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Fairbanks

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Posts posted by Fairbanks

  1. On 6/14/2021 at 3:21 AM, Cordova said:

    I can't comment on the veracity of the content, but this makes interesting reading: https://www.dakkadakka.com/dakkaforum/posts/list/798855.page

    I believe it.

    If you watch any of the YouTube, you’d have known that channels that got upwards of half a million views were opening up about playing Warhammerat the start of Covid. 40K’s Facebook page had somewhere around 200k likes as well, and we’ve had availability issues since Early 2019 (Carrion Empire).

    There aren’t any scalpers who can put a dent as large as people think they can. At least not any big enough to stop so many from getting any. 100 boxes of Indomitus is $20,000 and shouldn’t put a dent in supplies (maybe 1,000 copies, but again, that’s a small house payment, and THEN you have to move all those copies). They’re going for $250 now on eBay, but you’d be losing some amount to shipping and eBay fees.

    And then there’s the obvious website crashes. There was a Metric Sh**ton (It’s a real unit of measure in the Imperial System. Look it up) of people.

    • Like 1
  2. 22 minutes ago, Sprues&Brews said:

    Our full unboxing of Dominion and review of the 3rd Edition Core Book is now live!

    https://spruesandbrews.com/2021/06/14/warhammer-age-of-sigmar-dominion-review-and-unboxing-aos-3rd-edition-launch-box-and-core-book/

    Video also available here:

     

    I thought new stuff couldn’t drop until preorders went up (You aren’t the only one to drop it, just curious why this time wasn’t the case)

  3. I’ve requested it before, I would like to request it again: Can we get a Rumo(u)r Forum to post and discuss rumo(u)rs on a topic by topic format instead of the one “Really Long Thread” format we have now?

    As of current page (2709) the thread is:

    1. Fyreslayers Players talking about their own rumors ranging between “We’re bad” and “We’re Soup Now?” (This is enough to be its own topic and not a thread derail/general conversation)

    2. Hellberg posted something new! Leaked rules for unit sizes!

    2. Oh no wait, they were just being a Good Samaritan and reposting an image that was probably posted earlier in the thread. (Which if this was its own thread we could have avoided an image repost, and maybe the poster looking for the image could have found it on their own).

    3. A post that pretty much summarized my frustration with the one thread format:

    It amazes me how many people didn't read how Roar works. It prevents command abilities on the following COMBAT phase, so no preventing +1 saves for shooting

    That’s probably because they’re reading someone’s misreading of the rule instead of reading the actual rule for themselves, which they would, if they could actually find the rule themselves.

    • Like 6
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    • LOVE IT! 1
  4. On 6/4/2021 at 4:43 AM, Sleboda said:

    I dislike it immensely in 40K, and think I'll like it even less in AoS.

    I really love Warcry and Kill Team skirmishes. The small boards work nicely there as they are, well, skirmishes. In my army games, though, I want armies to battle, and that means 4' x 8' tables with hundreds of models. The move to 4 x 6 and small clouds of models as "regiments" was tough, but I adapted. Going smaller and with fewer models? Yikes.

    That’s interesting. I played few objective games and a lot of “Run at each other and murder.” games and at the old sizes, there was always a good 1/4 to 1/3 of the table that was mostly unused. New 40K has that issue still, but only if nobody takes Deep Strike units.

  5. 2 hours ago, Enoby said:

    It's very frustrating because of how easy it would have been to write better, even if the twins had to lose.

    For example:

    Twins come to Excellis after seeing the wealth of aelf souls and rising tensions in the city, seeing an opportunity to further their father's escape. 

    The witch hunters gain insight into daemonic stirrings, and move to investigate. They find the evidence of Slaaneshi happenings and move to stop it, but Synessa (the voice) uses their manipulation skills to lead them astray, giving the twins enough time to break free into the city. 

    The witch hunters call whatever people their order can spare to take down this new threat, but their weapons and skills prove ineffective against the Newborn. Dexcessa (the talon) decimates the mortals and the two witch hunters just manage to escape. 

