Jump to content

Globadier

Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by Globadier

  1. I came up with a little fun list. It maybe not the most competetive one, but it sure was a lot of fun :D

    Anyway..any feedback? ^_^

     

    Allegiance: Pestilens

    LEADERS
    Verminlord Corruptor (220)
    - General
    - Command Trait : Master of Rot and Ruin
    - Artefact : Vexler's Shroud

    Plague Furnace (180)
    - Artefact : Liber Bubonicus
    Plague Furnace (180)
    Plague Priest with Plague Censer (80)
    - Artefact : The Fumigatous

    UNITS
    40 x Plague Monks (240)
    -Woe-stave
    40 x Plague Monks (240)
    -Woe-stave
    40 x Plague Monks (240)
    -Woe-stave
    5 x Plague Censer Bearers (60)
    5 x Plague Censer Bearers (60)
    5 x Plague Censer Bearers (60)
    1 x Poisoned Wind Mortar Weapon Team (60)
    - Allies
    1 x Poisoned Wind Mortar Weapon Team (60)
    - Allies

    BATTALIONS
    Congregation of Filth (170)
    Plaguesmog Congregation (140)

    TOTAL: 1990/2000 EXTRA COMMAND POINTS: 2 WOUNDS: 182
    LEADERS: 4/6 BATTLELINES: 6 (3+) BEHEMOTHS: 3/4 ARTILLERY: 0/4
    ARTEFACTS: 3/3 ALLIES: 120/400

  2. 1 hour ago, Skreech Verminking said:

    The twin foetid blade rerolling every missed hitrole is huge, and mostly it means dealing more damage then having a stick in the other hand 

    But isn't the extra inch of reach better in a larger block of units? To get more attacks in with more rats? Especially if you are running 200+ monks in packs of 40? I think that the board will be cluttered very quickly..

    • Thanks 1
  3. On 10/12/2018 at 1:22 AM, wander said:

    40 x Plague Monks (240)
    -Woe-stave

    Is there a reason you chose the woe staff over the twin blades? Is it better to mix the weapons between the different units? Maybe go for 3x twin blades and 2x woe-staves? Or is it just better to stick to one weapon profile through the army?

    Do you think that the woe-staves are worth when played with the corruptor? With his command ability you have with the staves another weapon profile to give extra attacks to.

  4. What do you guys think of the Congregation of Filth (170)? Is it really worth taking? As far as I see it the ability isn't thaaat great and it would just lower my drops (which even with the battalion are still higher than 1, 2 or even 3 drops), as well as give me the extra artefact and command point. Wouldn't it be better to just add in more bodies of plaguemonks and maybe an endless spell? Life is cheap..yes-Yes!

    • Like 1
  5. @Skreech Verminking Thx buddy :) Just as a short last question. I read the warscroll that within a unitof plague monks I can take both banners/icons and both instruments but I have to decide on giving the leader a book or a scroll, right? Which do you most often go for? The book or the scroll?

  6. 11 hours ago, Skreech Verminking said:

    Max. Out your twenty rat strong force of plague monks, and take for your left over of 70points, a warpfire weapon team, or a unit of 5Gutter runners. 

    thise guys can go for objectives, directly, even if your not interested to sacrifice a great number of your monks, for the following charge of your enemy.

    in other words you can stay behind your lines, without having to fear, to see any witches in your enemy’s 1st turn in front of you, killing and destroying (our so beloved) plague monks

    What do you think about dropping the 20 plague monks and add in a grey seer and a prismatic palisade?

    That would leave me with still 160 plague monks and I would have something against battleshock with the grey seer and some cover to march up my monks to the enemy

  7. 2 hours ago, Skreech Verminking said:

    Well it looks interesting.

    dont know though if the warp grinder team is worth the pointcost.

    Anyways good luck my friend,

    the rest of your army seems to fit the synergy of a pestilence army very well.

    It’s just sad to see that, you won’t be using any clanrats ?.

     

    Thanks for the feedback :)

    What would you suggest instead of using the warp grinders? That would leave me with 170 pts to fill in

  8. Hey guys, I'm new to Pestilens and have been tinkering on a little list. The warp grinder teams are there for tunneling up the two groups of 40 plague monks. What do you think of it? Feedback would be a great help :)

    Allegiance: Pestilens

    LEADERS
    Verminlord Corruptor (220)
    - General
    Plague Furnace (180)
    Plague Priest with Plague Censer (80)
    Plague Priest with Plague Censer (80)

    UNITS
    1 x Warp Grinder Weapon Team (80)
    40 x Plague Monks (240)
    -Foetid Blades

    1 x Warp Grinder Weapon Team (80)
    40 x Plague Monks (240)
    -Foetid Blades

    40 x Plague Monks (240)
    -Foetid Blades
    40 x Plague Monks (240)
    -Foetid Blades
    20 x Plague Monks (140)
    -Foetid Blades

    BATTALIONS
    Congregation of Filth (170)

    TOTAL: 1990/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 220
    LEADERS: 4/6 BATTLELINES: 5 (3+) BEHEMOTHS: 2/4

  9. Hi everyone. I am new to the board and am thinking about starting a Skryre army as they seem to be a lot of fun to me. Nothing beats machines exploding right in your face from overheating :D I have been reading through this thread and according to the clues you guys have been giving out so far, I came up with the following list. The one thing I'm not really sure about is the weaponloadout of the stormfiends. The squad with the warpfires will be within the Gautfire pack and the other squad with the 3 Grinderfists will try to drill up separately but still in range of the others, so that the warlock engineer with the vigordust injector (also part of the Gautfire) can Vigordust inject them. All your feedback and help is greatly appreciated :)

    Allegiance: Skryre

    LEADERS
    Arch Warlock (140)
    - General
    - Overseer of Destruction

    - Esoteric Warp Resonator

    Warlock Engineer (100)
    - Vigordust Injector
    Warlock Engineer (100)

    UNITS
    5 x Skryre Acolytes (60)
    5 x Skryre Acolytes (60)
    3 x Stormfiends (290)
    - 3x Grinderfists
    1 x Poisoned Wind Mortar Weapon Team (60)
    1 x Poisoned Wind Mortar Weapon Team (60)
    1 x Warp Grinder Weapon Team (80)
    3 x Stormfiends (290)
    - 3x Warpfire Projectors
    1 x Warpfire Thrower Weapon Team (70)
    1 x Warpfire Thrower Weapon Team (70)
    1 x Warpfire Thrower Weapon Team (70)
    20 x Gutter Runners (200)
    - Allies

    BATTALIONS
    Clan Skryre (80)
    Gascloud Chokelung (70)
    Gautfyre Skorch (150)

    ENDLESS SPELLS
    Balewind Vortex (40)

    TOTAL: 1990/2000     EXTRA COMMAND POINTS: 1     WOUNDS: 100     LEADERS: 3/6    
    BATTLELINES: 4 (3+)     BEHEMOTHS: 0/4     ARTILLERY: 0/4 ARTEFACTS: 2/2 ALLIES: 200/400

×
×
  • Create New...