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Sigmarusvult

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Posts posted by Sigmarusvult

  1. 2 minutes ago, Lurynsar said:

     

    I disagree strongly. While Summoning might not be Slaanesh's "thing" (and we don't know that it isn't AoS, while having remnants of the Old World, is its own endeavor and could make Summoning a story part of Slaanesh as we go further into the lore)... 
     

    That's fair, I used to play Blades of Khorne and while bloodtithe was fun for me - it offers lots of tricks - you still have the option to summon instead. Looking at Bloodtithe and other chaos summoning design, I find them to be interesting extra but they don't act as a core design in their armies, at least not like summoning is in Slaanesh.

    Now that we have the option to play with these new and splendid mortals, I have been looking to build list without daemons yet summoning daemons has remained one of the key features  of the army in the new book, which is fine, but Mortals are pointed with the idea that summoning would make it up for it yet it clearly doesn't.

     I'm not complaining about their competitiveness, I just don't get why I am being forced to play with this specific playstyle, which is, as of right now, is not rewarding enough. I don't mind that summoning stays as long as I don't get punish if I choose to ignore it. Unfortunatly the book is built around it, at least a lot more than for another army, therefore you kinda have to work for it otherwise It feels like you are playing with a handicap.  

    I was watching a stream from Heywoah earlier and  he made a good point regarding game design. If the rule designers struggle in balancing a rule, then perhaps they should remove it or nuance it to the point that it is not too fundamental (until they can find way to make it work, or find sth better). I understand it might upset some people but as I said, I used to play khorne and  "waiting for the next book until they get it right" has become a meme for this army and I hope that it is not going to be the same for HoS.

  2. So it looks like the new points reflect the op summoning that we got... In a previous edition 😂.

    Seriously if they can't balance this mechanic then please GW, just remove it and point this army accordingly, I am sure it would make everyone happier, including you GW.

    I've never understood why summoning had to be such a biggy in a Slaanesh army 🤔, it's not even a lore thing. I'd rather use depravity points in a similar way than bloodtithe, it's way more fun and interesting IMHO. 

    • Like 2
  3. The article is strange, it suggests that you can stack both Bloodbath and All Out Attack on a single unit of Gluttons but in the core rule it is said that a unit cannot receive more than one command ability per phase. 

  4. I have received the newest issue of the white dwarf today and the last few pages are dedicated to a story that follows Grungni, it involves dialogues with many other gods. Without spoiling it, I have found the story to be excellent, I really can't wait to see what GW have planned for duardins in the future! 

    • Like 4
    • LOVE IT! 4
  5. Rough translation: 

    To triumph you need to .... but also carefully think of  how you build your army list.

    LIMITE EN POINT (Points Limit)

    Players must agree on a points limit before a game, you can go up to 3K if you want. The nb of points you have agreed on involves restrictions that define what you can take in your army list, the nb of terrains and table size (these last two are not obligatory ) as shown on the chart below. You can't spend more than half of your points in a single unit.

    First line : nb of points limit you have chosen for your game.

    Second line is nb of leaders you can take: at 750 pts you can only take up to 2 leaders, only up to 6 in a 2000 points etc...

    Battelines

    Behemoths

    Artillery

    Endless spells and invocations

    Reinforced units

    Ally

    Minimum table size recommended

    Minimum nb of terrains recommended. 

    From what I can read, it seems to be for a narrative game or a campaign: The paragraph "Role tactique" states that the chart tells you the minimum nb of Leaders and battlelines that you MUST take and the maximum of Leaders,  Behemoth and Artillery that you CAN take in the army -de départ- that you start with (for a campaign?)

     

     

    • Thanks 2
  6. I have finished reading the book last night. So far the series has been great in my opinion, in particular Bel'akor. Unfortunately BR Kragnos felt rushed and despite of all the built up from the previous books and short stories, the series ended with a classic but underwhelming ending.