    But the hunters know they cannot give up - the destruction outside of the city is closing in, and there is no hope for Excellis if the inside corruption spreads. They devise a plan, but it's a risky one. They know these daemons came for the aelves, and so they round up any and all aelves they can find and imprison them within a cage to act as bait. They speak with Kroak (or someone who can speak with Kroak) about the threat and ask Kroak to plot Kragnos's charge into the city. Obviously the aelves are less than pleased about being imprisoned. The cage is placed where they expect Kragnos to breach, and they hope they can rescue the aelves in the ensuing conflict. The bait works on Dexcessa (who is much more impulsive), and Synessa follows seeing an opportunity to spread their insidious plan. 

    Kroak redirects Kragnos, who smashes through the wall as Dexcessa approaches the aelves. The God of Earthquakes sees this Godling challenger and they fight. Synessa uses the opportunity to sow doubt within the minds of the aelves who are being rescued by the witch hunters. 

    The twins both put up a fight against Kragnos, but Kroak uses the opportunity to unleash a heavenly volley on both participants. This banishes the twins and redirects Kragnos's attention to Kroak, allowing the city a brief respite against the God and enough time to mount a defence against the Waagh.

    ---

    This makes the witch hunters look cunning and they do, in a roundabout way, win. Kroak is powerful and also wins, though it takes plotting to do so. Kragnos is shown to be very strong and a threat that has to be redirected and attacked by three demigods to even distract. And the twins are shown to be too powerful for mortals to deal with, not unbeatable, but their plan of creating chaos between aelves and humans is actively put into action.

    I'm not a professional writer, but I feel this would have left a better taste in some people's mouths and would have been a more equal showing.

    Who would win in a fight: The Newborn Spawn of the Literal God of Chaos -or- Some Witch Hunter Bois?

    On the one hand, incredibly anticlimactic appearance for the Slaanesh Twins.

    On the other, I think BR:Be’lakor and this interaction is what you need to take away: Chaos is relatively grounded in the story now. A whole army of Tzeentch, Khorne, Nurgle, or Slaanesh can’t just walk in and take what they want, they don’t have the plot armor Archaon does and in the end, they could just get wrecked by a God. It’s why Be’lakor, despite having his masterstroke as near complete as it was, stepped back when Grugni showed up. He’s not a god, neither is a Bloodthirster, LoC, GUO, or KoS.

    I think there’s a lot to be said about planning as well. Kroak lost a major army in order to take down Eater of Tomes (who had escape plan after escape plan). But could only push Kragnos somewhere else in Ghur (Insert Mystic “He needs him for something bigger” Mumbojumbo for why he didn’t fling him into the void). Meanwhile, Teclis and Nagash didn’t really plan for one another and their armies got flung at the walls and never stuck. Then Nagash showed up and nearly took down Avenlor alone. It took Teclis + His Army to do it.

    I surmise the following power scales:

    1. Chaos God <- Pantheon God <- Non-God Character <- Army <- Schlebs

    2. Full Pantheon Gods <- 4 Chaos Gods + Archaon (+Skaven?) = Pantheon Gods minus Gorkamorka = 1 Pantheon God during their masterstroke (Nagash’s Ritual) <- Pantheon minus Gorkamorka and Nagash <- God/Character Ritual (Sigmar Opening a Chamber, Alarielle’s Song, Be’lakor’s Plots, Morathi’s Ascension to Pantheon God status) <- Chaos God <- Pantheon God

    • Like 7
  6. With the launch of 3.0 on the horizon, I thought it would be nice to know what everyone else is doing until launch.

    Are you reading the tea leaves as to what the new rules are?

    Are you building and painting that new (or shelved) army in preparation for the new edition?

    Are you occupying your time with other hobbies while you wait?) 

    Are you hoarding gasoline and matches to prepare for the coming ragequit?

     

    Personally: Build Kroak, Build Kragnos, Inventory my collection (It was 85k this time last year), then paint until it’s out.

