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The World Tree

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Posts posted by The World Tree

  1. 3 hours ago, Sleboda said:

    I guess it's just confusing to me than an entire army is would be squatted sooooo quickly, and then you add in that the "replacement" isn't even the same army ... I dunno, seems like a really bad turn from GW - and I really thought they had turned a corner with being better to customers. This really ... really ... really lowers my confidence in picking up new stuff from them. If entire armies are valid for only a few years, it's tough to justify buying them.

     

    Ah well.  Thanks, all, for the replies and guidance.

    But they aren't being squatted... it is just a name change...

  2. 20 minutes ago, PJetski said:

    It's going to be exactly like Primaris Marines in 40k. You can still use Liberators but they'll never make another Stormcast with the regular armour again, it's all Thunderstrike from now on.

    They've even set up justification in the fluff - only Thunderstrike armor can reliably make it back to Azyr for reforging, so the regular dudes are going to just die off over time.

    Over time they'll push Thunderstrike more and more and eventually you'll just stop caring about the Oldcast.

    and to reiterate what PJetski said here - non primaris continue to have updated rules in 40k (and are effective in-game). This is a range refresh done without invalidating old things. It is the best way forward. They are beautiful

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  3. Yes GW hates Stormcast which is why they have an enormous range of models and feature centrally in the entire range and narrative.

    Some of you folks are so dramatic! Stormcast are the heroes. They are supposed to be brought to their knees so that they can show their true heroism. That is the entire story arc and theme. They die forever it service.

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  4. 15 hours ago, Dream said:

    Heard rumors that AoS 3 will get rid of all battalions in matched play. So even that is gone. Which sucks cause I just bought and finished painting it this week. Probably never going to get to take it to a tournament at all if AoS 3 drops early june.

    We will have a new book by AOS3 launch

    • Like 1
  5. 5 minutes ago, Clan's Cynic said:

    He's also trying to jump start a YouTube channel for himself, so it might be his hope is by tossing out these 'reliable' rumours he can get a core audience ("don't forget to...") Like and Subscribing enough that drop off when he's found out to be talking out of his rear end doesn't matter much due to the 'cushion' he formed in the time prior.

    He has had prior knowledge of Lumineth and SoB tools, so there is some credibility.

     

  6. 1 hour ago, Jator said:

    Overall the story sounds promising. But I'd need to read the book, because just based on the summary there are points I find questionable:

     - If destroying a Silver Tower is so damn useful to advance Chaos goals, why Tzeench hasn't done it before? Be´lakor can'¡t know better that the changer of ways how his damned towers work.

     - Again, if destroying a Silver Tower is so damn useful to advance Chaos goals, why would Kroak do it? As per the review: " Kroak understands the potential side effect of one being destroyed, but does not want to miss the opportunity to end one of the enemy’s most powerful tools". 
      Well, seems like destroying one tower has more drawbacks than benefits for the  Order Alliance, and by proxy -we can assume- to the grand plan. Doesn't seem like a sensible move coming from such wise being as Kroak.

    PD: I'm in the Grombindal boat.

    You just don't understand Tzeentch's ways. Or Kroak's. Trust in their wisdom.

    Also, something being good for Belakor does not mean it is good for Tzeentch. Chaos beings are not known for rational cooperation.

  7. 45 minutes ago, Sception said:

    My complaints are mostly twofold:

      Reveal hidden contents

     

    1) too one sided, not as battles but as a campaign.  It doesn't matter how close the battles are described to be, if every battle is won by the same side, then the entire campaign feels one sided.  In BR:Teclis, the undead only ever win a single small skirmish between stalliarchs and some LRL cavalry that were deliberately sacrificed to allow others to escape.  7 other battles, including every major battle, go to the Lumineth.  IMO the undead should have been allowed to win more along the way.

    EG: the statues conflict goes as described, but the cavalry force chased by the Stalliarchs are captured and crushed outright in a pinsir maneuver, and the other force that wins some battles then parades OBR heads to 'bring hope' to a city in Shyish are caught from behind by the victorious Stalliarchs and forced to flee, only to realize they aren't being chased, and when they send scouts to check behind them they find the Stalliarchs are reaping the entire city.  Later, make the consequences of the Mortarchs succeeding in their missions less devastating - they won't tear apart the entire realm, just provide a massive necromantic power source for invasions, and allow at least one of them to succeed.  Preferably Neferata.  Nef claiming territory in Chamon and erecting a new golden city as a monument to her own glory complete with realmgate back to a massive source of death magic would be a great way to lead into the new Soulblight battletome.  Have her capture the twins, and put an exciting little side story in the LRL book of how they escape.

    And for that matter, Let Arkhan succeed as well, then push into Hysh only to get cut off from his main force and forced to retreat to the rim where Eltharion still kills him.  Then Arkhan's death can be the final insult that motivates Nagash to come through himself, confident that the power of the Nadiir drawn through the realgate will make him invincible, only for Teclis to destroy the realmgate as soon as he's through, cutting off both Nagash's escape and his access to the limitless power of the Nadiir right before the big fight.

