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Kitsumy

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Posts posted by Kitsumy

  1. my expectations were allready low, only a picture of next 2 tomes... but gw did even worse. 0 tomes, only a narrative book....

     

    but 40k got

     2 next tomes with full release of minis ( 2 sets in ik army is a full army lol)

    chaos marines with of course new miniatures.

    necromunda box.

    horus herehy

     

    and all aos got was 1 minigame band,1 hero and 1 narrative book with 3 new sceno...

     

    gw always had the focus on 40k but it is getting way too absurd lately. 40k get so many units for lots of armys where aos is lucky to get 1 tiny heroe

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  2. well as idk player i would have been happy to get a whitedwarf update instead this 3.0 tome...

    so if my seraphons wont get a new bad 3.0 tome like previous ones for this year... im really happy!! haha

     

    but im also angry with gw for the 40k increased focus and the ignore on aos, a remerge of woodelves into sylvaneth with kurnothis would be cool.

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  3. this rule is great for similar level armys, where both armys can have a fight, and kill each other units.

    in this case, yeah it will tip the balance to other side.

     

    but for lower power armys??? wont do anything. since they need to kill things in order to get closser, and those armys struggle doing that.

     

    it should have been a change where worst armys get more points for objetives, not for killing.

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  4. basti continued nerfs amazes me. it is the worst ranged unit dmg/points im sure ( none can be worst than average of 6dmg for 250p), even counting 2xshotting( spendc1cp, only 1 faction. cloose to general etc) it do around same dmg per points than lot of ranged units.

     

    and i dont see every faction with atack 2 times, or cp of +1atacks getting x2 his cost only for that...

     

    and agree it wont fix anything. only +60p on fulmis, dragons and some nurgle things would start to fix the meta. or sc not being able to get every cities passives doing them so broken

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  5. 42 minutes ago, yukishiro1 said:

    just bought a resin Shaggoth, so plastic Shaggoth confirmed

    it always happens!!  thats the reason im holding back my urges to buy kroxis,salamanders and chamaleons.... because im sure they will be redone in plastic any day

  6. to add some fast numbers ( may be a bit off).

    old shark against 4save had 3.4 at shotting and 7.52 in melee, so 10.9 dmg for 1 shark at range of king and eidolon being in fuethan.

     

    new shark against 4 save do 2.3 shotting and 6.31 in mele, so 8.61. ( yes if u take fuethan and the unit of 3 1 of all amy could have 0.5 more bytes, but it issnt for every shark)

     

    so against 4 armor:

    old 10.9 dmg for 725 points

    new 8.61 dmg for 770points

     

    and this same % difference can be aplied to every akhelian mounted unit. do u get it? fully buffed units lost around 19% dmg, more if u use all atack that not stack with new king but did. with old. and got increased in points.

    sure numbers will be better with lothan but he cant keep with mounted units , and auras ranged were nerfed hard too, so differences are higher in actual games since old auras were on more units.

     

    call me crazy but a net decrease of 20% across the board is worse than new rituals and some sligthy better scrolls like morsar or king.

  7. again, noone  saying we are  garbagge unplayable. everyone claimming this book is worse than we were. pretty obvious since everything is the same or worse on new book and we lost every enclave and aura.

     

    only king, lothan and thralls are better. overall will that build be even stronger than previous one? who knows maybe, but the sure thing is internal balance is far worse than on previous book where we could use any unit at roughly same power.

     

    per example explain me how sharks are better now? i know they are good, but im asking u how are they better in new book?

    same stats, lost rerolling 1s to hit in everything to only +1( that can be get with cp) only to raider and only in melee. lost +1 to wound in everything for only raiders in melee( eidolon) or only in melee if u can follow them with lothan.

     

    so i wont do the maths, but on a fast glimpse they lost like 20-25% dmg only for those enclaves auras nerfs, without any buff to make up.( noone will run eidolon anymore. and lotan wont keep ut with mounted units).

     

    and same is aplied to every unit in book besides thralls, even reavers lost like 10-13% dmg with the removal of wound aura.

     

    and if im not mistaken cant run and charge anymore in reversetide.

