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Gothmaug

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Everything posted by Gothmaug

  1. Haha! I got promoted to Lord Castellant! It only took me 4 years to get there! So thanks to all of you who put up with my ramblings for four years. Now i need another 500 posts for the next rank, so here's to 2026!
  2. I'm still amazed the old world is coming back at all. I can't imagine them supporting yet another tabletop fantasy wargame when they already have AoS out there. Why split your audience? OR do they really think that many old players (who dont currently play Aos) will come creeping out of the woodwork to support an entirely new game line? I think we're all imagining modern AoS scale sculpts on square bases, but part of me worries it will be some weird smaller scale, (like epic) or some strange niche game. I HOPE its a full army game, and I can use the models in AOS as well, but best not to get my hopes up. And they are not doing themselves any favors with the secrecy they've surrounded the project with. Heck, they could have done a "Bretonnia Kickstarter", told us the models they were going to make, and generated enough funds in a month to fund the entire army development and release. Lots of hype, lots of community support. Instead we get three years of crumbs and guesswork. On a related note, a friend handed me a toolbox full of old metal and plastic Brettonnia figures. There's some fun old sculpts in there I think Ill ressurect, especially the mounted heroes.
  3. I don't mind the potbellied aspect of the centigor thingys, as to me they look more like a humanoid torso on a bulls body, which is more thematic to the beasts of chaos. Traditional horse based centaurs belong over in the Kurnothi (and apparently as Destruction godlings). Also if your a World of Warcraft fan, they have more of a Mannaroth type vibe, like something natural that's been twisted and bloated by daemonic forces. Less of a classic perfectly proportioned greek myth aesthetic, and more of a warped by chaos vibe.
  4. I happen to follow claybeast's Patreon, he has some really solid sculpts. If you have a chance, you should look again at his fallen beasts line, He's got a whole plethora of minotaurs, and some really neat shoggoth/dragon ogor stand-ins And I use his Flying Terrors in my Soulblight Gravelords force
  5. Nice thing about vampires, is that they are multi-ethnic! all you need it to be bitten and voila! a new vampire spawn. Honetly I'd love to see some non-human vampires appear. Elven or dwarven vampires, or even Ogor/Ork vampires. Add some spice to the line. The Vrykos take on werewolves I felt was a nice edition, created a unique aesthetic for a branch of the Soulblight Line. Now give me a clan of vampric goblins from Ghur!
  6. It looks like a light, with two cameras/sensors underneath the lens, and two speakers or perhaps engines on either side. New space dwarf piece? some kind of robotic probe for adeptus mechanicus? Or just another amazing sculpt for Necromunda that makes you wish the necromunda and Underworld design teams would combine forces and take over primary model design for 40K or AoS?
  7. Why couldn't it be Khorne vs Slanesh and Death vs Destruction? Secondly, just because its death, doesn't mean its a vampire. Could it be a bonereaper? As a soul blight player, I really hope its another vampire warband. The Underworlds soul blight warbands are some of my favorite parts of my army collection. The sculpts are usually spectacular. Can't wait to get the Sons of Velmorn in their own box. This thing above the figure's head it driving me nuts. is it a fan? a tree? a centurion style helmet crest?
  8. I agree, either slanesh or blood elves. The soulblight aesthetic has been for rapiers and other long elegant tapered blades. THe new warband silloheutte is defiantly more of a middle eastern/south Asian style sword, which falls in line with the more with the themes for Slanesh mortals. THe curvy swords on some DOK models also tend to have serrated spines, which we dont see here. And lastly this figures shoulder/headdress/back icon (or whatever you call the things protruding from its shoulders, looks more like a chaos warband iconography, that bat wings or something vampiric.
  9. I use 40K sisters of silence kits to add female models to my tzeench themed Slaves to Darkness army,. Change out the one exposed pauldron and add some chaosy bits and they work great. A five woman unit of them with 2-handed swords runs around the battlefield as my proxies for chaos chosen. I've also got a 5 man unit of "Corrupted Palladors" in tzeench colors that make great tzeechy chaos knights, but that's another story
  10. I like the multipart kit, but my brain short circuits when i see warriors weilding large 2 handed halberds in one hand and massive heavy shields in the other. Give them a one handed axe or ditch the shield, make up your mind GW!! 🤔 But in all fairness, I do really like the new chaos warrior kits.
  11. It only becomes saturation if they keep all the old "normal marines" model kits into 10th edition. I woul dnot be suprised if all the older kits get retired and primaris become the new normal standard marine. Primaris only exist because GW wanted to modernize the scale of the mariens, but didn't want to re-create the entire catalog at once. With jump pack primaris, missle primaris, and potentially terminator primaris comming for 10th, Tac marines kits and thier brethren can be retired. but that's not really an AOS rumor, so in that case, i predict 2023 will be an avalanche of new human-centric kits for the dawn bringer crusade, modernizing the last remnants of the old Warhammer fantasy line that are still kicking around in Cities of Sigmar faction.
  12. Id take a 3 model unit of the bug creatures as a random threat wandering my Ghur battlefields. I really like that sculpt.
  13. It could also be a piece of horse barding, with a secondary weapon hanging from it.
  14. They'd just have to spend some time crafting a story narrative that would affect only a regional scale, and not the entire universe. And there are plenty of ways to balance the outcomes so its not stacked by everyone showing up as the same faction. It just takes some effort and planning on GW's part. And yes, they could even turn the general of the best army into an actual character in the system. Paradigm used to do that with their conventions, the team that won the entire event would have their characters written up and included in a printed book that was part of the games canon. So there's certainly more that GW could do to include their fanbase in their worldbuilding, but the question is, does the overall player base WANT the world to change? Or do the majority prefer the system to stay static? Personally I like change, but I know quite a few people who are more than happy to have their Warhammer 40K world remain unchanged forever.
