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Spears

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Posts posted by Spears

  1. Everyone hates necromancers, but they are just trying to raise a family.

    One necromancer in particular was overly invested in Bitcoin, it was a Cryptocurrency. This necromancer cared nothing for those around him, or even his meagre wound count, his only concern was curing his terrible breath. You see he was a super callous fragile mystic vexed by halitosis.

     

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  2. Magnetised box is absolutely the best way to move Nighthaunt  armies around.

     

    The new command abilities are definitely a boon for NH as so few of our heroes actually have a way to spend command points other than the generic ones I often found I had a few stockpiling up in longer games. The save re roll in particular could really help some of our deepstriking units who weren't around in the hero phase to receive a mystic shield.

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  3. 18 hours ago, 5kaven5lave said:

    Does anyone have any ideas / advice on speed painting / using contrast to paint up KO? Thinking about getting in to them. 

    Cheers. 

    Spray silver then hit them with contrast. The flesh tones over silver make a nice bronze and the yellows do a super bright gold.

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  4. 11 hours ago, Lior'Lec said:

            @Spears I hate painting white as a primary color, I can use it for details and small highlights somewhat ok but not for larger areas (such as cloaks and capes). My intent is to find an easier way to get a decent white (heck even a 1/16th decent white). My process is currently either light grey or white primer with an airbrush followed by shading recesses in the shadow color I want followed by catching the higher areas with actual white paint. Comes out looking like ****** every time so I want to try substituting apothecary for the whites I’m currently using (corax, screaming skull (?),  pallid wytch Flesh, and Reaper MSP pure white). So far every white I’ve tried just looks like chalky ****** and no matter how much I try and it just gets worse the more I try to improve (my ability/skill) so I’m tired of even bothering. Either this works or white will be removed from my arsenal as a main color. 

    If you already own an airbrush I can't see the apothecary white being a better solution than just airbrushing the white on. I'd recommend inverting your process so you work dark to light.
    In the interest of seeing what happens if you splosh the contrast white over an extreme preshade I had a go over white to black/purple, as you can see the results are pretty horrific. You could potentially get somewhere if the apothecary white is darker than either of the preshade steps but at that point why not just airbrush the white.

    D9Fme4ZVUAA66ZJ.jpg

    Edit: As an aside for anyone doing stormcast the iyanden yellow over silver makes a lovely gold.

  5. Welcome to the forum.

    Nighthaunt as a whole haven't changed much with the points. The chainrasps you will get from two soul wars sets are a solid core to work from and the heroes are so cheap having a second set is useful.

    Upcoming points changes should go some way to addressing internal balance, meaning you can pick whats cool and go from there. Do you want spooky horsemen, sword wielding maniacs or even scythe handed nurses? 

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  6. So its pretty blurry and possibly completely rubbish but from what I can make out.

    Dreadblades - 10

    Both Knight of shrouds -20

    Olynder-10

    Reiknor -10

    Coach -40

    Chainghasts -10

    Harridans -10 Still have some sort of max size discount.

    Hexwraiths -20

    Myrmourns -10 no discount at max size

    Shyish reaper and vault of souls -20

    Grimghasts and Kurdoss have changed but I cant make it out at all.

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  7. If the necromancer previewed as part of the new mercenary companies makes it in with the standard war scroll would people consider paying the merc tax?

    Dance macabre and deathly invocation could be a decent boost to some our units.

  8. On 5/29/2019 at 1:31 AM, Qrow said:

    Chainghasts: Currently they are 40 points a model and half their use is dependent on being close enough to another specific hero, not worth it 99% of the time when the hero is flat out better for only slightly less. But if you drop them too much they would become OP very quickly, hard to make them usable without making them abusable.

    Small point but Chainghasts don't need to be near a Torment for Chainrasps in a condemned battalion or Bladegheists. Still not enough to make me run them as they dont hand out the deathless save or command abilities.

  9. Primarily to reduce the frequency that my units charge out of buff range. With cogs the army felt like it made sense, I couldn't imagine running nighthaunt without it.

    Not getting the +3 because reiknor passed his deathless save is beyond maddening though.

  10. They did the job of forcing an enemy to kill them to take their objective or in one case skittereleap and banish them.

    Stuff like thanqoul and the giant sequitor blocks walked through them, but I don't think a 40 would have held up much better.

  11. 2 hours ago, relic456 said:

    @Spears Congrats on the wins!  Noticed you didn't have a Guardian of Souls, did you miss it?

    Thinking back there weren't many games where I would have had a chance to cast it's spell. When someone hits the bladegheists they just blow up anyway and with a low drop alpha list it's reasonably likely to be double turned into turn 2.

  12. In case anyone's interested went 3 wins at the gt heat 1 with this. Tbh should probably swap arkhan and the hosts for 20 readers and a small hero but don't want to push that many models around.

    Allegiance: Death
    Mortal Realm: Hysh
    Arkhan the Black, Mortarch of Sacrament (320)
    - Allies
    Dreadblade Harrow (100)
    - General
    - Trait: Ruler of the Spirit Hosts 
    - Artefact: Aetherquartz Brooch 
    Reikenor the Grimhailer (180)
    Spirit Torment (120)
    - Artefact: Midnight Tome 
    Spirit Torment (120)
    20 x Chainrasp Horde (160)
    20 x Chainrasp Horde (160)
    15 x Bladegheist Revenants (270)
    15 x Bladegheist Revenants (270)
    3 x Spirit Hosts (120)
    Shroudguard (110)
    Chronomantic Cogs (60)

    • Like 2
  13. 3 hours ago, Neck-Romantic said:

    @MutterI run 2x units of 15. The mounted KoS only affects 1 unit. The foot KoS affects everyone in range

    Also running two units of 15 I think its pretty unrealistic that you would keep all 30 within 9 of the Kos especially if you fluff the charge. 

  14. On 11/5/2018 at 8:02 PM, Tropical Ghost General said:

    He's so good. I'm at a stage where I might have to break my purest roots and start bring in allies. 

    Yeah I wasn't a fan of the skeletal look so did a quick conversion to make him fit the asthetic.

     45737463471_8d4eb3f76a.jpg

    36 minutes ago, MrRoff said:

    Oh, really? That's good to know! 

    Yeah I just noticed that they've changed it to 12" on the aos app, I just copied it from battlescribe 

    I think the soul wars cards and the online ones are wrong for the Guardian of souls buff and spell range, also the executioners wound ability.

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