     

    so only won rituals, and they arent amazing neither besides the semi inmune to shotting or the 5++ to namarti, and some abilitys to play with them.

    or thralls being able to charge and fight in rare ocassions, that isnt so good since they will be atacked first for the unit charged so trhalls will be dead before figthing unless they charge a ranged unit or be on high tide.

     

    in summary every mounted unit lost like 20% dmg in new book for the pasives lost/nerfed, and even reavers lost dmg could u elaborate how im totally wrong and everything got better now?

    and thats not counting the increase in points since that can change any faq and i dont mind.

     

  8. yes noone is doom & gloom. but is obvious everything besides thralls are worse in tome.yes even shark and reavers and worse. none saying sky is falling army is useless sell ur army!, but the army went down some points for sure.

    per example how are sharks better in new tome?? they have the same scroll( wound is a buff if use turtle or nerf without one). it lost reroll1s to hit( dom hain or king),+1wound( eidolon) both in melee and shoting.  

    on new tome it only retain rr 1s to hit only in melee only riders, and +1wound again only into melee.

    same can be aplied to every unit but thralls.

    the guys i cant understand are one one who thinks idk were the absolute best army, and the tome made them even better!! lol

     

    even if every warscroll and points would be the same the total removal of enclaves passives,and massive nerfs in auras would be a  global nerf in army power. bigger than being inmune to shotting in t1.

    now sum up the huge increase in points.

     

    if every aura change to affect melee and shotting, and not exclude mounts with decresse in points in every hero and turtle i would say it is a good tome.

     

    and thralls arent so amazing neither. grave guard is better for only 10p more, and they can have plus 300 atks, atack 2 times, revive every turn, and even revive half unit if wiped out. with smaller base, only loose in 2 less move. and i dont see soulblight stomping every tourney with them

  9. 32 minutes ago, DocKeule said:

    Here is where you lose me. Why would IDK start winning now with pretty much everything being nerfed? Then we should have dominated tournaments before with all the buffs we used to have

    exactly this, some people writting as if idk were totally op and top army. when numbers. tourneys etc shows them as midtier army. and tome isnt a buff at all.

     

    at best heavy namarti lists will be around the same power as any build we had before tome. every enclave lost every pasive. every aura/buff was nerfed to not affect ranged and/or not affect mounts. turtle is worse, ishlaen is worse tanking( his role), eidolons are worse.. so whats better in tome to make it a power book that noone saw???

     

    sure a king can get really nice buffs, still nothing great and mostly once per battle. sure eels and sharks arent bad, but they are the same as before but lost huge buffs and sinergies.

     

    only thing i could see being better are thralls, getting 5++ in some cases, being able to fight 2 times in some cases etc cant think on anything besides that better than on old tome ( that wasnt a top tome)

  10. 3 hours ago, Clan's Cynic said:

    Hope none had any last minute purchases to make, because the prices hike went up an hour early.

    50€ for each lumineth troop.

    and same 50 for swordmasters and hammerelves, call me crazy but 10€ for every litle elf is waaay too much for me :(

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  11. 1 hour ago, Nerdkingdan said:

    It’s possible eels are dead…. The issue is when the first book came out eels were fastest, most damage and most survivable point for point and it wasn’t close.  We also had no shooting, so eels were the  best in slot for everything we could do.  They had to lose that. Now the question is do eels still have a role?    I’ll have to sit down and do the math and play test it, but all the war scrolls look solid the question is the points….  Eels look over costed, however they may still have a role.   Spam likely won’t turn out.  People often think any nerf means unplayable, too early to say in my opinion

    eels arent so bad, but they lost soo much dmg if u compare them with previous tome. not on scroll but on alliance abilitys and auras. per example morsar on dom hain could be 2s rerolling 1s to hit ( for charge and king) and 2s to wound rerolling everything against monsters ( eidolon and enclave). now they are 3/3 unless u spend a cp to get +1hit, and king eidolon auras only would work on raiders. so even if the scroll wouldnt get any change they lost like 20-30% dmg only for the nerfs in enclaves and auras.

