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Charleston

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Posts posted by Charleston

  1. Had yesterday my first game with the new Battletome and....boy we ain´t gonna have fun when Gutbusters/BCR´s Tome drop this year. We playes a 2v2 with Khorne + Shooty Lizzards and Kroaknado against Gutbusters and BCR and got smashed pretty badly. I places a MLoK, Deathbringer with Spear, Wrathmongers, a Khorgorath and 2x10 Reaver and 2x10 Bloodletters. Also a Slaughterpriest, Bloodsecrator and a Skulltaker. As the game went I actually was only fightning Gutbusters as the BCR went for some Lizzards on a Stick on the Buffet.

    It was simply not possible to do enough damage to the Ogors to kill them all before they could to the same to me. Due to the multi-damage and low save the ogors were able to simply tear whole units apart. The only Unit that actually did some harm to them was the Skulltaker, who was slashing and decapatating Ogors after Ogor.

    The game was a hell lot of fun but yeah, without a BT life can be pretty grim fightning Ogors.

  2. Just now, Fairbanks said:

    I loved the synergy with Carrion Empire that this brought.

    Also, I loved noticing how well the Sylvaneth side doesn't overlap with the Start Collecting Box, so new players would be able to buy both and get a good collection/selection of everything to try out.

    Yeah, especially as for the next Box they can mix up another pairing like Chaos/Destruction without risking that anyone in the community may have an big issue with it.

    That synergy with the SC!-Box is also one big selling point of the box! Similar like the Carrion Box we have here one Faction that is easy to start with the box-content and a SC (FEC/Sylvaneth) and one rather complex army (Skaven/Gloomspite). It´s just amazing what GW is releasing here right now. It works out way better than what they tried in 40k, mostly as almost every single 40k-dual-box contained some Space Marines. It´s just idioticaly easy to lure some new friends into the hobby, even when on a budget right now

  3. First of all: 12 Squig Herd as the two Goblins belong to the squad :)

    The Box looks great in my opinions. It´s nice that GW got 2 Boxes for all 4 Great Alliances (Chaos/Death with Carrion Empire) and now Destruction/Order. Also the selection of all of thoose 4 Factions is quite nice as all Factions deserved a bit more spotlight which they finally got :)

    I also like the fact that thoose two armies are a great contrast: Sylvaneth beeing more serious and grim while goblins are rather a funny and mad thing. This may lead to an easier split as both factions adress different tastes.

    I quess the box will be as limited as Carrion Empire, but stay longer in the shelf due to lower demand

    Edit: Thinking twice about it I noticed that GW actually put there content one might want to buy twice to start a solid army. Therefore I could imagine the demand beeing not so low as surely some people might buy this box twice.

    • Like 5
  4. The box is great what is actually a big issue as I simply can´t store any more army but it would be such an easy way to start the Gloomspite Gits, especially as I have 2 packs Fellwater Troggoth lying around which I really really want to build very badly :/ I guess I have to sell some stuff soon.

  5. I can´t imagine them to remove the Mark of Chaos Rule. The backblow would be too big from all players who use StD´s under a specific God. I am honestly terrified by this tought as I´ve just spend good money to make my Slaves/Blades og Khorne Mix Army more valueable again and to loos like half of my army through such a swplit would be enough to ragequit the hobby~

    • Thanks 1
  6. Hi Guys,

    I´ve got 6 Fellwater Trpggpth frpm a friend, and I am not sure what to do with them. As only 1 is built and 5 are in the sprue, I am concidering either to sell them, or to use them for some kind of cool army project thats more focused on painting and having cool and still playable models.

    Therefore I have some questions:
    -Are there any restrictions on Troggoth in an Gloomspite army? I know f.e. than only a pure Skryre Army may use Stormfiends as Battleline. Do Gloomspite have such a restriction or is a Trogboss enough?

    -Is Mollog worth concidering? And how about a Fungoid Cave Shaman?

    -What are the chances against armies with a lot of magic?

    -How is the Trogg-Hag`? The Model is utterly ugly and therefore worth concidering and the profile looks quite fun :D

    -Do we have any Value in the Spells and Terrain for the Gloomspite?

     

    Thatnks a lot for your help!

