Jump to content

Sartxac

Members
  • Posts

    196
  • Joined

  • Last visited

Posts posted by Sartxac

  1. 7 hours ago, Honk said:

    The usual conundrum...

    I really liked him, behind three units of knights, but my opponent had no shooting so he was safe and could engage carefully.

    otherwise, I take the throne for its buffs and use the free points for something else.

    At 380 I think he starts having a reasonable price for relaxed games, but Arkhan is still the only mortarch worth considering in a more competitive setting

    in my list, do you think as Raptor_Jesues and change Vhordrai for Manndfred or not?

    Mannfred more necromantic or swift dead or Vordrhai more dragon warrior for kill with the VLoZD.

    The problem with use Mannfredd more necromantic is that i do with this the same that i can do more easily with LoB.

    Other possibility is change dragon warriors for swift dead and the Covern Throne more vampire lord for Mannfred but Mannfred and Vordhrai must be use his command Cp's and with only one cp for turn and other cp in all the battle is a problem. I want the covern throne for his spell in order to block any elite unit of the stormcast. 

  2. On 9/13/2019 at 8:28 PM, ColsBols said:

    I am super psyched about getting into Legion of Blood and just ordered a Bloodseeker Palanquin. Looking at this list right here, what should I use the extra 100 points for? 

    LEADERS

    BS Palanquin 300

    Neferata 380

    VLOZD 440

    VL with Wings 140

    BL: 3 10x Chainrasp

    Court Battalion 150

    and 5x Bloodknights

    which puts me at 1850. 

    80 p in Chronomatic Cogs or one horde of 40 chainrasp more 10 zombies. But in this case i would change the 40 chainrasp for 40 skeletons.

  3. 7 minutes ago, Raptor_Jesues said:

    that foot vampire lord doesnt really speaks to me as usefull, also you have way too few knights imho. I would chack out the orb and soulpike spells too if you can. I suppose the rasps are for obj taking? 
    i would swap the dragon lord for mannfred and take the necromancer line as well

    I think that the vampire lord is very necessary for do +1 attack to the blood knights in a charge.  Everyone with 4 attacks could kill a very number of elite units but with only 3 no, and in the reply attack they could be death. 

    Yes, the chainrast are only for take objectives.

    My idea with Vordhrai is take him for his command ability in the VLoZD

  4. In terms of lore or game i don't think that games workshop want more vampires in the game. For the copyirght (i only like the traditional fantasy).

    A army of vampires are very competitive in LoB (except the prince vhordrai because he don't receive the benefits of +1 attacks that is a mhe). Even so, i Like a entire army of vampires and in my next week i have a 2000p battles vs stormcast eternals. The list that i will be use:

    Allegiance: Soulblight
    - Bloodline: Dragon Warriors
    Mortal Realm: Shyish

    Leaders
    Vampire Lord on Zombie Dragon (440)
    - General
    - Deathlance & Shield & Chalice
    - Trait: Mist Form
    - Artefact: Ethereal Amulet
    - Lore of the Vampires: Spirit Gale
    Prince Vhordrai (480)
    - Lore of the Vampires: Vile Transference
    Vampire Lord (140)
    - Mount: Flying Horror
    - Lore of the Vampires: Spirit Gale
    Coven Throne (260)
    - Lore of the Vampires: Vile Transference

    Battleline
    5 x Blood Knights (200)
    5 x Blood Knights (200)
    3 x Vargheists (150)

    Units
    10 x Chainrasp Horde (80)
    - Allies

    Total: 1950 / 2000
    Extra Command Points: 0
    Allies: 80 / 400
    Wounds: 97

     

    Extra command points 0? I have 1 extra command point, no?

     

  5. In the image of his warscroll he appears with ogors and leadbelchers in round bases. For this, I think that this units will be in the ogors tribus:

    -Beastclaw Riders. Except, maybe yettis and sables.

    - Ironblaster and scraplauncher.

    -Ogors.

    -Leadbelchers.

    -Gorgers.

    - The new tirant.

    - Gargant.

    And i'm very sure that the continuity of the Firebelly, Ironguts and Grots (these appears in the scraplauncher). And the miniature of the big butcher is pretty awesome to eliminate it.

  6. This is great, but in a few years (only 3) I build a entire army painted of 6090P of legions of nagash (without Nagash). Actually i don't take more Games Workshop miniatures (except my actual project of gutbusters + beastclaw raiders), i wish play with this army for the next 5-8 years... If Games-Workshop do unplayable my miniatures of skeleton warriors, grave guard, zombies (actually unplayable), blood warriors (I have 10 originals of workshop no proxies, 164 EURS), vampires, etc... Or split my 6 morghast or Arkhan to the legions of Nagash... I would send this game to the toilet... I only like a few miniatures of the bonerippers (the general, the cavalry and the skeletons with a red face as a tengu japan mask), the catapult or the monster are very freaky for me.  And, as I said, in the next years I only will buy traditional ogors.