    • Like 4
  7. 1 hour ago, Darnok said:

    High Elves have as many kits still in production than Wood Elves (the not-tree variety that is) - and what is left of both is parts of CoS.

    Other than that: excellent summary, thank you!

    Had to check:

    Wood Elves (3): Eternal Guard/Wildwood Rangers, Nomad Prince, Sisters of the Thorn/Wild Riders

    High Elves (3): Sisters of the Watch/Shadow Warriors, Phoenix Guard, Phoenix Kit

     

    I filed Wood Elves under Sylvaneth mostly because there was a Dryad/Treelord set that came out with the 8th Edition book, and it was always a sign to me that there were no pointy ears. High Elves on the other hand were gone when the Cities book dropped and Lumineth didn't come out for another 8 or so months, and didn't fit everything old High Elf until this year's releases.

  8. Now that I think about it:

    Armies new/mostly new to AoS: Fyreslayers, IDK, KO, LRL, Nighthaunt, OBR

    Armies split from WFB Faction and major things added: DoK, Sylvaneth, BoK, DoT, HoS, MoN, FEC, Gitz, Orruks, SoB

    The same WFB Faction throughout: Seraphon

    Were split, but returned to the same WFB Faction: Beasts, Skaven, Ogors

    Had things split from, returned to the same WFB Faction, then got significantly more stuff: StD, Soulblight

    Soup Armies: Cities

    WFB Armies not appearing in this film: Brets, TKs, and High Elves.

    • Like 2
  9. Neutral leaning worried.

    I like where the game is. We don't really need a new Edition.

    But it is time of alignment for a new edition is here. It doesn't feel like 40K 5th into 6th or 6th into 7th, but 8th into 9th. Every army got a book, we've had a killer story event in Broken Realms. We're getting new sculpts for old models (some only available for five minutes). GW has earned their update and subsequent bonus.

    What has me worried is my opinion on 40K's 9th Edition. I hate the way they wrote the Core Rulebook. It seems like there are too many words baked into each blurb, it's not written in step by step order, and Advanced Rules are thrown smack into the middle of Core Rules.

    Example: The first paragraph on charges: We say select an eligible unit, then describe what is an eligible or ineligible unit, then a very obvious statement (paraphrase; If you have no units you want to charge, move on to the next phase), then a sentence that skips to the very end of the phase. Then even more stipulations to what can charge, then "Progress to the next step", and then we go on to how to do a charge.

  10. 5 hours ago, zilberfrid said:

    I get that the only way to save Fyreslayers is to strap them to another faction.

    I just think the best thing about Fyreslayers will get diluted when smeared over Kharadeon (their concept, chance of 2d art going to 3d), while the worst bit remains (their models).

    Saving those models costs not only their identity, but also Kharadron's. With that loss, the only faction that is free from gods is gone.

    As an added malus, neither of them will get more models (maybe a few heroes).

    Fyreslayers can be saved by giving more models and a second theme that fits alongside it. They have a very nice second theme already with volcanic rock, Magmadroths, and Molten Infernoth. You can lean into the usual Dwarf forgebuilding aspect as well and make Volcanic Golems. You can go more fiery and toward Tzeentch Burning Horrors.

    Fyreslayers have a 'Everything Looks the Same' issue. They also have a 'Models you should run in packs of 30 for $60 issue per 10 issue'. The first is bad, but collectors who want it all, like myself, will still buy them. The second issue keeps me from wanting to. (PS: If you see a box set with Fyreslayers, buy it. It will be sold out faster than Indomitus.)

    Negative Me says from here, they enter the Bret/Beastmen/TK Death Spiral: GW can't sell them, so they won't update them, so nobody will ever play them. Neutral Me says they get souped. Positive Me hopes GW are cooking up something new.

     

    I don't mind Army Souping, but I'd like to see the subfactions expanded upon.