  7. Littel Question:
    Whats your opinion on the following:
    Chaos Lord on Manticore
    -Goretide General Trait (Hew the Foe)
    -Sword and Lance
    -Gorecleaver on Lance

    It requires a Battalion within the Army for the second Artifact beside the Goretide one, but leaves us with a Lord who does 4x 3+/3+ -2 4(8) DMG on the Charge, with 8 DMG on Wound Rolls of 6 and still a nice 3+/3+ -1 3(6) DMG without Charge

  8. That is actually so freaking much better than Malign Sorcery in terms of add on/addition to the game! Thank you very much! I also see a huge load of potential on how this could be expansed :D Allowing Flying Units to Move across Water, expanding by some Faction Specific Rules (Faction Terrain getting "tied" to the Flagship, Kharadrons getting their Airships expansed by Garrision Rules so the Unit inside can still Act etc.) or even special Magic Lore that allows some navigation sheningans. Also I love the comeback of the Naval Theme. We need Dark Aelve Corsairs back as Major Faction in the game, together with Vampire Pirates and some evil Chaos Dreadfleet :D

    • Like 1
  9. 18 minutes ago, IneptusAstartes said:

    Chaos Mortals: Ain't no time for raising a family when you're out killin' and corruptin'. Someone on the AoS subreddit actually made a convincing argument that Khorne Bloodbound live much like the Spartans did, leaving the heavy labor and reproductive duties to a dedicated slave class. Nurgle Maggotkin presumably are capable of loving (if disgusting) familial relationships considering the importance of acceptance and growth in their belief system. Tzeentch Arcanites probably don't have time for reproducing if it doesn't fit within their plans, and I doubt Slaanesh Hedonites can make long-term plans enough to include families.

     

    Ogors: Primarily male, but female ogors exist. There's I think just one maneater model that's female, and there's at least one memorable female ogor in the fiction (The Sea Taketh).

    Thats quite a funny lore topic.

    Indeed Chaos has a quite parasitic approach on this topic. Darkoath will be the first and only faction that actually bothers for a normal human life. All God-Related factions simply recruit humans and spoil them as desired. The only memorable distinct are Bloodreavers, beeing enslaved townsfolk who are given the decision between death and cannibalism which works as some kind of daemonic contract turning them from weak slaves into strong barbaric brutes. By the way there should be according to Lore also female Bloodreavers, but GW simply didn´t mind to produce them, therefore there is that weird conclusion that turning into a bloodreaver may also lead to an enforced gender-transition by khornes magic. Btw it´s somehow a shame GW didn´t gave us plastic valkyrias similar to valkia as some kind of elite flying female models.

    On Ogors: The Model you mention is actually an male Ogor crossdressing

  10. May I ask on your opinion on the Exalted Deathbringer with the big a** spear? My slaughterpriest conversion looks now a bit more like this dude than an actual slaughterpriest with an axe and therefore I took a look on the profile and it really looks sexy. Less of "I will impale you into death" but more Guan Yu "Slaughter an Army with two Swings" Style with easily achived 7-9 hits with 3+/3+ -1 and the chance for Mortal Wounds. Also the fact that this guy doesn´t want to be your general at all and bears a quite usefull CA in the times without the fearless-bubble of the bloodsecrator makes him pure utility. Especially at 80 Points. The -1 Rend and Double Damage-Artifact for Khorne Mortals seems also quite nice on him.

  11. 4 minutes ago, ManlyMuppet88 said:

    Slaanesh does seem the most likely to be released next. Warcry is Summer (gotta assume Northern Hemisphere) and I don’t think they’ve got any other major previews at the moment.

    That beeing said:
    What will be actually the next big Warhammer Event with the next studio preview? Warhammer Fest?

  12. 18 hours ago, Overread said:

    I think the closest to an "all demons" book would be if GW reprints and remakes the Grand Alliance books. Personally I hope they don't do that or if they do its muted, one of the great gains AoS has at presentis that its not dominated by "soup" armies. Soup armies messes with the balance terribly in almost all wargames and it can make mono-faction armies underpowered as a result. The thing is AoS right now runs well well mono faction and monofaction with allies - the ally limits let you take a good portion of allied models without it spoiling the appearance or theme of the army. In fact most of the "souped" armies we see are things that don't have battletomes so are already working underpowered/without a complete roster of abilities and the like.  

    The only thing I could imagine is GW giving us some loose alliances alligiences in the ghb when the old alligiance section phases out with the 2.0 battletomes.

    It could be things like united dwarfs, pure daemon-infestation, mixed Orruks or Ogors and similar things. Like something in between GA and Faction Alligiance.

