-
Posts
540 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Store
Downloads
Blogs
Events
Posts posted by Televiper11
-
-
Legion Of Azgorh cuz Chaos Dwarfs! And Centaurs! And lots and lots of cannons. Plus the models all look cool as hell.
Seraphon cuz my daughters love to point at them and say "Dinosaurs riding dinosaurs!"
Order Draconis cuz it is a one-trick pony army and sometimes that is all my brain can handle.
Beast Of Chaos cuz I've always loved their models and aesthetic and laying ambushes.
I'll report back on the Tempest's Eye army I'm building.
- 2
-
Just now, Kramer said:
Theta a very good start. Add some hammerers though because they are amazing 😍
.I think the steam tank won’t be much of an issue if you discuss with your opponent. But you can only take each warscroll twice. So you can’t split the ironbreakers up in more than three parts. But that allows you to take one of 20 one of 10. That would be a really fun meeting engagement list. If you want some advice on replacing the steam tank if it’s an option I would probably suggest 10 irondrakes and a gyrocopter/gyrobomber. Some shooting and some speed
have fun! Was everything already painted btw?
I did buy pre-painted off eBay. With a toddler at home, I just don't have time to build & paint at all. I started a Seraphon army nine months ago that is still only 1/3 painted.
I'm def looking into acquiring some Irondrakes as I like a balance of tanky infantry plus shooting and am used to it as an LoA player.
- 2
-
2 minutes ago, Bladedwind said:
Tempests Eye is pretty good from what I hear. Sounds like you're building toward an elite list
Could be, I've enough Swifthawk Agents to make for an interesting TE combo list.
- 1
-
1 minute ago, Bladedwind said:
Some good stuff, though IIRC the Steam tank goes over our ally limit in a 1k game with the Dispossessed Allegiance. That said it's not by much, so if your opponent is cool with it, go for it!
I saw that but I have an eye toward either going 2K Dispo or making a Mixed Order-Tempest's Eye list.
-
4 minutes ago, Bladedwind said:
Nice! What units did you pick up?
Warden King, Runelord, 10x Hammerers, 30x Ironbreakers, plus a Steam Tank.
-
Just picked up 1K of Dispossessed and am excited to play some ME with them.
- 4
-
I'm seeing the potential in a Skroug's based list. Here's a rough draft:
Mortal Realm: Aqshy
Bull Centaur Taur'ruk (160)
- General
- Trait: Grotesque
- Artefact: Armour of Bazherak the Cruel
Daemonsmith (100)
- Darkforged Weapon
- Artefact: Chalice of Blood and Darkness
Infernal Guard Castellan (120)
- Darkforged Weapon & Pyrelock Pistol
- Artefact: Thermalrider Cloak
Infernal Guard Battle Standard Bearer (100)
10 x Infernal Guard Fireglaives (100)
10 x Infernal Guard Fireglaives (100)
10 x Infernal Guard Ironsworn (90)
10 x Infernal Guard Ironsworn (90)
5 x Furies (60)
- Allies
1 x Chaos Spawn (50)
- Allies
Chaos Gargant (170)
- Allies
Deathshrieker Rocket Launcher (120)
Magma Cannon (140)
Magma Cannon (140)
Iron Daemon War Engine (180)
Blackshard Warhost (160)
Hashut's Wrath Artillery Train (120)
Total: 2000 / 2000
Extra Command Points: 2
Allies: 280 / 400
Wounds: 112
Maybe drop the Standard Bearer & the Blackshard Warhost to take some K'daai or Endless Spells but that third artefact is kinda tasty.
Could also drop the Chaos Spawn for an extra CP.
-
13 minutes ago, Lord Krungharr said:
That's a super awesome take on the mercs! Assuming we still cannot use the Skullcrackers, I was thinking the two big giants could be useful, or Skroug's menagerie for one giant and some furies, who are fast and can fly, though I haven't seen how they compare points wise to K'daai.
The vampire knights are also an interesting choice....or the flesheater courts if we can take a big dragony guy with them, I see no 'Royal' ones, but maybe they have peasant versions?
Furies are 60pts.
