So i've been thinking about the following list:
Leaders:
Anointed
- General
- Aura of serenity
Anointed on Frostheart
- Amber Armour
Anointed on Flamespyre
- Hypersnare Seeds
Sorceress
- Generals Adjutant
- Golden Mist
Battleline:
Phoenix Guard x 20
- Retinue
Phoenix Guard x 30
Dreadspears x20
- Lordling, Standard Bearer, Hornblower
Other:
Scourgerunner Chariot
- High Beastmaster
Scourgerunner Chariot
- High Beastmaster
Battalion: Phoenix Flight
Thoughts/Tactics:
The chariots dont look to bad as a potential 'sacrificial' unit in order to get the +1/+1 buff from the City ability. Due to their base size they can also act as a great screen. Their range attacks should pip a few wounds down on select targets like weak characters or even whittle down front line chaff. Multi wound model, means that they should survive on the table to get up to the enemy. They have a 5+ save and 6 wounds, so they can easily be killed off when eventually they get sent into a combat to die for the buff. Also only 60 points.
Phoenix's, Phoenix Guard and battalion speaks for itself. Interested in trying out the Hypersnare to help protect the Phoenix and/or just general movement shenanigans which should allow further board control. But this item could be traded out for anything else.
Sorceress, to increase your ability to heal. Dreadspears to act as front line wall so that they take the charge and useful for Sorceress' sacrifice.