  13. Well, to be honest the fact that Fyreslayers were a mass army at elite price was what really turned me off from even concidering to play them. The models and lore are great but it was a mismatch between design and players expectations of a model. When I see a mad slayer dwarf that runs naked at me I want it to be a killy murdermachine I want to avoid as good as possible, not to be a dwarfish skaven aequivalent

    • Like 1
  14. I had my first Gutbuster Game on Friday. We had to stop after two Rounds as we were playing a quite massive 3 Player match which was ruled out to be played on 3 Tabled simultaneously (<-is this a real word? And if, have I written it right?). We played on 3 Tables with 48"x24", each short Edge beeing connected to another table alowing the movement between the different tables. Each table was it´s own Realm, with Ghur, Ghyran and Shyish beeing involved. Lorewise this was an anomaly that occurs from time to time on the boarders of the realms: An giant world-eating snake/worm/drake who devoured parts of these realms at the same time while biting into its own "tail" created this weird endless shape which consists of three realms. Our Armies were trapped inside and had to fight over objectives in the middle of each realm which were the save spots which won´t get teared apart once the worldwyrm stops his cycle.

    I played against Nighthaunt and Idoneth as expected. My List consisted from the following:
    Tyrrant with great Club, Name: 3+ Save (The "nameless Tyrrant", Artifact: Battlebrew-thingy from Destruction Alligience)
    Ninja (Tyrant with 2 Swords (I used the maneater modell as I liked it more, General with the "Might is right" Trait for +1 to Wound))

    9 Ironguts
    6 Leadbelchers
    9 Ogors
    1 Ironblaster
    4 Allied Mournfang Riders

    As we had to split up the set up zone on two tables I places mournfangs, the nameless Tyrrant and the Ironguts on one table against the Idoneth (consisting out of 2 Tidecasters, Lotann and 2x10 or 20 Reavers) and the rest on the other table against the nighthaunts (having 20 Chainrasps, 9 of these Scythe-Thingies, Olyander, Kurdos and the other heroes from the Soul Wars Set against me). I got to start and moved the mournfangs and ogors onto the mission Objectives scoring 2 VP. The Ironblaster missed the Scythe-Things which I shot because I thought it was an even squad out of 10 models, so missed the reroll here. Despite of this I got no chance for charging. I placed my Ogors pretty bad so Ninja couldn´t make them immune to morale, whilst the Ironguts got the whole 3 MW from my Tyrant. During my enemies turn I received a Prismatic Pallisade right in front of my Leadbelchers and Ironblaster and Shackles and the Purple Sun right into my Tyrrant/Mournfangs from the Idoneth. Beeing unable to do anything against magic really hurts but I hadn´t enough to ally in the Firebelly AND the mournfangs and also don´t have any Butcher models. Idoneth managed to kill 2 Mournfangs (by fire and charging the mournfangs, which killed his first squad of reavers right away in return) and an Irongut, Nighthaunt killed 4 Ogors and made 3 further run away. Due to bad placement I got to hit with Ninja against Olyander, killing her right away. Damn, I love this Model, and 6 Hits on a rerollable 3+ which wound on a 2+ with 2 Damage are just awesome! In my turn the Leadbelchers moved around the palisade and charged a knight of shrouds while Ninja got to kill some chainrasps. Which actually didn´t got as plannes as he managed to save 4 out of 5 Wounds and got even one deathless minion save, so only one chainrasp died. On the other table my tyrrant charged into the remaining squad of reivers, my mournfangs got to charge Lotann and a tidecaster and the ironguts moved onto the objective. I killed the reivers, getting more modells to sequre the objective, Lotann killed a Mournfang and got blasted afterwards. The Nighthaunts cleaned the remaining ogors and half of the leadbelchers.

    We called the game after this round as it got really late. The Nighthaunt and Idoneth Players got to finish their turns because at that point the last objective would decide if we had a draw with 3 VP for each, or Nighthaunt winning with 4VP vs mine 3VP and Idoneth with 2VP.  Nighthaunt managed to win the game in the end.

    All in all it was a quite fun game, althrough I had some sad moments. Beeing unable to dispell magic is quite hard, especially when both players turn their mages not against each other but against me :'D Yet the Army hits like a brick, the Tyrrants both had awesome moments and rolls beiing worth any single point. Sadly Ogors really run away as soon as they got an oppurtunity to do so which means for me: Better Babysitting next time. I didn´t had any chance to use my Leadbelchers propperly but won´t say they are bad right now.