  15. Not entirely true, There are a few RPG's out there that bucked that trend. The World of Arcanis by Paradigm Concepts used to buck that trend by releasing tournament series adventures, which were played by the fan base at home, thier local stores, etc. At the end of the session, the dungeonmaster would fill out a questionnaire at the end of the adventure and send it into Paradigm. At the end of each year, they would tally up the results for each scenario, and change the world accordingly for the next year. For example ,m if there was a scenario where the players were trying to avert a war, and 60% of the tables that year reported failing in that part of the mission, then moving forward in the canon, the war took place. Paizo did this as well for Pathfinder to a certain extent with their tournament series games. Warhammer could easily do something like this, where a grand tournament could have a theme, and depending on which faction had the most winning armies participate, they could then change the lore for the following year. Imagine if the outcome for a war was actually determined by the players, and then became cannon in future books? That would be epic, and engage the fanbase in a meaningful way.
  16. This is the only meme I remember when thinking of Kragnos. I certainly side with the confused destruction players on this one.
  17. I'll give you the Morathi Acension, that was a major change in story beats for the world. But come on, for a game called Warhammer, we have very little war. The game has these huge army forces marching around tall over reality, and in general they accomplish very very little. Sure a city might fall here or there, but were talking titanic armies driven by GODS for goodness sakes. Entire countries should fall on a regular basis, the foundations of realms should be shaken. In the current lore all the realm-shattering wars happened in the past... Now were in a time of boring stagnation. When Nagash fell, there should have been a Massine invasion of the Shyish!!! A GOD fell, the preeminent force holding that entire realm under its sway, suddenly ceased to exist. Archaeon and Chaos should have swept in and taken half the realm before the Soul blight Gravelords managed to organize a resistance. Orks, drawn bu the carnage should have descended in innumerable hordes of screaming beserkers, plunging the realm into chaos and Anarchy. And the forces of Order should have taken their chance to send in strike forces to rescue the souls of any captured Stormcast Souls. It was the perfect opportunity. And instead, we got ...stagnation.
  18. I just want something to CHANGE... Warhammer AoS and 40K suffer from a stagnant world. Story elements change at an extremely slow pace, and if anyone important dies, well wait 2 years until they miraculously reappear. I waited with excitement for the launch of 3rd edition AOS. All the tidbits and teasers about Gordraak preparing to attack Excelcius and use the Godbeast skull to knock down the gates and assault the realm of Azyr. GW had is set up perfectly for a big world changing event at the launch of 3rtd edition, as the gates to Azyr split open and suddenly that realm can be assaulted from Ghur. New narrative, new storylines as plenty. Chances for Grungni to release whatever his pet projects are in Azyr (perhaps new dwarves) to reinforce the gate and stop the Orkish incursion into Azyr. Or Sigmar has to pull foces from other fronts to defend Azyr, which gives chaos a chance to grow in power. Instead we get a failed attempt on the City of Excelsius, the big centaur-godbeast being useless and simply teleported away, and GorkaMorka telling Gordraak to go play elsewhere. Yawn.... I say let the fight come to Azyr in AOS, and for got sakes, let the Emperor die in 40K. Time to tell some new stories. P.S. though I will give credit for the fall of the old world. It may not have been terribly popular move, but at least the story advanced to somewhere new.
  19. Article up on the community page for the 40K Rogal Dorn tank. Lots of gribbly bits on it, wouldn't be surprised if some cables, ropes, chains or tools from this thing are masquerading as a rumor thread. Perhaps someone more eagle-eyed than me can recognize something.
  20. Ok, I think I need to buy this guy in anticipation of a future Sky-Grot release. He'd make a great leader, even if they never release sky-grots and I have to convert a bunch of Kharadron overlords ships.
  21. I also would like to see a kurnothi expansion, but perhaps not as its own standing faction. Perhaps as an addition to add some variety to sylvaneth. Then again im more of a lumper than a splitter when it comes to army forces. I'd rather have large armies with lots of options (subfaction) to mix and match, then 30 separate factions. Makes me wish that the old "Grand Alliance" concept was fleshed out a bit better. I feel GW dropped it early on in AOS and now its just a placeholder index to help sort the armies on its website.
  22. I'd take that. Sick of having my Orruk warchanters, vampire lords, necromancers, and chaos sorcerers all shot dead before I get across the board. Figures, in a shooting heavy edition, all I have are armies without ranged combat 😉
  23. I too hope the dawnbringers have horses, but I guarantee, if so, they'll be strewn with enough faction specific iconography to no longer pass for standard mounted knights. I do like the demigriff knights though, wouldnt mind seeing a revitalized version of them. A large unit of lightly armored scout-type outriders on normal horses would be nice as well. But I also want some ting totally ridiculous for the army, like a giant altar to sigmar, dragged by some huge beasts across the battlefield, where the Dawnbringer priests reforge dead humans back into some soul-less golem abominations, therefore mimicking Sigmar in their own warped way. Picture a chaos warshrine for Order with the ability to replace dead units with a Golem.
  24. Is it bad I want an army of classic fantasy dwarves? Never going to happen though, its not a defensible Intellectual property, too generic. Which is the same reason why I firmly believe we got Cow-Elves. Thats ok, now I'm on the Dark dwarf hype train, hopefully that will eventually give me my modern army of heavily armored, slow moving dwarves, (perhaps with some blackpowder weaponry)
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