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madmac

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Posts posted by madmac

  1. 2 minutes ago, Mutton said:

    I'm not sure why you guys want to memorize multiple spell lores for multiple heroes in a game. That's a nightmare to me and I'd probably swear off magic forever. I'm happy they stuck to one lore per army.

    For some armies it's fine, for an army like Lumineth that is built around having several distinct thematic spell lores it seems like a huge downgrade.

  2. 8 minutes ago, novakai said:

    I mean their army probably got gutted anyway because BSZ is being discontinued from AOS regardless. (Especially the Wurrgog Prophet who had a specific role in BW)

    Yes, but the thing is, left with scraps of an army I'm much more likely to drop orcs completely than I am to try and rebuild based on leftovers. I think in the long run, separating the armies is a good move, but doing it now, after losing Bonesplitters feels more like a 2nd punch in the gut when I hadn't even gotten my breath back yet.

    • Like 1
  3. 6 minutes ago, Vasshpit said:

    ?

    If you didn't have a fully built out Ironjawz or KB army, you're kinda boned with this move, and Warclans was a soup for two editions, so that's a lot of people playing orcs over the last six years.

  4. Just now, Nezzhil said:

    Worst day of my life.

    As someone with a motley assortment of Bonesplitters, Ironjawz, and KB, I feel your pain. The largest part of my orc collection was outright removed from the game, and I can't even cobble my leftovers into an army anymore.

    • Like 1
    • Sad 3
  5. 42 minutes ago, Clan's Cynic said:

    Magic and Prayers preview, along with a couple more Warscrolls. 

    Wizards and Priests now functioning somewhat differently in their mechanics I think is really cool.

    28ddcT0MXhcwwqTV.jpgu4mXbCrHLjWOxj8o.jpg

    I do not like armies having to pick a single spell lore, that's a huge step down in theming and flavor. LRL are built around having a generic lore of light vs all the unique elemental lores, and many other armies have similar divides. Orcs for example, you'll have to basically choose between Ironjawz and KB magic for your entire army instead of having dedicated support pieces.

  6. 9 minutes ago, Ejecutor said:

    It was probably a mid path between removing all the options and leaving them. This way people won't complain that much and in the next iteration they can remove without problem everything apart from the hammer and shield.

    True, I wasn't thinking about the old kit, not that anyone actually built them with double weapons but this way they can handwave backward compatibility without  bothering to stat out weapon options.

    • Like 1
  7. 5 minutes ago, GloomkingWortwazi said:

    Yup.
    Infinity, Legion, etc. all online, all free. I hate that rule books are part of GW's business model, especially as a method to manage updated game pieces, game balance and rules errors.

    GW battletomes are simply insanely expensive. I personally stopped buying them outside of army box deals a while ago, and it not because I dislike physical media, it's just impossible to justify spending $50+ on a slim hardback with rules that will be out of date before it even ships, not to mention all the copy-pasted lore, reused art, etc. Making them digital but at the same price point just makes the price-gouging feel that much more acute.

    • Like 3
  8. 14 minutes ago, Beliman said:

    I'm in the middle of Gitzslayer and I must say that it's crazy how good are some books and how bad are others.

    It seems that even the power-level of the books is stupid, sometimes you feel lile you are in the middle of the Golden Voyage of Sinbad, snd sometimes you feel that you are in the middle of Goku and Vegeta (90s cartoons).

    As someone who has read a lot of Black Library, it has always been thus, even back in the days of yore.

    • Like 1
  9. 5 minutes ago, Dindi said:

    Also savage orcs are not playable in ToW.

     

    You can take units of them but it would be incredibly difficult to build an army of them due to unit limitations. 

    And you won't be able to buy the models if you don't already have them, either.

  10. 5 minutes ago, RetconnedLegion said:

    Not really. The issue with the door burning was never that he was quitting the game, it was burning the models he’d spent so much time and money on rather than selling them.

    Its completely understandable to stop playing, just don’t cut your nose off to spite your face.

    I would never burn my army, but being real with you selling (and shipping!) used models is a lot of work for likely a pittance of pay. I'm not going to judge anyone for just quietly tipping a box of models into the garbage bin instead of bothering.

  11. 18 minutes ago, Gitzdee said:

    Thats basicly like playing a grand alliance army vs using a tome. Its optional but in reality i have never seen it as u miss out on too much stuff.

    I also feel like army building is like throwing a few regiments of renown together and calling it an army. I wonder how they are going to fix that i am forced to buy hero models. And how does this work with warcry/underworlds warbands?

    Now that I think about it, the hero thing is potentially really awful for armies that have very few heroes available, like BoC(I know I know, I don't care) or Bonesplitters. In a lot of cases you might end up not only having to buy heroes you don't particularly want, but even multiples of the same hero just to fill out regiments. Not to mention the inherent "Oh you want to run a spare cavalry unit? Better own this specific hero or pay the auxillary tax!" problems that could arise.

    • Like 6
  12. 13 minutes ago, ScionOfOssia said:

    That sounds like a balance nightmare. 