    Workshop must take care of his customers.

  7. 8 hours ago, Kyriakin said:

    The army loses it's Everwinter flavour, and becomes Ogre Kingdoms 2.0

    I don't mind them being in the same book and having an overarching combined option, but good god I hope we can still take Guts or BCR completely in isolation with fluffy rules.

    Orruk book will tell us a lot, because Bonesplitterz and Ironjawz both currently have clearly defined and separate identities.

    The army couldn't loses his everwintes flavour. You will could paint the gutbusters with snow in his bases. That's what i do with my 9 ogors.

  8. Hello, now i'm building a army of beastclaw raiders more gutbusters. Any idea of the continuity of all of this models?

    I want a army with suport from games-workshop (i needn't a ultra competitive tier 1-2 army but this must be playable).

    For this moment, i purchase te battle starter of beastclaw raiders and 9 ogors. In this week i want purchase 1 x Ironblaster,
    6 x Ironguts 3 x LeadbelchersThundertusk Beastriders.

    In Spain this is  huge spend of money and i am very worried for the continuity of this models after read this topic (i only have a LoN and FEC army and iron warriors in 40k). This would be my last AoS army. And if workshop not join this batteltomes or canceled the models i will sell the soldiers that i have already bought.

  9. Hello, i'm getting an army of beastclaw raiders more gutbusters with this units:

    Allegiance: Destruction
    Frostlord on Stonehorn (420)
    9 x Ogors (360)
    - Ogor Clubs or Blades with Iron Fists
    2 x Mournfang Pack (140)
    - Gargant Hackers
    2 x Mournfang Pack (140)
    - Gargant Hackers
    1 x Ironblaster (120)
    6 x Ironguts (360)
    3 x Leadbelchers (140)
    Thundertusk Beastriders (320)

    Total: 2000 / 2000

    Anyone know if any of this units could be eliminated of age of sigmar? When this armyes will  join in the same army?

    I play competitive games but i love this models. I would like a competitive batteltome with this units.

  10. 46 minutes ago, AHexInScarletRed said:

    To move away just a tad further from Legion of Blood - I'm keen on new Aelves. Apart from this, I did a heavy conversion on some Dragon Blades I really adore, is why I needed 5 more of them now that they'll not be available for much longer. 

    Well, you can conversion dark riders or chaos knights with little more effort.

  11. Hello, i win a tournament of ME in spain with this list:

    Allegiance: Legion of Blood
    Mortal Realm: Shyish

    Spearhead
    10 x Chainrasp Horde (80)

    Main Body
    Vampire Lord on Zombie Dragon (440)
    - General
    - Vampiric Sword & Shield & Chalice
    - Trait: Aura of Dark Majesty 
    - Artefact: Ethereal Amulet 
    - Lore of the Vampires: Amethystine Pinions
    5 x Dire Wolves (70)
    5 x Blood Knights (200)

    Rearguard
    5 x Blood Knights (200)

    Total: 990 / 1000

    My opinion, in ME the use of fast units are pretty important. The use of a dragon whit rend invulnerability, -1 to hit in combat phase, +1 attack whit all of his melee weapons, and 1 spell for move +5 are very strong. Furthermore, the vampire cavalry in small maps as ME, assures a efective charge. As you already know the charge of blood knights are extraordinary good, with only 4 vampires i kill 20 dryads.

    In other ME battles, i will put the 5 dire wolves in the spearhead.

    Finally, only this list made difficult for me:

    Allegiance: Destruction
    Mortal Realm: Shyish

    Rearguard
    Madcap Shaman (80)
    3 x Fellwater Troggoths (150)

    Main Body
    Loonboss on Mangler Squigs (280)
    - General
    12 x Squig Herd (140)

    6 x Squig Herd (70)


    Sperhead
    5 x Boingrot Bounderz (100)
    10 x Squig Hoppers (180)

    Total: 1000 / 1000

    The chaman had Itchy Nuisance. 

    And the Loonboss one item that once per battle allows to fight first (and he retreated her monster after his attacks every time). 

    This list is a aproximations, i think that he used more Boingrot Bounderz...

    • Like 1
  12. Hello,  i have my first flesh eater courts army. This is my complete army,  do I have to add something (miniatures) to play competitively?

