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novakai

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Posts posted by novakai

  1. 11 minutes ago, Doko said:

    the new fyreslayer unit isnt horrible but also isnt good.

    in short have same stats than vulkites(10% less wounds and damage output but 10% cheaper)

    have as plus that have 2" and vulkites are umplayables due to have 1"  but have the handicap that is locked in lofnir keyword(vulkites have +1 hig and wound in one lodge) and cant get the flamekeeper buff.

    in general i would say that have similar power than vulkites but easier to play due to 2"

    a army with 38% win rate could have got some better to try get it out of the botton but i guess we must wait for next book

    Also one of your easier Battle tactic requires you to have Vulkites either way. 

    • Like 1
  2. 1 hour ago, Snarff said:

    Depending on the faction, I really don't mind single hero releases. If the faction is complete, a new hero can be a super fun tool to play around with. The Harbinger of Decay was amazing. The Rabble-Rowza/Trugg perfectly fit too. The curseling and scinari enlightener were a great and necessary model update and addition to a faction that is not in need of a grand expansion.

    Complete-ish armies like SCE, StD etc could really benefit from some heroes. Giving us some named non-hammers Stormcast could really benefit the army. A hamilcar model for example would be a great hero to receive without adding too many more models to the range. Or Callis and Toll for CoS.

    What I do mind, is when factions that clearly need range expansions get only 1 hero and nothing else for an entire edition. Luckily we seem to be going away from that, but we'll have to see for armies like FS, KO, IDK and OBR if that trend holds.

     

    I mean no army is every really complete, it not like StD and Stormcast are going to stop getting big releases because their roster are already huge, A lot of release are base on popularity and that why there a disparity exist to the unpopular armies

    • Like 1
  3. 18 hours ago, Beliman said:

    It's all about the production rate and the warehouse & logistics behind it.
    I don't expect to see a full refresh range until a few years unless it's something completely new like Cathay or Kislev or whatever.

    Even then they not expanding their warehouse or production in the coming years either way, time are a bit tough down in the UK

  4. 1 minute ago, Rebluff said:

    I literally just started paying attention to Old World when I found out tomb kings were going to be back, so apologies if this is a stupid question but:

    Are they also giving Tomb Kings and/or Brettonians AoS rules? Because Tomb Kings specifically being squatted was one of the dumbest lasting decisions in AoS. Those models fit the AoS aesthetic better than some of the newer AoS factions do.

    It work on by a completely different team and they have said there no cross over between the two system.

    similar to how specialist game like Necromunda or recently HH model don’t cross into 40K (outside of legends rules which TK already have in AoS)

    • Like 2
  5. 6 hours ago, Marcvs said:

    All true, but also applicable to all other factions imho. Which AoS novel would you pick as a "breakout hit"? Do fans know the difference between Illiatha and Alumnia? Or Tempest Eye and Greywater Fastness?

    Personally I would always bet on Stormcast in the launch and starter boxes for 4th and would be surprised even by a change in 5th, if anything because of the inertia of the big-GW-machine and sunken costs.

    I mean it quite possible that Black library is just bankrolled by their space marine and Horus heresy novel and none of the AoS novels have ever been big hits to begin with. (Moderate success at best)

    • Like 2
  6. 2 hours ago, The Lost Sigmarite said:

    "If".

    Still something to considered.

    the only reason AoS had late battletome releases like Soulblight and Deepkin before an edition change was because those battletomes where still valid going into the next edition. It may not be so if they do a reset of the system and any new battletomes would just be invalidated in less then two months of validity 

  7. 6 hours ago, Lucien 2L said:

    Can we expect something else than FEC for the winter BT ?

    Let me explain, that mysterious BT could be “Chorf” or “Umbraneth” as new antagonists in Dawnbringer 3, and Ushoran could return in the end of Dawnbringer 4 with a new FEC BT in early spring 2024. What do you think ? 🤔

    (Sound wishlisting when I write it)

    I mean if they are indexing the edition for 4th and resetting the game, there probably not another battletome after FeC.