    Yeah, as someone who plays both KO and Fyreslayers the last LAST thing I want is for KO to get nerfed movement and shooting and Fyreslayers to get nerfed melee and durability so that they can be played as a "balanced" army. But I've been over this a thousand times already, souping only appeals to people who don't like two armies by and large. I don't expect it to happen though, at most it'll just be Grombrindal having his own Army of Renown rules for people that do want to go down that road.

    • Like 3
    • Thanks 4
  13. Just now, Grungnisson said:

    We also have an IDK model added to SCE in Neave's box. Unless we see a split of what is today CoS into an all (or predominantly) human faction that will build up on the Dawnbringers foundations and more cosmopolitan odl cities, I think this is the only direction. That army is still a mess of a soup and in dire need of sorting out. Too many warscrolls and too many Oldhammer kits. 

    Sure, I could be wrong, but that's how I read the signs we see at this particular moment in time.

    I think that if GW wanted to completely purge dwarfs from CoS and move them to TOW they would have done it already. They certainly didn't hesitate the drop the axe on Wood Elves and Phoenix Temple even though we are still waiting for Kurnothi and Tyrion.

    Also being a primarily human army doesn't preclude sprinkling in other races for variety, even IG has Ogres and Halflings in it.

    • Like 2
  14. 19 minutes ago, DoctorPerils said:

    The existence of "life-killing" weapons hardly destroys a "life-based" Setting (like LotR for example). Actually the opposite imo: they are necessary to have stakes and tension in a story or Setting, or you run into loony toons levels of cartoonishness. The same goes for a "soul-based" setting

    Oh cool! That looks like "vanilla" duardin imo, it doesn't really follow any of the design queues from KO or FS, and even the "stepped" haft doesn't look particularly TOW Dawi imo. Could this be Valaya Duardin/Dispossessed?

    That's the thing that stands out to me too. It's partially a callback to old dispossessed designs, but it's more an evolution of them, like I noticed with past releases like Seraphon weapon and armor designs in stuff like their UW warband before the full release. In particular the style of gem and the square geometric shaft design are different, while the trim is very much like the 8th edition dwarf models.

    Also as I said earlier, that's no greataxe, it's too stubby. It could very well be TOW and that wouldn't surprise me but it's a lot more fun to think it something for AoS.

    • Like 2
  15. 45 minutes ago, Clan's Cynic said:

    That is a Dawi/Dwarf/Duardin axe if ever I did see one!

    vfVBZ2HouDLJ8Ull.jpg

    That's an interesting one. Doesn't feel large or ornate enough to be Grombrindals axe, really. It's almost certainly a one handed axe. Doesn't fit Fyreslayers or KO or Votann especially well. It's a very Dispossessed style of axe but not a straight copy of old designs either. I would guess probably TOW, but if it's AoS than I'm eager to see the rest of it.

     

  16. Just now, Ejecutor said:

    And even with so few... it looks pretty well-rounded. Especially considering the rest of darkoath we got previously.

    The only real jarring thing about Darkoath is that there's no generic Shaman/Sorcerer model. You've got an abundance of named options, including both the Underworlds warbands and the new cartoon based box of heroes, which can also be used as proxies of course, it's just a weird oversite.

    • Like 2
  17. New Darkoath reveals are amazing, I'm actually stunned. I started a small STD army some years ago purely because I liked Darkoath so much.  I think that army is about to become a lot more darkoath focused. Now I just need the Sylvaneth army I started because I liked Kurnothi so much to get the same payoff...

    • Like 2
  18. 1 hour ago, Beliman said:

    Welcome to the club. KOs, Fyreslayers and a bunch of other armies are in the same spot, some of them even since 2016!

    My only advise, don't expect anything and you will not be disappointed

    I agree with you, but the way things tend to work out in practice is that armies that have recently been worked on are often more likely to get more content soon compared to armies that haven't darkened the desks of the design team in 5+ years. It's the classic "we made a ton of stuff we'll dribble out in waves over the next couple of years" vs "Wait, we still make dwarfs for AoS???"

    To me, CoS feels like an obvious first wave that will be added to before long. FEC, I dunno, I'm not really expecting anything major there unless their battletome hints at a lot of stuff or something, I wouldn't know.

    Fyreslayers have actually been getting a lot of attention lately, I fully expect they'll get at least a small wave of new models in 4E.

    • Like 1
  19. 1 hour ago, Clan's Cynic said:

    The WarCom article specifically calls out Kurnothi, meaning this is clearly from Kurnothi as they're trying to do reverse psychology to make us think it's NOT Kurnothi because they said it out loud. You read it here first.

    rfXs0RftoRGf6yBD.jpg

     

    I really don't expect Kurnothi anything to have leather straps tied to their antlers, so that's an obvious headfake. Darkoath strikes me as a reasonable guess since we know more of them are coming.

    • Like 2
  20. 1 minute ago, Luperci said:

    The head is a little strange looking but I do like it, is this all for the kroot now or are people still expecting an updated knarloc too?

    We're likely still missing 1-2 new models. There was five new models in the army box, and that's supposed to be about half of the total new units. Since then we've seen three more models.

  21. 51 minutes ago, DinoJon said:

    Think today we'll get the Warcry or Kroot box today? Maybe noth? Maybe neither? 

    Suspense is killing me.

    I don't think the Kroot box will go up until all the new models are revealed, since the codex will spoil them anyway.

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