     

    Abhorrant Ghoul King (160)
    Abhorrant Ghoul King on Royal Terrorgheist (420)
    Abhorrant Ghoul King on Royal Terrorgheist (420)
    Abhorrant Ghoul King on Royal Zombie Dragon (440)
    Crypt Ghast Courtier (60)
    Crypt Ghast Courtier (60)
    Crypt Haunter Courtier (120)
    40 x Crypt Ghouls (360)
    10 x Crypt Ghouls (100)
    6 x Crypt Horrors (300)
    3 x Crypt Flayers (170)
    Royal Zombie Dragon (300)
    Royal Terrorgheist (300)
    charnel throne

     

     

  13. On 6/24/2019 at 10:53 PM, ACBelMutie said:

    I'm making a tournament list and I think Legion of Blood can be an excelent way to have a powerful no-unique General. I was thinking about a Vampire Lord on Zombie Dragon as General with Walking Dead Command Trait for mortal wounds and ethereal amulet for resistence. I'm not sure if Neferata can be a nice friend or some Reapers can be still nice for a good attack.

    Greetings

    But if you play legion of blood with neferata, she must be the general.

     

  14. Dire Wolves are an incredibly popular Battleline choice in Legions of Nagash forces, thanks to their speed and efficient points-per-wound ratio. As such, they’ve been given a small points increase, up to 70, making Skeleton Warriors and Zombies more tantalising choices.

    Grave Guard have been dropped in points considerably, and now are taken in units of 10 minimum. Similarly, Blood Knights have also had a noticeable reduction in points, now costing only 200 for a unit of 5!

    https://www.warhammer-community.com/2019/06/14/the-generals-handbook-2019-major-points-changesgw-homepage-post-2/

    Extraordinary powerup for the blood knights.

    • LOVE IT! 2
  15. 8 minutes ago, Charlo said:

    No.... They are 100% Matched play legal. Just like the Forbidden Power Ones.

    Wow... 40 skeletons + 1 necromancer is a extraordinary batteline for any army... I think that are too strong.

    The blood knight...

  16. On 6/10/2019 at 3:55 PM, Charlo said:

    Thanks mate, much appreciated!

    Once It's complete, sure thing! But I'm yet to start it at the moment 😎 still hashing out ideas in my head.

    SPEAKING of conversions... MERC COMPANIES FROM THE GENERALS HAND BOOK!

    https://www.warhammer-community.com/2019/06/10/the-generals-handbook-2019-mercenary-companiesgw-homepage-post-2/

    Don't know about you guys, but I'm guessing that Blood Knights must be dropping significantly if you are to fit them in the regular 2000pt games and the 400pt allies limit, or it could just be ONE unit... Boo!

    However, now we get some solid modelling opportunities in Undead Giants and best of all... ARTILLERY AND GYROCOPTER!

    But the mercenaries rules only works in narrative play. In matched play you can't use them.

  17. 7 hours ago, Honk said:

     

    Same goes for the good old Bloodknights: 80$ for 240 points of mediocre infantry is not effective whatsoever. If you don’t get the charge, you are just stuck and will hate it. 

     

    I have 10 original and real blood knights... And other problem with the knights is her poor save (+5 if the enemy attack with rend -1) and they need be 5 in a legion of blood for kill a elite enemy unit in the charge. But i think that with the correct screen vs army without missile weapons they can still competitive. Soon, i will have a battle vs stormcast in 1250p as a soulblight or 2000p as a legion of blood.

  18. 18 minutes ago, leebat said:

    Hello all, 

     

    I’ve played a single game of AoS just as the legion of Nagash book was released and I’ve been painting my army slowly over time. I’ve decided to through in and go to a tournament to finally get some games in with a couple of friends that don’t really know how to play as well. I’m finding it a little difficult to know which spell to pick or the artefact or the command traits. The models I’ve been chosen are what’s painted and hopefully won’t suck to much but any extra advice on things like keep the wolves in a unit of 10 or split the wolves in 2 units of 5 or what spells/ traits you might take would be really helpful. 

    My list is 

    Allegiance: Grand Host of Nagash
    LEADERS
    Vampire Lord (140) - General
    Vampire Lord on Zombie Dragon (440) - Deathlance & Shield & Chalice
    Wight King with Baleful Tomb Blade (120) 
    Necromancer (110)
    UNITS
    10 x Dire Wolves (120)
    20 x Grave Guard (320) - Great Wight Blades
    40 x Skeleton Warriors (280) - Ancient Spears
    3 x Vargheists (160)
    2 x Morghast Archai (220) - Spirit Swords
    ENDLESS SPELLS / TERRAIN
    The Burning Head (40)
    TOTAL: 1950/2000
    EXTRA COMMAND POINTS: 1
    WOUNDS: 133

     

    Vampire lord with command trait lord of Nagashizzar. This is fundamental in a list with 40 skeletons and 20 grave guard. _With this trait all deathrale units do 1 attack more if they are 6" near the general. Your necromancer is necessary for do attack two times your skeletons or grave guard in every combat phase.

    In grand host of nagash the spirit halberds are better weapons than spirit swords.

    In my opinion, the dire wolves work better as a two units of 5. Her work is be a screen to the enemy charges. I would use one for protect the grave guard.

