Hey guys, I just took part in a small AOS 1k Tournament and came in 4th out of 18 players. I am really happy with how versatile DoK is! ?
Score - W/W/L
Temple: Khailebron
Bloodwrack Shrine w Gryph-feather Charm (Steed of Shadow)
Slaughter Queen (General) - Sacrament of Blood
Hag Queen - Catechism of Murder
20 Witch Aelves with Dual Daggers
10 Witch Aelves with Bucklers
5 Doomfire Warlocks (The Withering)
5 Khinerai Heartrenders
5 Khinerai Heartrenders
Round 1, Opponent (Grand Host of Nagash), Battleplan (Focal Point), Realm (Chamon, Rust Plague)
He-who-must-not-be-named
2x 10 Skeleton Warrior
Outcome: Major Victory. Fighting Nagash was seriously nerve-wracking, he just went around killing whatever he wanted. But having only 3 units was a serious handicap for a 5 Objectives Battleplan. My Bloodwrack Shrine and Doomfire Warlocks was having a field day killing off skeletons denying objectives while Nagash Slaughtered all my Witch Aleves. Khinerais won me the game by dropping in on the last turn to secure multiple objectives and scoring me the VP to win the game.
Round 2, Opponent (Blades of Khorne), Battleplan (The Better Part of Valor, 4 Objs). Realm (Ghyran, Lifespring)
Lord of Khorne on Juggernaut
Scyla Anfingrimm
Karanak
Bloodsecrator
10 Bloodreavers
5 Blood Warriors
5x Khorgoroths
Outcome: Major Victory. This was an interesting battle between Khorne and Khaine as both were melee specialists and neither wants to be charged at and so I held back on Turn 1. On turn 2, I managed to kill off his Karanak before it could summon Flesh Hounds and used my Bloodwrack shrine to lock his Lord and 2 Khorgoroth in Close Combat. I dropped in my Khinerais forcing him to park his Bloodreavers and Blood Warriors on his objectives for fear of it getting hijacked and razed for VP. He also pulled back his Bloodsecrator with Sycla for fear of being assassinated. The game ended with 20 Witch Aelves punching through his Lord, Khorgoroths and 5 Blood Warriors to raze his objective.
Round 3, Opponent (Grand Host of Nagash), Battleplan (Shifting Objectives), Realm ( Hysh, Gleaming Vistas)
Vampire Lord on Nightmare
2 Morghast Harbringer with Spirit Halberds
4 Morghast Harbringer with Spirit Halberds
10 Chainrasp Hordes
20 Zombies
Outcome: Major Loss. I have played against a similar list before and I knew a squad of Morghasts is a flying deathstar that could charge and pretty much kill off anything my army could... so I offer in my Khinerais and Shrine as tribute. The positioning was great and my 20 Witch Aelves landed a charge at his 4 Morghast. Unfortunately, the Dice Gods were unhappy. My Doomfire came off with just 1 Mortal Wound on a D6 and 20 Witch Aelves killed just 1 Morghast! His Morghast retaliated killing off all 20 Witch Aelves and by which the game has pretty much been decided with my main force broken.
Interesting Observations
Khinerai Heartrenders are friggin awesome. For just 80 pts, the strategic value they bring to the board is just phenomenal. And because their bases are so large;
Opponents consistently think they are 2 wounds each and allocate disproportionately large amount of force to respond to them
They are excellent screening units to block deathstar movement or charge, with a 5+ save and the possibility of dealing mortal wounds
Khailebron Teleport Strategies
Never Turn 1 "Khaileport" your Warlocks to Doomfire. This is overextending and they are 100% going to die.
Too far to provide Witchbrew to a unit across the board? Just Khaileport your Hag Queen over to within 3" of a unit that is going to charge soon.
Too far to use Orgy of Slaughter? Khaileport the Slaughter Queen to within 14".
Khaileporting your Khinerai Heartrenders after they have landed will give them addition -1 to Rend again which is useful against high save targets. And they can still do their special movement after shooting!
Bloodwrack Shrine is literally useless w/o getting Steed of Shadows off. Thankfully it is a 5+ to cast.
-1 to hit on the Shrine really keeps it alive long enough until the next Hero Phase for Aura of Agony to go off. I actually think Crimson Rejuvenation Prayer might actually work well in this situation.
Even if your Slaughter Queen is not within range, it is good to pray for Dance of Doom just in case the opponent has a double turn or she somehow gets the chance to attack. My opponent tried to assassinate her and a nearby Hag Queen, she survived and counter-raped 5 Flesh Hounds.