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edisonofsigmar

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  1. To move after shooting I need CP also I dont need to move after. I need to move before. Im not getting +1 to save first turn and 3+ to move. I dont have hawk eyed. Im not depending on hawek eyed but it is HUGE buff. Frostheart phoenix isnt that great. In this kind of armies you need synergies. This army is so fast that this guards will be a problem, they will be useless. But of course If you will test it and it will do fine let me know.
  2. Okey so we need to take into account what is the meta: OB, Tzeentch, Ogres, Slaves are top armies. Most of them dont like mortal wounds so whole idea is to destroy opponents with MW. In some cases (slaves and ogres) we encounter deepstrike/teleport high speed. So we need to have some screen. My main goal was to create an army that is very tough, does well on most of scenarios. Flamesfire Phoenix is the best behemot in the game IMO, for sure in our army. Does 5 MW, screens and if he gets up when he dies our opponent is just f***ed. Okey he isnt superb in terms of combat, but if he jumps onto enenmy he can stand there for ever. There are still 3 places and duality -> phoenix does similar job as morathi. Super tough. Chariots of course -> its like super crazy retarded op unit. They should cost like 200 or more. 18 wounds. You invest 150 to have 18 wounds. You need to consider that people will try to kill your shooting. In hallowheart you have 60 wounds in all of your shooting units while it costs much more (if your using bridge and handgunners). 30 inches of shooting range is a lot. You dont need magic, bridge etc. I dont really care about my general -> if he dies im happy because people dont kill chariots So I took the most mobile units and the most tough and hitting. To counter meta. Im running around shooting like maniac. Example of a battle: Im playing OB with catapults on duality -> their best scenario. He goes 30 mortek on one and 10 mortek on second objective. First turn I focused shooting and phoenix poop on 30. It went all down. Next turn I took down second objevtice and blocked catapults with phoenixes. Next turns I shoot everything till table. Most of games look like this: Opponent kills several chariots or is stuck into phoenixes and you shoot him till table. We have counters of course: I guess seraphon on terradons could be HUGE counter and Idoneth deepkin, some slaves to darkness rosters. Except from that we destroy our opponents hard. My newest roster - to counter seraphon a little bit: (im testing it still) Allegiance: Cities of Sigmar - City: Tempest's Eye Mortal Realm: Aqshy Leaders Anointed of Asuryan on Flamespyre Phoenix (300) - Artefact: Thermalrider Cloak Celestial Hurricanum With Celestial Battlemage (280) Black Ark Fleetmaster (60) - General - Command Trait: Hawk-eyed Battleline 3 x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) 3x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) 3 x Scourgerunner Chariots (150) Total: 1990 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 190
  3. Hey! Its a huge compliment for me that you guys are taking a closer look to my list. Im open for brainstorm! Yep. I didnt have time to paint it all on a good level. I lost to idoneth deepkin. One of the few counters PS. Im a liberator -> god help
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