    FeC may get snuff like world eaters did in 40K where their book was active for like 5 months before 10th happen

  8. It probably an oversight, their graphic team has been off lately with putting wrong logos on their preview

    historically GW Winter is Q1 of the year (Jan Feb and early March) and they rarely release anything big in December because they go on a two week holiday during Christmas (maybe a underworld warband like Grinkrak Looncourt or a small MESG release at the beginning of the month) 

    • Thanks 2
  9. 54 minutes ago, DinoJon said:

    Anyone have any speculation to the size of the Kurnothi release that is coming at some point? 
    I would assume since it'll be a pseudo sub-faction the Sylvaneth that we might see a Maw-Grunta esque size release wave?

    I would like to think we would get 
    -Kurnoth
    -Woodland Aelves dual-kit (similar to the character from Cursed City) I would suspect the design would be similar to archers and blade-dancers from ole WHFB
    -Beetle monster kit, no basis for this.. just hope
    -Elite animal-aelves kit (this could easily be a Warcry Warband too)
    -Hero on foot

    Probably they will look similar to Skaeth Wild hunt

    so an infantry squad of Satyr Aelfs melee/ and bow version

    cav squad of Centaur Aelfs.

    Orion like Kurnoth model

    the Malkyn beast pack

    Assortment of generic heroes 

    but it’s all conjecture until it happens 

    • Like 6
  10. 51 minutes ago, Tonhel said:

    Lots of AoS units can be painted easly. It all depends what you want to achieve. It's nonsense that SCE are easier to paint than Seraphon, Soulblight, OBR or any other AoS army. Building wise I agree that the basic stormcast are easier than i.e the CoS Cavaliers, but that has nothing to do with painting. I am starting to doubt that people who are claiming that SCE and SM are easier to paint, have ever painted one.

    The skaven example is bizar, as there is no difference in difficulty in painting a clanrat or a saurus warrior. As the technique you describe would work for both the same. The only difference is that you need more clanrats than saurus warriors to make an army. A lot more.

    I mean it’s subjective but your probably ann easy to paint if you can spray a base coat of one color and just paint the detail with a few colors pots here and there.

    yes there are some armies that can be as easy to paint as Stormcast and space marines. But it’s also equally nonsense to think CoS or Lumineth are in that conversation either

    • Like 5
  11. 4 hours ago, TreelordRecent said:

    As someone who follows 40K as well, Valrak’s rumours tend to be very accurate. I can’t remember the last thing he predicted that has not come to pass. The odd thing changes over time but that may also be GW changing their schedule, which is a known fact by now.

    Exodites haven’t come out yet

    that and anytime he uses a Faeit212 rumor which are just clickbait rumors and often not true to begin with

  12. 40 minutes ago, CommissarRotke said:

    the thing is, this leads into the problem with GW's writing in general: they essentially create settings where Chaos is already destined to win... Since Chaos feeds off how the Imperium/Empire/Order react to it, it's almost inevitable. AOS seems to get slightly more nuance and hope about this, but WHF and 40k never did.

    TBF for 40K, Chaos and chaos space marines are sort of lightweights compare to other factions in the game. They are not the most inevitable force to take over the galaxy because Tyranids, Orks, and Necrons exist.

    but yeah the whole premise of 40K which was probably base on WHF was that the setting was always on the eleventh hour before bad stuff hit the fan. Which also restricts the narrative and how the story can move foward.

    edit: where it leads to moment where you can’t have the bad guys wining to hard all the time. Like if the Blood angel world of Bael is being swift by Tyranids who are supposedly the most unstoppable force in the galaxy. You have write in that a Khorne daemon prince appear out the warp to defeat the Tyranids and saves the Blood angels because he still has an honorable beef with Sanguinius.

    • Like 1
  13. All thing point to them separating their games setting more then any unifications at least between their mainline games and Specialist games.

    what happen in 40K where they basically legends all the Horus heresy is probably the indication of what they will do going forward with AoS and Old world

    • Like 3
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