Jump to content

Wordy9th

Members
  • Posts

    179
  • Joined

  • Last visited

Posts posted by Wordy9th

  1. Hey guys, wondering on your thoughts on this list I'm considering taking to a tournament soon.

    Leaders:

    BD with VT for some risky plays to take out a gargant or somesuch (protected by kin of the wolf summon potentially)

    Mannfred for shenanigans and to either follow the VlozD around or help support the GG. Decrepify for giants and big monsters.

    Necromancer with the 30 skellies and because debuffs from lore of the deathmages is good

    Vlozd with charge build and kin of the wolf because in my games so far a cheeky group of wolves can be super useful as a screen for GG, protection for belladamma or to steal an objective.

    Units:

    40x Zombies and 30x Skeletons because I like taking objectives. 10 extra for screens / dropping on objectives through a gravesite.

    20 gg with great weapons supported by BD, or a teleporting mannfred or Necromancer.

    The idea is to have screens and alpha strike damage with the vlozd / mannfredd / GG and hopefully have a tool for every situation. I'm spooked by castle armies shooting me and giants but who isn't?

    Spoiler

    Allegiance: Soulblight Gravelords
    - Lineage: Vyrkos Dynasty
    - Mortal Realm: Ghur
    - Grand Strategy: Prized Sorcery
    - Triumphs: Bloodthirsty
    Belladamma Volga, First of the Vyrkos (200)*
    - Lore of the Vampires: Vile Transference
    Mannfred von Carstein, Mortarch of Night (380)*
    - Lore of the Deathmages: Decrepify
    Necromancer (125)*
    - Artefact: Arcane Tome (Universal Artefact)
    - Lore of the Deathmages: Overwhelming Dread
    Vampire Lord on Zombie Dragon (435)
    - General
    - Deathlance
    - Command Trait: Kin of the Wolf
    - Artefact: Sangsyron
    - Mount Trait: Foetid Miasma
    - Universal Spell Lore: Flaming Weapon
    40 x Deadwalker Zombies (230)**
    - Reinforced x 1
    30 x Deathrattle Skeletons (255)**
    - Reinforced x 2
    10 x Deathrattle Skeletons (85)*
    20 x Grave Guard (280)**
    - Great Wight Blades
    - Reinforced x 1
    *Warlord
    **Hunters of the Heartlands
    Artefact

    Total: 1990 / 2000
    Reinforced Units: 4 / 4
    Allies: 0 / 400
    Wounds: 140
    Drops: 8

     

    • LOVE IT! 1
  2. While we're on the subject of movement, I feel this and positioning are some of the big challenges with the army that requires a fair bit of experience.

    Simply put, maneuvering all your pieces into place with so many bodies, trying to get your main hammer with 4 inch move made of paper into contact while keeping baby vampire lord not sniped seem to be my main challenges while playing.

    Paticularly, what are people's main strategies for screening and positioning in a list like this (or any soulblight list that isnt nagash and 25 bloodknights) when you're forced to go first and you're looking at the potential looming double? I've played around 11 games so far against mainly melee heavy armies and I'm dreading going up against some kind of meta stormcast castle with six longstrikes and countercharging fulminators.

    • Haha 1
  3. He sounds great on paper (Radukar the beast), though getting that charge buff off on the same turn that the grave guard charge seems to be easier said than done.

    Either GG are being summoned from a grave site and have to make a 9+, or they've been allowed to slowly walk up while Radukar has been holding back waiting for his moment. (Or, third option, Graveguard have got in first and have survived being attacked for a whole turn!)

     

     

     

    • Like 1
  4. 2 hours ago, Skreech Verminking said:

    After having seen this conversion, I’m really tempted to buy myself a vengorian lord.

    9F1E5B68-93EC-4522-997E-3DED0703FFCE.png.778088e301ca95b77dee5e4d27b57bad.png

    this is in all actuality what I hoped the vengorian lord would have looked like, since I really don’t enjoy the current existing sculpt for it.

    but the conversion is amazing.

    So my gratitude towards the person who made it😉

    That looks very cool. Which parts is it?

  5. I was thinking to make Wight Kings feel like they're a true general unit, why not add the Wight King keyword to all these allegiance abilities that need a vampire? EG: +1 to wound in vyrkos if a Vampire is within 9", or especially Legion of Blood's deathrattle focused all <Deathrattle> units are immune to negative modifiers.

     

     

    • Like 3
  6. I'd swap to Vyrkos, swap the WK to VL and have him supporting one unit of grave guard for the +1 to wound and +1 attack. You can give the VL the free command point trait or the free 5 wolves one (which is commensurately stronger the lower points you play), as for an artifact you an go amulet (admittedly Blood's artifacts are better than Vyrkos') for the VL but Arcane tome on a necromancer is always a great shout. 

    The Necro spells are all fantastic but the ones which are -1 to hit and -1 to attack usually are most effective. 

    As for Vampire spells probably just go for Pinions so you can position him wherever is best for his bubbles. 

    If you're keen to keep 3 battleline despite it being 1500 points split the skeletons into two units of 10 and use them for screens / objective holding / summons.

    (Edit: If you don't have the VL then the WK can grab the amulet and keep the same choice of command abilities above. You can still grab an extra artifact and give the tome to the Necromancer.)

    • Haha 1
  7. I'd predict:

    At best, a points increase for GG. At worst a reduction of their damage to 1 and an increase of their rend to -2.

    Black Knights points reduction to 110, I doubt they'd do something funky to their warscroll. I assume they see d3 mortal wounds on the charge as too good or something.

    Belladamma to go up in points.

    VL's janky uncapped +1 to attack clarified.