    • Like 6
  11. 2 hours ago, Shearl said:

    I'm guessing a new "breed" of evil means a new variety of orc, rather than a new species.

    Yeah, that was a weird moment. The AoS 3.0 studio vid seemed to frame Order = Good, Chaos, Death, Destruction = Bad.

    Don't think I've ever considered Orruks bad. Hell, the current framing has been that only Chaos = Bad.

  12. 2 hours ago, Saturmorn Carvilli said:

    A quick guide to things one has to come to peace with Games Workshop.

    • Prices are always going to go up
    • The games are never going to that balanced based simply on points
    • Some factions are going to be crazy powerful some factions are going to be crazy weak
    • New editions are going to happen about every 3 years
    • Stormcast and Space Marines are the introductory factions and GW is very interested in always getting new players.  So they are always going to have a place in starters and likely will always consistently get new stuff over everyone else.

    These might as well be facts of life.  To get annoyed at them is as about useful as getting annoyed it gets dark and night or teenagers are doing something stupid.  They are basically immutable at this point. 

    In particular about the Stormcast/Space Marine thing.  I suspect now that each range is pretty well fleshed out, neither are going to see huge expansion beyond new editions in which the will likely always be included again to get new players which I am sure GW believe are the lifeblood of their industry.  To sure, there will always be factions that won't really see new models for decades.  I look at this way, if you always want new stuff for your army, you know which factions always get new models.

    A few other rules/changes I live by:

    • The only place to get 'deals' from GW directly is buying the larger boxes; Starter, Start Collecting, 1v1 Faction Boxes, Specialist Games, Christmas, and the occasional event releases. Typically 30% off the separate model prices (in case you can't afford it at the time). Great for starting an army, but YMMV if you own a sizable force already.
    • Things now sell out immediately. Either be best friends with your FLGS (Being the lone person who buys it helps, buying repetitively also does but both get expensive), or be online at the moment of Pre-Order Day (Saturday, Noon God's Time)
    • If the faction isn't in the top tier on codex drop, it won't be until the next codex update.
    • Everyone gets a codex update for the new edition. You may wait two years, you may wait only one month. Wait your turn.
    • *Latest* Your army may get new models within six months to one year of the initial release.
    • Like 2
  13. 21 minutes ago, KriticalKhan said:

    In the spirit of I-need-to-waste-time-until-the-reveal-tomorrow, everyone post

    -One thing you WANT to be revealed tomorrow

    -One thing you EXPECT to be revealed

    -One thing you DON'T want to be revealed

    Cursed City Reprint

    AoS 3.0 Teaser Trailer

    The AoS 3.0 Starter Set is a one-time print run

    • Like 2
    • Haha 2
  14. 12 minutes ago, Athrawes said:

    Furthermore, about  "taking thunder" away from Kragnos, last year with with the psychic awakening build up to 9th edition 40k, they announced the last PA book Pariah in mid-April, Announced 9th edition 40k in mid-May, and then released PA: Pariah in June before the 40k 9th launch.

    SO there is a clear precedent for this type of release/announcement. 

    I know it's been a long year and four months, but Covid really rushed the Psychic Awakening.

    As mentioned: Silent King Teaser was May 10th, 9th Ed was announced on May 23rd. Indomitus box announcement June 13th, pre-order date was revealed on July 1st to be July 11th, and the set hit stores July 25th.

    All that evidence running counter to what you say, but if like I said they're aiming for a July 3rd release, all of that would fit the bill.

    God help us if they still haven't gotten the quantity issues fixed.

  15. 5 hours ago, mojojojo101 said:

    I have a feeling tomorrow might be less an exclusively AoS 3.0 reveal and more a 'things to come' teaser that will include a bunch of stuff, one of which will be a very heavy nod to 3.0

    I've been saying it's not 3.0 because a) The launch date is July 3rd Weekend to match the anniversary. b) Edition changes are usually only talked by GW 3-4 weeks out from launch, and c) It will literally take all the thunder out of the new bigs coming with Kragbro.

    • Like 1
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