    Idoneth as enemy are quite okay, I was able to table the reivers because they were unlucky with their shooting and also came way too close. Nighthaunts were a bit frustrating as all my rend was useless. Also that 4+/6++ is quite annoing. But it was my first game against them, so no wonder I didn´t saw any spots how to deal with them in a propper way. I guess I will go for Khorne for the next game as I didn´t had the opporutnity to test the new BT. But I will get another SC! of Beastclaws as I really like them so far and hope for a mixed Battletome in the Future!

    • Like 2
  15. On 4/2/2019 at 2:48 PM, Kaz said:

    Hey fellow servants of the dark gods, I’m considering jumping into Darkoath/Slaves to darkness, and I’ve got a Warshrine. Now I’m also a Khorne player, so I had initially been considering turning my Warshrine into a blade of Khorne one, but because of the new releases, I’m considering making it Undivided, and jumping into this faction, especially with the new Darkoath aesthetic they have going on.

    When do you guys think GW will finally release them? I had been hoping adeptucon, but nothing so far (Absolutely thrilled at adeptucon still, but Slaanesh and Fyreslayers still ain’t my thing). And if I do jump in, should I grab the relatively old models like Chosen or chaos warriors or marauders? Or are they in danger of being phased out? 

    One thing I feel these guys will get are lots of Chariots. In the Warqueen book, there was a heavy focus on Darkoath Chariots

    i also noticed a  single Chaos leader uniting and leading multiple varied tribes, each with their own beliefs and interpretation of the Chaos gods that were unique and different. What do you guys think? 

    Well, Slaves Alligience currently is all about heroes killing heroes and monsters, which is quite fun but not really what wins you games. Especially as the reward for a killing blow can be turning your heroes into a chaos spawn.

    Our only big hitters are Choosen, which are expensive in $ and points, and Knights, which really depend on buffs and the charge to be effective. You could also build some Units of Warriors with Greatblades and Helbards to fight with 2 rows, but currently there are quite many spells which can break the formation and kill half of your unit if you are unlucky. 

    As already said: The best bet is going for another alligience. The Mark of Chaos allows this, which makes us really shine. Nurgle has some great spells and abilities to make big warrior blobs faster, Khorne with the new battletome also gives us some potential threads like more attacks, better anti-magic, mortal wounds and rend. Tzeentch has also some nice sheningans, same manner with Slaanesh.

    Allying single heroes from other alligiences can also be quite helpfull, f.E. the Lord of Slaanesh of Daemon Mount together with the Lord of Chaos on Daemonic Mount can wreck serious havoc in a list with some Chaos Knights with Glaives. You could get the unit to hit with 2 Attacks at 2+/3+ -1 2 and fight twice for 3CP and with a Sorcerer Lord on Daemonic Mount this could be even improved with rerolls to 1 for hit/wound rolls. Thats the best theorycrafted Deathstar I came up so far for StD.

  16. Have to make a full list but here is so far what I can recall from my mind:

    Blades of Khorne:
    Mighty Lord
    2 Slaughterpriests
    Bloodsecrator
    Skulltaker
    Deamon Prince of Khorne
    40 Reaver
    40 Bloodletters
    9 Bloodcrushers
    Khorgorath
    Slaughterbrute
    Soul Grinder (have a second one but not Khorny painted)
    5 Blood Warriors

    Slaves to Darkness:
    Lord / Sorcerer Lord on Manticore
    Sorcerer Lord on Horse
    Sorcerer Lord
    Lord on deamonic Mount
    Slaaneshi Lord on Daemonic Mount
    Lord of Chaos
    5 Knights with Glaives
    30 Warriors with 2 Handweapons
    10 Chosen
    2 Chariots
    Soul Grinder (the other one, as ally)
    Daemon Prince of Chaos (Kitbash from DP Kit and a Gorebeast, unmarked)
    Daemon Prince of Nurgle (Old GUO Model)
    Daemon Prince of Slaanesh (Actually its the current KoS Model)

    Beside of this I also bought this mondays the Ogors from a Friend:
    Tyrrant (Kitbash, great club)
    Firebelly
    11 Ogors
    8 Leadbelchers
    9 Ironguts
    8 Maneaters
    2 Gorgers
    2 Aleguzzer Gargants
    1 Ironblaster
    2 Scraplauncher
    4 Mournfang Riders
    3 Sabertooth Doggos
    1 Thundertusk Beastriders

    Also I have 6 Fellwater Troggoth in the Sprue that I am concidering to either add to this force or to sell.
    And, almost forgott about them: SCE!
    1 Lord Arcanum on Featherpony
    2 Knight Incantors
    1 Lord Ordinator
    1 Lord Relictor
    9 Concussors
    20 Sequitors
    10 Liberators
    5 Retributors
    5 Evocators
    3 Ballistas
    +Endless Spells

    Reading all this feels like I have a major plastic crack issue as I started a year ago with the hobby...

