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Maloc

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Everything posted by Maloc

  1. My favorite quote "there are 3 types of lies... lies , damn lies, and statistics". THW has 13,490 matches recorded from over 69 events since drop of GHB 2019. In my line of work we use data sets to actuality make decisions and decide courses of action. What you propose is more of what we refer to as analysis paralysis. wanting a 100% perfect set of data before you can draw any conclusions is impossible in reality as you can never get it from something like this. If it is 80% direction-ally correct you can draw conclusions from the data. Take storm cast vs skaven Skaven make up 8.33% of the sample group with a win % of 55.6% SCE are 9.21% with a win rate of 43%. We know Skaven have become much more competitive since the drop of their new tome. The data reflects that and the SCE under preform in comparison . sure there is going to be some noise in there but data always has it. can do same comparison to Night haunts vs DOK. AoS is not well balanced for competitive play and the data shows it. Source data https://thehonestwargamer.com/13th-december-stats/
  2. Win loss rates and dominate armies in the data make it clear that many armies perform sub par. It is a robust enough set of data that you can draw conclusions from it. Player skill will always be a factor and is one with Infinity tracking as well. CB data is collected from tournaments like honest wargamer so it is comparable data. as above, if some one is bringing what is considered OP to skew the statistics, it actually validates that AoS is not balanced. There shouldn't be a perceived OP and it should not perform so well vs other armies. The significant win ratio actually means it has a performance advantage over other armies.
  3. I play both infinity and AoS. I play infinity competitively and enjoy it very much. I never feel like I do not have a chance to win a game due to army and it is all dependent on me and how i play (well and the dice to a point) AoS I would never play competitively. It is not balanced nor really tries to be. So I play it just for fun. Back to the original subject of the post, GW could make all their games balanced and develop the tools to collect data. The honest wargamer stats show such disparity in win/loss due to the imbalance. GW has created this mess but can clean it up if they chose to do so. They have the resources but lack the will or desire to do so. The OP is a good example what can be achieved if balance was a goal.
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