     

    despite that morsar is okish. but whats the use on ishlaen nos they cost the same as morsar? in aos3 everything can get +300 to saves. so 4ethereal is worse than normal 4. per example morsar on t1 with turtle will save at 3 ignoring 1 rend. so i could use morsar but dont find any use on ishlaen right now. i was hoping they would be changed to 3+armor not ethereal

  12. turtle will go down for sure. since it is worse than pretome but cost much more now. heck even fireslayer tome have magnadroths doing more dmg than turtle, being hero, comands etc for 150 less points. no way turtle cost more than 400p, unless they give him back his old d6mortals on charge. not the new stomp joke

  13. hmm i found the best buff in all tome. in last page..

     

    lumineth and cities ally now.......

     

    who need the nerfed tank eels with his 4 useless ethereal when u can have phoenix guard for less points with his 4+ AND 4++, absolute better in everything for less points. sure they are slower. but can take the hits on turn1 and then camp our zone objetives with the remaining members alve.

     

    or frost phoenyx for a -1 to wound for everything,not only for namartis in melee

     

    or could take 20 sentinels since people cry so much about them lol or sevireth to protect our squishy namarti from charges.

     

    the combos are infinites with those allys.

  14. 48 minutes ago, vinnyt said:

    build the king with a polearm and volturnos' head so you can use it as either. It's too early to say for sure which one is best (I personally like the polearm king)

    but but but volturnos head is hugly as ****** for me, so i instabuilded king with awesome fishhelm. why dont build king and say it id volturnos with some common sense using a helm on a war? haha

  15. 6 hours ago, Beliman said:

    had 41% winrate vs top 6 armies and increasing to 50-71% to all others (top7). 71% vs the low tier armies means that IDK were destroying them even more than the top 6...

    That's the opposite of being in the middle of table.

    no thats the meaning of medians, u take all results not only the best and ignore the bads. in general it has around 50-52% winrate. pretty normal. and the other important stat, 5-0, and 4+ show them as midtier army, so in conclussion idk was a midtier army.

     

    top army rigth now are sc, nurgle,cities,seraphon, aand after them maybe dok,orcs,some flavour of daemos of chaos, ad then after some more armies u got idk. not deserving a tome like this at all....

     

    and like i said. people who dont care aboutvbalanced tomes and only care about winnng can be happy, tome is ****** balancewise but thralls builds will be far better than actual builds. im sure of it.

    when "tank eels" are squisier than "dmg eels" u start wondering about the balance on tome ( yes 4 ethereal is worse than 4base that can be uograded easy with turtle,cover,mystic shield,cp generic etc) and even cost the same. not saying ishlaen be useless( dont want to cry so much) but whats his use now?

    but call me stupid, but i prefer to be midtier playing a bit of every unit than being top playing 1-2 units :(

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  16. im sure some crazy guy will play like 140 thralls and lothan xDD

    or takeout 20 for king, since the highttide cp is really strong

    seriously thralls should be at least 145p.. and it is my army. honestwargamer said they even have 4+armor, is that rigth????

  17. 58 minutes ago, yukishiro1 said:

    GW is going to regret doing such a low-effort job on the IDK tome (and I say this as a sometime IDK player, this isn't sour grapes speaking). Not changing High Tide is going to be a balance nightmare that is going to continue to haunt them, and the decision to even expand the ability to get fights-first in the army via the King and to give a subfaction that allows you to charge *and* fight again - which can be comboed with the fights first in particularly horrific ways - is going to result in some truly epic feels-bads where people literally lose their entire army in one combat phase during High Tide with no ability to strike back before it happens. Maybe the aim was to create a book that can create as much NPE in melee as some books can create via shooting? Like the other side of the coin to Sentinels? 

    It also seems to have pretty terrible internal balance, it's just that what's good and bad are reversed in a lot of cases from the old tome. No more eels, now you'll get tabled on High Tide by Namarti instead. 

    I am not 100% sure the Namarti build is going to be competitively overpowered (though I wouldn't be surprised if it is), but I am 100% sure it is going to lead to some really serious feels-bad moments. 