    2) As an end to the Soul Wars that drove the entire 2nd edition core narrative, this feels a bit easy & arbitrary, and involved not enough factions, imo.  My impression from initial summaries is that Teclis intentionally drew Nagash into Shyish as a trap and the outcome was planned, but it seems that's not actually the case?  Nagash's invasion took him by surprise and the victory and the final rune calming the necroquake were all spontaneous improvisation.  That feels less one-sided, it wasn't just 'all according to plan' for teclis, but in some ways that's worse.  Causing the necroquake was a labor of millenia, stopping it should have required a deliberate ritual with at least a few centuries prep time.

    It /should/ have been a deliberate trap, and more factions and deities should have been involved in springing it and, especially, in setting it up.  Nagash isn't just a god at this point, he's a god bloated on a limitless source of dark magic, and it would have read better if it took more than one god to defeat him, no matter how narrow the margin.  Teclis should be a match for normal nagash, not nagash at the impossible height of his power.

    If it were me?  I'd make Alarielle an active and willing participant, not the passive, disapproving character that she reads as here.  Have her see the necroquake as an affront against life itself, have her be the one to convince Teclis that something needs to be done, let her join in the fight against Nagash in person.  Heck let part of the plot be Alarielle manipulating Teclis, using his vanity to convince him to set the trap in Hysh so that the collateral damage isn't suffered by her own realm and people, already so devastated by Nurgle.  And let more deities - all of the major elf gods at least - have been involved in setting up the ritual that would eventually trap Nagash and, with his defeat, quiet the necroquake.  Plus, when Sigmar sees the battle playing out in Hysh, let him send some Stormcast to help out, so that some of the heroes who were most heavily involved in fighting against Nagash at the outset of the Soul Wars can have a hand, however small, in ending them.  Maybe even have Teclis send messages to Archaon convincing him to assault the Death Gate while this is going on, to keep the other two mortarchs busy and distract a measure of Shyish's forces and resources, showing that the threat of Nagash is so great that even the forces of Order and Chaos had to cooperate, in however minimal a way, to end it.

    Then you have Death and Light fighting back and forth, with victories on both sides, with the final defeat of Nagash and grand alliance death coming at the hands of Teclis, Alarielle, LRL, Cities, Sylvanneth, and Stormcast, with Tyrion and Malerion having lent their powers to help set the trap even if they weren't personally there to spring it, and maybe even Archaon helping to distract some of Nagash's forces.  Mostly the same outcome - Soul Wars over, Necroquake over, Nagash and Arkhan temporarily out of the picture, but it feels like it was harder to do because 1) it's actually on purpose and 2) it takes a heck of a lot more planning and set up and the active participation of more factions and deities.  Alarielle comes out feeling like a stronger character, Neferata gets to go into the Soulblight Battletome on a victory instead of a defeat, the OBR get to be more threatening and more cruel, etc.

    But all that's neither here nor there.  As is, it's not as bad as I initially thought, (the 2+ tough videos have been nice), and even if it were that's not all that big a deal.  Even if you think a bit of fluff is lackluster, you get over it and hope the next bit is better.  Regardless of how well it does or doesn't wrap up the main 2e storyline, the endpoint is still more or less in a good place to tell some interesting new stories in 3e, so I really don't mind all that much.

    maybe read it first before reaching judgements

    • Like 1
  8. 2 hours ago, Chaos Shepard said:

    I will be honest and state that I am coming from a place of mostly ignorance. I do not collect nor have I had the chance to play a game against Lumineth. That said I cant be the only person that has a problem with this am I.

    2110924786_notslain.jpg.aadc3fbb02f9c892dd5bcebcc68d3e4a.jpg

    Maybe I am being petty, but I have never seen this used before. In both Sigmar and 40k if a model has to be placed but can't be placed it counts as having been slain. Its like the rules writers are trying to pick a fight.

    It is a bit weird, but has almost no effect. Victory points so rarely factor into the game.

  9. 8 minutes ago, shinros said:

    No because GW are literally repeating a story they did over five years ago, how is that good writing? Broken realms morathi was far more compelling.

    What on earth are you talking about lol

    Why are people overreacting to Lumineth vanquishing Nagash? Did you feel the same way when the necroquake asserted Nagash's dominance? It is quite obvious that the various powers will wax and wane in their supremacy..

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  10. I mean let's not be hasty. Our allegiance ability is excellent. It doesn't need to explicitly synergise with other rules to be valuable. It has so much use, defensively and offensively. It is unbelievably good.

    The issue is that many of our warscrolls are barely updated since AOS1 and that Scions is our only allegiance ability. 

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  11. 1 hour ago, Bicko said:

    Perhaps it's a case of sub-fractions within SoD. He always hated Archeon for taking what he saw as rightfully his. So maybe we'll see opposing side for the army. A bit like the was Nagash and Settra where in the same book but where clearly opposed.

    Archaon is his son! (Kind of)

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