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Mutton

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Posts posted by Mutton

  1. 5 hours ago, Retro said:

    Rumour from /aosg/, so a good chance it is made up. But hey, it's the rumour thread not the fact thread 🤣

    Rumors from Dakkkadakka
    >New ogor faction on the way
    >Enormous models, each is about twice the height of a current ogor model and even fatter
    >Armies will consist of only a handfull of them, but they will each hit like small monsters
    >Food/fire theme, Butchers will be the main heroes of the faction
    >Centerpiece model is a butcher riding a massive pig dragging a cauldron of gore
    >Will be called Gutbusters, but most current ogor models will be squated

    As much as a new ogor faction like this would be dope, I'm placing no stock in this rumor. No way they get rid of the plastic ogor boxes they already have, especially after reboxing them not long ago. I also don't believe GW would put that much effort into Gutbusters.

  2. Interesting that wizards won't be able to dispel the blessings. I sure hope there IS a way to stop them, otherwise we just reversed the entire problem with wizardless armies. On that thought, I hope they don't jump the shark on this whole anti-magic thing. Nobody who uses wizards is ever going to want to play against someone with Khorne if it means their units are completely useless.

  3. 20 minutes ago, robinlvalentine said:

    It's from the new Hamilcar book, so keep in mind a) it's supposed to be comedic and b) it's written from the perspective of a deliberately unreliable narrator. So I think this is just a gag at Tomb Kings' expense. 

    Extremely clunky/awkward joke though, and I'm not looking forward to this being brought up in irate Tomb Kings discussions for years to come... 

    I see. If so, not in great taste, given all the people who are still (rightfully) angry about their dropped army.

  4. 1 hour ago, Requizen said:

    Saw this linked in a Discord chat, seems that Tomb Kings are back in AoS!

     

     

    52736744_10213519680401648_5969514489966493696_o.jpg

    Which book is this from? This is very interesting, because now I'm supposing the new artwork we saw in the Warcry trailer may be references to this Lord-Celestant Settrus and his Imperishables (the guy with sickle-like weapons and the lithe Stormcast warrior).

    Or it could just be a wink and nod and nothing more. But...

  5. 2 hours ago, The_Yellow_Sign said:

    What I would personally like to see is GW making Khorne more anti-magic focused, maybe even allowing them to counter enemy prayers as well. There's already so many armies who's playstyle is fast and hard-hitting, so they need to take Khorne in a slightly different direction than just "Chaos DoK".

     

    They're already quite anti-magic focused. Their armies get a load of unbinds, including instant unbinds, and forced casting rerolls. Khorne isn't immune to magic, he just hates it. If they were any more anti-magic, then it would be a nightmare to play against them with any faction using wizards. We don't want to make armies anti-FUN.

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  6. 3 hours ago, Roark said:

    I suspect there are a LOT of Khorne players counting on this tome being a bit more than a "tidy-up" of janky rules and 10 pages of errata.

    It'll be really interesting to see where they go with an army that's so been historically (necessarily) reliant on stacking buffs onto 6+'s.

    There's also the issue of being almost purely melee, and how many viable movement shenanigan options GW will offer up to support this.

    I'm expecting an inclusion of ways to dispel enemy endless spells without wizards. Something we'll see (hopefully) continue from here on out for the less magically-inclined factions.

    • Like 1
  7. I know it's not the most reliable artifact in the world, but the Glowy Howzit can potentially be amazing. In one game it managed to deflect 12+ mortal wounds. Of course, you never know when you'll roll that 1, but hell, a 4+ after save is nothing to dismiss. I've found you want to make your Troggboss tougher, rather than killier. He's better as a big, decent support beatstick, and he's fairly squishy without some protection. He probably doesn't gain as much from offensive artifacts.

  8. 6 hours ago, Carnelian said:

    I accidentally double posted so here is some close-up screenshots of the characters from the images. A lot look knightly to me, so I thought perhaps they will be order models, but given the setting its equally possible to be just loads of different human factions that have heard the call of Archaon. The there's definitely Darkoath in there. 

    Looking at them, my guess is a starter box with a knightly faction and a darkoath faction. 

     

     

     

    I think a majority, if not all, of those images are of Chaos Darkoath guys. Maybe we'll be getting them later in the year when Warcry comes out?

  9. 1 hour ago, Carnelian said:

    These look like order haloes to me. 

    I'm so excited for warcry I'm legitimately about to wet myself even though I barely know what it is

    How is no one talking about this picture? Those are definitely guys we haven't seen before.

  10. 11 hours ago, DantePQ said:

    Really ? Slaughter Queen gets her ability to work a lot of time for me and take note that it is really powerfull for an army like DoK as almost any unit that you will use it on hits like a truck. 

    I'm taking Melusai build to Heat 1 and it's really good, and you can still take Blood Sisters in any Slaughter Queen build. 

    You still get no command abilities if you want to run snakes proper. They just need to make melusai battleline for Morathi.

  11. It's funny that DoK also have that command ability, but you never end up using it because of the weird way most army builds work and how everyone has to be your general to get their benefits. I really hope they fix that in the next GHB. Oh you want an army of melusai? No command abilities for you.

    • Like 1
  12. 11 hours ago, The_Yellow_Sign said:

    Lots of armies' players are dissatisfied with the type of lists they have to run. If you look at the Beasts of Chaos facebook page a lot of players are annoyed that the best Beasts of Chaos  lists are Tzeentch 2.0 with Enlightened spam, Ungor screens, and occasionally Skyfires. Ghorgons, Bullgors, Jabberslythes, and plenty of other classic models are just not competitive, and GW inexplicably nerfed the classic Gors into uselessness with the battletome.

    And Beasts of Chaos is a brand new battletome, but we still have these problems where GW did not balance the units correctly.

    Absolutely true. Beastmen are one of my favorite factions, but I ended up switching to Gitz because all of the Beast units that I liked ranged from bad to terrible. Things like Cygors/Ghorgons are still preposterously unreliable and degrade like ice cream on the beach. For the life of me I cannot fathom why they decided to nerf Gors into oblivion...they're WORSE than they were before the book, and they were bad back then. I also cannot get over the fact that Dragon Ogors do less damage than regular dad-bod Ogors from a lore perspective. Like you said, the only efficient lists are Tzeentch/Khorne lists...despite the book going on and on about how aligned beastmen are looked down on and 'weak.' If I wanted to play an aligned Chaos army I'd just play BoK or DoT.

    So yeah, trying to collect what I wanted for BoC was a pretty disappointing experience.

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  13. 9 hours ago, Malakree said:

    I think we need to give a brief shoutout to the Scuttleboss spider now. If you take Monstrous Mount and then put Venom of the Spider God on then the spider is doing 4 mortals everytime it procs a bite! With the Totem of the Spider God you average 5.3 mortals every time the Scuttleboss attacks!

    8 attacks, with 5's and 6's being mortals under the light of the moon or with the artifact. Each 5 or 6 doing 4 mortals. It's closer on average to 8-12 mortals with all of the buffs (which aren't difficult to get). And we're talking a hero that's only 100 points. Anyone else think that's a tad insane?

  14. 45 minutes ago, Skabnoze said:

    I think there is a good conversion here with a Madcap shaman standing on her shoulder or something.

    Eureka! This is a brilliant idea. Think I'll convert a troggoth to have a shaman on its shoulder and use that as the "Troggoth Hag." I despise the normal FW model, so this would be a great alternative.

    • Like 1
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