    Unless of course THWG's source turns out to be garbage, which I guess we'll find out tomorrow. But I have to think that isn't the case, I really don't think he'd have published this if it wasn't reliable given everyone will find out tomorrow if it isn't. 

    ill copy my idk post i did.

    so seems my fears were true. we will be forced to only spam thralls..... it would be like a brettonian army without any cavalry. i dont get why everything got nerfed to not affect mounts.

     

    but yes, thralls are absurded. and it is really bad for the tome since it will be competitive but only spamming thralls, exactly the same as the years we were forced to only spam eels. i dont see that as healthy tome. would have liked more a more balanced thralls but every aura affecting mounts and ranged again etc.

    now we will be a hyper alphaestrike melee army , maybe top army but sadly not my style. lucky i hate tournaments so will keep using my balanced lists, but with so much lower power than usual

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  18. so seems my fears were true. we will be forced to only spam thralls..... it would be like a brettonian army without any cavalry. i dont get why everything got nerfed to not affect mounts.

     

    but yes, thralls are absurded. and it is really bad for the tome since it will be competitive but only spamming thralls, exactly the same as the years we were forced to only spam eels. i dont see that as healthy tome. would have liked more a more balanced thralls but every aura affecting mounts and ranged again etc.

    now we will be a hyper alphaestrike melee army , maybe top army but sadly not my style. lucky i hate tournaments so will keep using my balanced lists, but with so much lower power than usual

  19. where do i said tome be trash? im sure actual builds and builds without namartis will be worse than now ( 99% sure), but namarti heavy list may be better than actual lists.

     

    but people like me who like to play everything. would say that tome is worse than actual. people who only want to win with no care on spaming same mini 100 times may say it is a really nice tome.

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  20. 5 hours ago, HollowHills said:

    Playing an oppressive army genuinely isn't super fun. I've had more fun running Idoneth lists since BR Morathi than I ever did when we were right at the top with eel spam. I get to take sharks, some eels, a turtle and nemarti + heroes. I'm not a major tournament player by any means, but I've had no problem holding my own and competing Vs the top meta lists when I've played them. Did I win all my games? No, but I found my games challenging and stimulating either way

    thats exactly my feelings. idk has been a really bad tome since his release since u were forced to play only eels and voltu or u couldnt even start playing. but since morathy the book has been great since most of minis were playables. and after fury of the deep box.... best tome ever. every miniature was great to use but in general idk wasnt a top army, it keep being a midtier army but with everything feeling good.

     

    new book if rumour i have are true. and im sure of them is going back to eel spam era but changing to namarti spam.as unhealty as those first years were. everything besides namarti is getting worse( despite those minis being on a mid army, not on a oppressive top army), and only namartis are staying the same or getting new things.

  21. i dont know why some people seems upset if i post rumours ( only post rumours that im 99% sure are true) 

    but it is ok. ill keep them for me and wont post them anymore.

     

    btw last letdown rumour as goodbye. ur cloak of midnight is gone on tome haha

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  22. more rumours, this time buffs

     

    we have some way to summon a second boat( boooo, im not buying a second one!)

    and units inside have a 5++ but minis with 5+wounds cant get inside.

    thralls have a way to figth 2 times.

     

    again good things for namartis, seems likely we went from only eels to healty book and now will go to only namarti :(

  23. sure full namartis could be even top army, but... call me crazy i started this army to play sea elves on fishes. not only to spam 100 bald and blind guys :(

     

    but yes. 2x30 reavers 

    2x10 thralls

    lotann

    storm

    tidecaster

    and others 200-300 points could be great, but would be as fun as voltur and eels list were on first 3 years :(

  24. winrate is the most useless stat for me in competitive, even the best army who win every game will round up to 50% for mirror matches etc.

     

    tourney wons is the important stat. and on last 2 months even with new op namartis idk got 0 5 wins, and even on 4wins they are around 10th, sure an army with more players will get more wins since they are playing more matches, but same can be said about winrate. most played armys will go torward 50% win for mirror and since more unknowledge or "bad" players will play them and loose, in contratst factions with low numbers of players are usually exerienced players that should win more in average that thypical guy who goes torward "fotm" armies. 

    per example SC havent a high winrate, but won like 70% tourneys, so they are balanced rigth?

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