    One of my greatest issue is that the city of Excelsis has a plot armor thicker than a character from Games of Thrones:

    First, there is a civil war brewing between Alves and humans within the city, then Skaven caused a big mayhem, killed and destroyed lots. Not long after (a week or two in the book) the city is attacked by one of the biggest Waaagh! we have seen since the Age of Myth and it is led by a god that genocide... drakes! In the same time the city is also being attack from within by the offspring of... a chaos god !  😬

    Wow surely the city is doomed, don't worry ! The good guys still win... because they get reinforcement once the walls and gates were breached 😂 

    I know you could argue that it's Morathi and  Kroak who helped, sure but nothing really explain why. Morathi came by sea to save a city she doesn't want to keep while it is said that Kroak doesn't really care if the city falls as long as he can close the realm gates to isolate the Ghur from Azyr. So even if they have no strong reason to be bother to help they still manage to save a city from the worst situation ? Not a great story line imo.

    There is also a huge miss opportunity in not having Morathi confronts the consequences of her action in a scene with the twins. Unfortunately the latters died like a small boss in a 3 players mmo instance. 

    Finally, Kragnos is another dumb dumb "I destroy stuff because I am angry" guy who simply fell in another trap set by Kroak. He is such a miss opportunity for me, it would have been so refreshing to have someone in destruction who is both smart and strong with an ambitious agenda, sadly this is not Kragnos. 

    In conclusion, parts of the story felt they came out of magician hat (Morathi) and I was hoping for something that put the forces of destruction under the light, unfortunately they remain the typical vilains who lost even when all the odds were with them. It is hard to believe that they are going to be the main threat of V3. Overall I was more thrilled by the short dialogue between Teclis and Nagash than by the rest of the book. I am still happy with the Broken Realm series and I look forwards reading the evolution of the lore in V3.


     

     
     
     
     
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  7. 2 hours ago, sandlemad said:

    It would be really weird for them to hide new grave guard in an image from a month ago for a release down the line after a battletome release with a sizeable amount of new plastic kits. Holding stuff back is one thing, previewing and holding it back is another.
     

    Honestly I’ve not seen anything to reasonably suggest a second wave for SBGL other than “well, they did it for these two armies that were basically half-armies at launch”. There’s no obvious huge gaps (plenty of factions are missing mounted lords that could accompany cool new cavalry units) or signs that a chunk of the SBGL range is MIA. Disappointment over design choices and missed opportunities, yes, but nothing that would plausibly be fixed by an updated battletome or barrage of new releases in 6 months. I don’t think it’s coming.

    I hear you but then what are these models in the background ? At first I thought they were the new skeletons warriors but then in the picture they seem to carry huge hallebardes with their two hands, which none of the new skeletons are doing, hence why I assume it could be new grave guards.  I don't know anything I'm just trying to understand what those things are.

     

  8. 3 hours ago, Saï.Gonn said:

     

    3 hours ago, Saï.Gonn said:

    Is it a reference the these miniatures which are behind (it seems that a miniature is carried) :

    WH.jpg

    These look like new grave guards models imo. Perhaps soulblight might get the LRL, HoS treatment and see a second wave later? 

  9. I like MW because they save me time, I have always found that  rolling three times - hit, wound, save- ( without counting rerol) per unit in combat is making the game unnecessary long.

    Still I don't think everybody should have MW, removing  wound rolls from the game could be enough to speed it up and I would keep MW for special characters and monster only, to represent the fact that they are so powerful they ignore armour. 

    • Confused 1
  10. 6 hours ago, Nighthaunt Noob said:

    A pushfit box of 10 zombies with only 5 repeat sculpts at Lumineth pricing would be criminal. 

    If GW does stick with the gravestones on top of all of them, I hope they at least make a multi-part kit to add some more variety.

    Selling horde unit in box of 10 is already criminal.

    Regarding the zombies, I hope we will see another kit,  I find the ones from cused City to be over designed and it is going to be a real chore to paint a bulk of them. 

    • Like 4
  11. 36 minutes ago, Neil Arthur Hotep said:

    Two theories: 

    Spoiler

     

     The one I like most - Malerion wants to assassinate Sigmar.

    The most plausible - A Soublight vampire lord  wants to assassinate Nagash which could mean death civil war.

    Bonus theory - Clan Eshin will get sth out of a BR book 😛 !

     

     

  12. Once again, out of the three endless spell models, it is the one I like the less which has the better rules   😂 ( the swords) 

    On the other hand,  the snake can be used for conversion without looking back ! :)

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