    Blood Knight slight point increase.

    Wight King CA buff (okay not really but it'd be swell).

    Some slight adjustments to CC units? 

     

    We shall see!

     

    • Like 1
    • Thanks 2
  8. 3 hours ago, TurinTurambar said:

    Anasta Malkorion comes with the rules of a vanilla vampire, but her base is 32mm, not 40mm.

    Does that mean that I have to change it so I can play with her by the rules, right?

    Oh, that's dissapointing. I have enough models to proxy as Vampire Lords. I was hoping for something dynasty specific. 

    I mean, Malkorion rhymes with... Vengorian.

    • Sad 1
  9.  

    43 minutes ago, Neil Arthur Hotep said:

    To be honest, I kinda feel that 40 Sentinels is a fairly significant skew even at 2000 points. But the reason I would personally not recommend this list to a new player is that painting 40 Sentinels as a beginner seems incredibly daunting.

    Absolutely. What models and the variety on offer for a starter army is an important consideration. Painting 40 zombies is one thing, but 40 detailed, elite Sentinels? That's asking a lot.

    Just wanted to add I've tried to think of my own SBGL starter army but the one you posted earlier in the thread is quite hard to beat for all the factors under consideration. So well done there :).

    • Thanks 1
  10. 40 sentinels at 1000 points teachers the player using it and the player opposing it that this is a game where the strongest ranged unit is chosen and gameplay revolves around taking away options from the other player without seeing their toys fight back.

    However if I was getting someone whose interest in the game was winning at pure tactical wargaming and that was the hook, then sure. 

     

     

  11. 17 hours ago, JackStreicher said:

    I really love the new Vampire Lord. We rarely see fit / sporty women in games and I really like her slender, noble shape with the overdone, eccentric armour. The head is something one has to get used to (easily switched), yet the overall composition and paintjob is great. (The conor looks Sandy around the stomach?)

     

    I wished we had Vampire infantry 🩸🥲

    some more images:

     

     

     

    5DB29930-DF95-481D-A5D2-E4D075CF1170.png

    BDA09583-B2AA-4DB8-A3C5-BF063C3EC46A.png

    0F6EF904-5143-46CE-A1AB-CC4F3AF06FE9.png

    783B9B31-482E-4514-A17A-1E01AFAF9021.png

    C9BF2618-7671-4B6A-BC43-5C800F2EDC7B.png

    44DC94B3-ACE9-40BB-9DAF-7BF3865950B3.png

     

    Sadly I've yet to see any female Vampire Lords who embody the unearthly charm and beauty that the book references more than a few times, especially for Legion of Blood themed vampires.

    The book talks a great deal about 'the monster within' contrasting with outward grace and nobility, but I'm seeing a lot of the monster without and little grace and nobility.

    Something along the lines of a foot Neferata style vampire is what I'm thinking. 

     

    Edit: If anyone has any idea of head conversions along these lines I'd love to hear them. I was thinking Witch Elf, but the hair would probably get caught on that big old collar of hers ^_^.

     

    • Like 1
  12. They're definitely overshadowed (quite literally in terms of their size) by the new skeletons - which doesn't sit right when they're meant to be the elite ones.

    Also pretty please I never want to see whatever weapon the 'great weapons' are meant to be on a model ever again! (some kind of confused halberd?)

    Love them as a concept though.

    • Like 3
  13. 6 hours ago, Doko said:

    I dont like the new vampirelord.

    Head and torso of a femenine man,then legs of a woman.

    Im happy for everyone that like it because it is a shame that i wont buy it when it is a limited edition mini.

    For me my favorite vampire lord is a heavy armored badass vampire(as vlad) and the closest is the generic vampirelord.

    All these other vampired(ratman,disneylady and now this man\woman) arent even close to my tastes.

    I hope gw release some more of these simple badass heavy armor vampires and stop with the weirdoss

    I get you, but to be fair we have the Crimson Court - where Duvalle and the Mace-man fit the bill just fine. Add in the new Vampire Lord and you have 3(!) new Vampire models that fit the armored bill you describe.

    As much as many people are loving this new Vampire (myself included, I'll definately get her), that's 8+ new Vampire models we've got already, including Radukar, Annika etc. Can I get new Grave Guard instead, pretty please? :D

    I'm pretty hyped about her potential rules though. The standard Vampire Lord but with more wounds / wound transfer / combat ability would be lovely!

    • Like 1
  14. 2 hours ago, Neil Arthur Hotep said:

    I mean, if you are willing to actually burn a Finest Hour and All-Out Defense on him, he really doesn't die. Not to combat at least. A 5 wound model on a 2+/6++ takes 36 non-rend damage to kill on average. You have to be really out of positon to take that much in a single turn. 30 models at an elite profile of 2 attacks, 3+/3+/-1/1 don't do it.

    Small models have the disadvantage that you can reasonably focus them down with just mortals, though. ~5 mortals in one turn is pretty easy for most tuned lists to do. So a unit of Sentinels will take a normal Vampire Lord right off the table. As will a lucky spell cast and a few incidental mortals or something.

    That's what I am talking about when I said before that it's starting to affect the viability of normal combat. That stupid 5 wound Vampire Lord is hugely tough in regular combat at the moment. He still falls to mortals as easily as ever, though.

    You're absolutely right. So far the problem has been mortals. A little zap from the bonetithe nexus here, a couple 1d3s from arcane bolts there and all of a sudden he's one failed save from copping it.

    A part of me feels like some kind of bodyguard save for all heroes (like the necromancer) would be nice. Maybe on a baseline 4+? 

×
×
  • Create New...