I've run them before for their cheap mvt and ability to act as chaff. That merc company is intriquing.
-
If you do decide to separate any of them out, I'd be interested in your Irondrakes & Runelords
-
36 minutes ago, mattbarker said:
I know, I use him for the exact same thing. Was just looking for s brother in arms in sharing strategy incase this isn't a mistake. Was about to line up another 6 fireborn from FW but this is really making me question my dedication
Yeah, I'd hold off until this gets clarified. K'daai would still have their uses, just less so, imo. If they FAQ allies back in, I'll be happy to run them in big numbers again.
If not, I'm thinking of rebuilding my list from the ground-up around the Artillery Train + Blackshard Warhost.
-
I do hope this gets fixed ASAP as I'm sweating my list for July now.
-
2 minutes ago, Blackspine said:
I think @Televiper11 is saying , is that w/o the Chaos Sorc. Lord, he can't buff the unit the way the list was designed around. Without any allies, it'd be near impossible to. Mystic shield doesn't exactly work on Kdaai.
Only having endless spells and ash storm would be limiting.
It very much feels as these are omissions.(whew)
Spot on.
We do have Fireball still though.
-
Without the Chaos Sorcerer Lord ally, my K'daai heavy list stops making sense.
I have a 2K tourney coming up and without the CSL, I'd have to re-imagine my entire list and strategy.
-
I'd use the money to build a time machine for Robert E. Howard & Leigh Brackett.
- 1
-
1 minute ago, Emissary said:
They are updated in warscroll builder
Thanks!
-
I know the Battletome is still embargoed but are the new points updated in Ayzr or on Warscroll Builder?
-
Order Draconis:
You want to avoid our charges at all cost. Opponents who bring Soulsnare Shackles and/or Prismatic Palisade do well at this. Put a lot of tarpitting chaff up front to bog us down. I usually only carry one ally wizard -- kill him quick!
-
1 hour ago, Coyote said:
I posted this in the New Generals book thread - but three new ways to spend command points...
https://spikeybits.com/2019/06/new-aos-abilities-merc-rules-points-changes-spotted.html
I like Volley Fire but am meh on the other two. More stuff to remember...
-
1 minute ago, Qrow said:
And shoot the fireborn; they have terrible bravery and are faster than most of our heroes, so it can be difficult to keep them in range for inspiring presence. Even just one dead fireborn can cause another 4 wound model to disappear from a bravery role of 6. However, if they get into combat they will hurt you.
This is particularly true if you have a horde army. Also if I bring my Chaos Sorcerer Lord ally, kill him quick as his spell buffs the Fireborn and makes them truly devastating.
-
I'm playing in a ME tourney on Sunday. Will report back.
- 2
- 1
-
Best tactic against Legion Of Azgorh? Forfeit immediately! (jk)
In all seriousness, take out our artillery stat.
-
Entered a 1K Meeting Engagement tourney on Sunday. Here is my list (950pts total so +1 CP):
Spearhead: Castellan, 1x10 Fireglaives
Main Body: Taur'ruk, Daemonsmith, 1x10 Fireglaives, 1x10 Ironsworn
Rearguard: 2x Magma Cannon
-
Drafted a list for this new 1K Meeting Engagements thing:
Spearhead: Castellan, 1x10 Fireglaives
Main Body: Taur'ruk, 1x10 Fireglaives, 1x20 Ironsworn
Rearguard: Daemonsmith, 2x Magma Cannon
Think I crafted that right:
- 2
-
100%.
As someone who suffers from color blindness, blobs of grey plastic appear indistinguishable to me.
AoS 2 - Legion Of Azgorh Discussion
in Chaos
Posted
To address a few of your issues:
The new Volley Of Shot command ability is sweet for Fireglaives and makes our shooting more reliable.
Bring a Chaos Sorcerer Lord to buff your K'daai and suddenly they are a lot more powerful and less prone to failing saves. They also have the mvt necessary to secure objectives quickly and Kiss Of Fire means your opponent will be shy about getting too close to them.
Don't forget the Castellan's command ability, that +1 to wound is helpful.
I agree the battalions are kinda meh. The artillery one is the only one I might take with consistency.