    • Haha 1
  17. 5 hours ago, Chikout said:

    Gloomspite got 12 kits. Nighthaunt got 14 not counting the starter set. Stormcast got 12 in their recent wave. All armies that already had some kits. 

    8 new boxes is not that big a release in recent times. 

    Nor is it small. Don´t forgett all 3 Factions you count were teased as huge releases with malign portents, heralds and that they also redefined their factions. Next one up for this treatments are Slaves/Everchosen/Darkoath. Slaanesh getting a pretty big release out of sudden that actually makes their range one of the top notch ones is quite a big deal (one, that Slaanesh really deserves). Yes, the army will be pretty deamon-heavy, but yet we do not know what mortal units may follow, maybe with the mentioned StD/Warcry Wave this year. Btw also if you want Slaanesh Mortals you still can utilize StD-Units. Kairyc Acolytes are a great seminude base for Slaanesh Marauders.

  18. Hi guys,

    yesterday I received the news that I can get the Gutbusters Army from WHFB of an friend of mine tommorow. It´s a little bit of an dream come true and I am actually already looking a bit into the rules for Gutbusters. I have a little question about the alligience for gutbusters. From what I see we can either play them as a GA:Destruction Army, with Artifacts and "Free Allies" (Yeah, Aleguzzer Gargants!) or as Gutbuster Alligience which grants us better Battlelines (Ironguts can be even more awesome this way :D). Did I got that part right? Or is a Mix possible?

    Also, do you have any advice for the first games? As they most propably will be against Spell-Heavy Idoneth Deepkin and Nighthaunt I am a bit afraid of all that magic going on. Ogre-Stats look incredible offensively but can they handle all that magic well? Especially with thoose pesky Idoneth -1 to Hit Terrorwaves?

  19. 10 hours ago, MOMUS said:

    Yea I've been looking at this too, in particular the Lord on Daemonic mount who I think could be a really good addition, as he has the mortal and daemon keyword. 

    Some comparisons below as the skullmaster and jugger have both gone up in points.

    Skullmaster  +20 (120)
    +decapitaiting 6s is in addition 
    -slaughterous charge only on 2+


    Lord on Dmount 140
    +10 movement
    +mortal and daemon keyword


    Jugger lord +20 (160)
    -shield only on 5+
    +charge is on 2+

    Yeah.  Althrough I had different ideas:
    The Goretide-Trait goes great with the Lord of Chaos and Chaos Lord on Manticore as both have 2 Weapons that profit from the +1 Dmg Trait, making both quite devastating. Lord on Manticore with a charge has a 3x 3+/3+ -1 4Dmg  and a 4x 3+/3+ - D3+1 Profile. Also you can improve him Further with several Artifacts when you take some battalion like the Gorepilgrims as the Bloodsecrator is pretty happy about the goretide artifact.

    Btw, the nerf to the Bloodsecrator-Totem that gave "Reroll all Hits instead of only ones" is a little bit of a neckbreaker for me as I have 30 Chaos Warriors with Handweapons that I solely build for that combo :(

  20. 7 hours ago, n1ceguypaul said:

    Hey guys just wondering is the soulgrinder not available to play in aos anymore. Was looking at the model and really like it but can't find anything about it in the book and gw have removed rules for sigmar from the website.

    He´s still in the AoS App, althrough a bit hidden since the redesign. You have to Filter for Grand Alliance Chaos and Scroll down untill "Chaos" to get his profile (Or, just scrolling, which may take some time).

    Also Warscroll Builder was recently updated so you can pick him as Behemoth for Khorne right away without having to change unit selection first.

    I actually got one two months ago. It´s quite fun and through the additional attacks he actually gets to trigger the "Caught by the Claw" Ability from time to time. I only got it once so far but then it was pretty cool. Btw Rolling for your guess is totaly legit and gives you the same 1/6th chance to win the minigame without going deep into mindgames, at least untill you notice a pattern your friends use, which is perfectly fine to abuse as it is a mind game mini game. yeah. Eat this Tzeentch.

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