer

Members
  • Posts

    416
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Panzer

  1. 59 minutes ago, Still-young said:

    I really like the bone dudes. Much more than I was expecting. They’re quite Geiger-esque, which I’m a big fan of. The Mortarch makes me think of Xerxes from 300 (crossed with the Engineers from Alien/Prometheus) and I love the diorama base, although I can see why some people wouldn’t. 

    Not nearly enough genitals for Giger. :D

    • Haha 2
  2. 28 minutes ago, Barkanaut said:

    I mean this is 3rd times GW tried the tomb kings aesthetics now. TK, Necrons, and now these guys and other than a very small local niche who love it its going to be forgotten. 

    Just no. These models are so far away from the Tomb Kings aesthetics it's not even funny. If they were anywhere near Tomb Kings I'd like them but I really really don't.

  3. It's a pass from me. It's not just that I would've prefered actual resurrected skeletons, I also don't particularly like the designs except for the Mortarch. Especially the grinning faces of the Mortek Guard are off putting.

    I guess Nighthaunts will be my death army after all.


     

    3 hours ago, Kronos said:

    @kenshin620 fantasy Necrons indeed, which makes a change, so truly the replacment of Tomb Kings.

    As a Tomb Kings player I can assure you ... no those are definitely not even close to be a replacement. Very different feel and design to them.

  4. To be fair, Tomb Kings always had constructs. Ushabti and Scorpions both were there since forever and the bone giant while looking like a big skeleton is just a construct made to look like a big skeleton as well (it's not actually an undead giant). GW simply extended that aspect with their 8th edition codex.

  5. Eh, at the end of the day GW models are still heroic scale and actual artworks always look better. The only thing I think they could've done better with the models is the whisp/smoke effect coming from the wings. The poses could be slightly improved too but they aren't THAT bad.

    • Like 2
  6. 2 hours ago, Percivael said:

    Looks a bit Stormcasty  to me - plainish plate armour, similar death mask helmet, the way the chest/torso armour is seperate from the abs section. Combined with some of the design cues of the Morghasts. The Mortarch could be a long rumoured ‘Deathcast Eternal’ but he looks to be the only one.  The rest of the army has a more elite skellies sort of feel.

    A398F62D-410D-4F1E-B7C6-6C7905C00983.jpeg

    Inb4 it's Settrus. :P 

    • Like 1
  7. 3 minutes ago, Overread said:

    Flesh Eaters are in a very odd position - they have  very curious lore that isn't really reflected in the models at all. Their lore and visual display is almost fully "head cannon". We don't even have any with poses or sculpts that play to their idea of being a knight on a horse or a king being served - even the new arch regent is purely the beast that it is. 

     

    This is honestly my biggest issue with them. I love the idea for their background, but the models are just so disconnected and bland.

    • Like 2
  8. 3 hours ago, FFJump said:

    Awesome! The Tomb Kings analogues are obvious, but they managed to strike out from Egyptian to a mix of cultures and create something pretty unique in the process. I don't know about how other TK players will feel, but personally,

    Well for me it's only a poor replacement considering I was really into the egyptian theme and this doesn't scratch that itch. Now I'm thinking about whether I prefer to go with Nighthaunt or with these new guys for my Death army. 

    That being said, if anybody wants to send me a bunch of Tomb Kings bitz feel free to do so ... I'm having some neat Nighthaunt conversions in mind. :P

    • Like 3
  9. The new army seems to be so close to what Tomb Kings used to be, aka exotic skeleton army with ranged stuff like catapults and so on, that it seems a bit obvious that GWs aim here is to get all the Tomb King players on board without having to actually do Tomb Kings.
    The new stuff looks great and everything but I'm a bit bummed. Hopefully they'll at least give us chariots and archer skeletons as well so we can do a proper counts-as army.

    • Haha 2
  10. On 5/11/2019 at 1:22 PM, Thiagoma said:

    While i agree about mixing Brettonian things into Free Peoples the issue with TK is Settra.

    TKs like army without him would be kinda boring.

     

    I can't say I agree on that. While I love the lore of Settra I've never used him even once in any of my games with Tomb Kings and it never resulted in it being 'kinda boring'. Neither for me nor for my opponent.

     

    On 5/11/2019 at 1:24 PM, Overread said:

    It depends if you want TK or the visual design of TK. If you want TK like AoS has Skaven and Lizardmen then its a harder battle to win over and less likely to happen. However if you want magical constructs iwth an Egyptian theme and some of the old sculpts brought back (remembering make of the construct models were actually pretty darn new models). Then the latter - throwing them in with an existing army - is perfectly possible to happen. 

     

     

    I'd prefer getting TK as they were before (with updates and adjustments of course), but I'd settle with egyptian skeletons and constructs. Not sure if that would make any difference to the naysayers though as those probably don't even care for the TK lore anyway.

  11. On 4/30/2019 at 7:24 PM, Aelven supremacy said:

    Still hoping for Settra...

    The chances that it's Settra is obviously close to zero for this one, however that doesn't mean he can't be in another Stormvault. ;)

    GW could even spin a nice narrative around it. Something like:
    When Sigmar discovered the realms and assembled "his" pantheon of gods he found not just Nagash but also Settra. Obviously the super powered Nagash was going to be the god for the undead realms, however we all know Settras personality and so does Sigmar. Unyielding and full of hate for Nagash he would never stop waging war against the deathgod which all in all would've been a bad thing for the mortal realms. So the "best" solution for Sigmar was to lock and hide Settra away forever. Oh the irony of a Tomb King being locked away in what's basically a magical tomb ,., maybe it's even literally his tomb and Sigmar did it while Settra was asleep. Locate it in the great deserts of Hysh, the realm of light (remember that Settra was wielding a blade blessed by their sun god Ptra), far away from Nagashs influence and voíla. 

    • Like 3
×
×
  • Create New...