    Artefact? Ethereal amulet for the VLoZD (reign of shyish artefact) or balefire lantern to this dragon or your general.

    The extra CP is very good for your wight king or vampire lord. 1-3 extra attack  (with cp of VL and king more lord of naghasizzar) extra to grave guard or skeletons more the spell of the necromancer can make a excellent combo. Grave guard that do 5 attacks two times in a combat phase (2x5) is frenzy (or skeletons that do 6 attacks).

    The VLoZD more vargheist more morghast archai can work as a hammer flank and the cp abbility of your dragon works very well in any of this units.

    Spells? Vile transference to your dragon for cure live points of morghast, he same or vargheists.  Soulpike for your general. And for the necromancer? I don't know, which is the opinion of others lectors? 

    • Like 1
  19. For other band, the problem with Mannfredd in a legion of blood is that you need use Neferata. 400+420p only with this generals. And they need use his Cp. Because, the cp of Mannfredd in Blood Knights with 4 attacks with the sword is extraordinary (average of 25.4 with rend -1 and 5.1 with rend 0 do 14.4 in a unit with save +3, 19.48 if he save in +4,  24.56 in save +5 and 29.65 in save +6)  ... 

    Maybe, 2 units of 5 blood knight and a big screen of dire wolves... Could be good, i'm not sure.

    What do you think in a competitive list?

  20. For other band, the problem with Mannfredd in a legion of blood is that you need use Neferata. 400+420p only with this generals. And they need use his Cp. Because, the cp of Mannfredd in Blood Knights with 4 attacks with the sword is extraordinary... 

    Maybe, 2 units of 5 blood knight and a big screen of dire wolves... Could be good, i'm not sure.

    What do you think in a competitive list?

  21. 1 hour ago, Charleston said:

    Little question: Do I see it right that under Legion of Blood we can´t take Blood Knights as Battleline? Only as Soulblight? And if yes, is Soulblight an actual alternative to Legion of Blood? I am actually really confused why Soulblight exist when the Legion of Blood seems to be the Vampire Alligience, but then there is Soulblight too.

    And also is Manfred in a Legion of Blood unfluffy? I mean yes, he has his own Alligience but he is still a Vampire, isn´t he? I am confused....is there some Lore background I don´t know for the split?

    Neferata and Mannfred are vampire but don't have the keyword "vampire lord". Because of this, they don't benefit with one attack more with any melee weapon (equal with vhordrai). In my opinion is a nonsense.

    Yes, blood knight aren't batteline in legion of blood. But, this knight are expensive cavalry that need the -1 buff bravery and the +1 attack for be a decent elite unit. In soulblight... They could win +2" move and fly but only 3 attacks for sword is meh (in my opinion). In this case i prefer this unit in legion of blood.

    For other band, the +1 attack to the VLoZD in legion of blood is very good but in Soulblight the command trait swift form is excellent (can retreat and charge). Is better in Soulblight army if he is the general with swift form.

    • Thanks 1
  22. On 5/20/2019 at 9:11 AM, Juanruni said:

    Thanks. List 3 is what I usually play.  the only drawback is that armies of flying units easily hunt down one of the two units of blood knights.  in that case the wolf screen is not very efficient...

    Do you think that this list is more competitive than the classic list with two LVZD or the Court of Nuhlamia battalion?

    I think that Neferata is very important in order to sent one unit of blood knights flying as a missile weapon.

    Courts of Nuhlamia? Maybe with this lis, what do you think?

    Allegiance: Legion of Blood
    Mortal Realm: Shyish
    Neferata Mortarch of Blood (400)
    - General
    - Lore of the Dead: Vile Transference (Vampires)
    Vampire Lord on Zombie Dragon (440)
    - Deathlance & Shield & Chalice
    - Artefact: Ethereal Amulet 
    - Lore of the Vampires: Amethystine Pinions
    Bloodseeker Palanquin (320)
    - Lore of the Vampires: Spirit Gale
    Vampire Lord (140)
    - Artefact: Orb of Enchantment 
    - Lore of the Vampires: Amaranthine Orb
    5 x Dire Wolves (60)
    5 x Dire Wolves (60)
    5 x Dire Wolves (60)
    5 x Blood Knights (240)
    5 x Black Knights (120)
    Court of Nulahmia (110)

    Total: 1950 / 2000
    Extra Command Points: 2

    You need use every round the neferata cp. With amethysne pinions your VLZD can do a movement of 14+4 (courts)+5= 23" more one charge. Imagine this in the first turn, extraordinary, your dragon could charge a strategic hero of the enemy.

    And you need 2 more cp for increase the attacks or re-roll wound rolls of your blood knights.

    In summary, i think that this is a fast and agressive army and you need think very well your moves with this army.

    • Like 1
×
×
  • Create New...