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Skabnoze

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Posts posted by Skabnoze

  1. 7 minutes ago, Turgol said:

    I think the criticism is not about design creativity but execution creativity. This used to known as the “lazy CGI” design criticism: computer techonology allows for miniatures recycling. 

    That may be true, but it also allows you to more quickly bring new concepts to life.

    Similar poses and designs were WAY more common prior to the CGI era of miniature design.  Seriously, go back and look at the pictures of armies and tables from early 2000s or even farther back.  GW even used the same dragon models for almost every army and simply changed the head and the rider.

    Does every guy riding a big giant thing have to be in a totally different pose?  Why not reuse things that work?  If someone needs their models to be unique snowflakes then do like many of us do and convert them up!

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  2. 14 minutes ago, DantePQ said:

    Yep maybe lack of creativity was bad word but they don't look as fresh as KO did and Seahorse rider is just Manfred copy. 

    To be fair, steam work & magic air ships is a pretty damned old fantasy trope as well.  I mean you can find that stuff going way way back from old-school video game RPGs to DnD supplements like Spell Jammer.  Hell, there were a lot of descriptions of ships like that in the old Barsoom books from Edgar Rice Burroughs written back in the  mid 1910s.

    I like both of these model releases - I am just saying that when it comes to Fantasy and Sci Fi there is really very little new under the sun if you look back.  Most of the time you just get interesting interpretations of older ideas.

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  3. 19 minutes ago, Barkanaut said:

    Sob is confirmed to release next year. Funny enough I see more chatter about Deepkin and AoS than the big 40k reveal lol. I get a feeling the very small very vocal fan base is going to end up with a failed unsupported range. It’s the problem with cult classics movies and anything is very few sequels or reboots do any bette.than the original. 40k seems perpetually mired in the past and stagnant and unmoving. I see lots of skaven fans online but rarely in person. 

    That is how Sisters of Battle have worked out every single release since the late 90s.

    Although to be fair, I think they are also a casualty of GW being fairly lazy the few times they have done them and not actively promoting and spending enough energy to make them something that is popular.  They have shown a number of times that they are capable of making something popular when they are willing to put the effort into good rules, creative and well done miniatures, and not immediately neglecting the release (which to me often seems to be their biggest problem).

  4. 2 hours ago, Sheriff said:

    My gut tells me that each lore of magic will get a model for an iconic spell. The spell will summon a physical thing that the player controls, e.g. the purple death moon moves 6'' a turn and zaps units within 3'' or whatever until killed. 

    Just like summoning a balewind, the summoned thing has rules for how it interacts with stuff around it. 

    MUST HAVE FOOT/FISTS OF GORK!!!

    ALSO MUST HAVE CURSE OF THE BADMOON!!

    • Like 2
  5. 6 hours ago, RuneBrush said:

    I think this may well be the beginning of the end for compendium armies.  What I would say is that the Legends description says "While not intended for matched play", suggesting they'll still receive points.

    I have had the feeling that the compendium forces were eventually going to be phased out in some way.  Either just dropped at some point (I hope not) or reworked into a whole new direction (probably with a new faction name) and then the compendium force removed as some of the models would be absorbed into something else in some capacity (and probably resculpted into something else - but allow you to use your old things).

    But this announcement sounds like a way for them to just outright retire them.

  6. 7 hours ago, Barkanaut said:

    Not going to lie my group has been pretty bored if 40k. 8th promised to be new and amazing and it’s been endless power armor and now an imperial knight wooow.However AoS is impressing many and gaining traction. Also the new 40k lore is basically a repeat of 30k but less interesting. Chatter around the net many think  AoS stole the show barring sisters. If it wasn’t for sob propping it up would have been a loss for 40k. 

     

    There is a real chance GW coy,d mismanage 40k and at the same tim3 manage AoS so well we see AoS being the number one game and setting. 4 armies in one year is huge if d4ath comes out with one as rumoured. AoS releases if they keep accelerating will equal 40k in terms of support in a year. 

    My problem as someone who did not care for the last few editions of 40k and recently brought my armies out of retirement for the new edition is that every casual game I play at the house (95% of my games anymore) are exactly the same and have a feeling of disappointment.  I also find that 40k does not manage the Spectacle of the game as well as Age of Sigmar.  40k still has the Lords of War level of characters that in some cases can dominate a game if the opponent is not prepared for one.  Huge models in Age of Sigmar, even when they are characters like Nagash, can be dealt with or are not totally pointless to play against with a lot of casual built armies.  Age of Sigmar handles the spectacle aspect of a wargame better in my opinion.

    As for the releases for 40k - I might be interested when they get back around to Orks.   But my god, are they going to be the last one out of the pipe at this point?  If so then they better drop some cool models into the range.  It will be one of my biggest disappointments in playing 40k since the late 80s to be the last in line for a codex in 8th edition and have it just be one of the converted Index books without even any old models updated with new sculpts.

  7. 9 hours ago, DantePQ said:

    I will just convert their heads to have masks/helmets. Don't like cavalery and turtle - rest is fantastic. And heroes are freaking Awesome crazy. 

    I am actually pretty tempted by this army despite my grand distaste for elves in just about every setting ever created.  But for me, I am really thinking of going all-in on the no eyes feature and removing the sockets entirely with putty.  Make them look a bit more like dolphins or something.

  8. 14 minutes ago, firebat said:

    I don't think they'll be doing anything of the sort. I don't think GW has any issue with Slaanesh other than it being the least popular god and it's more projection from the player base. I mean just on the models alone how often do GW actually replace a plastic kit and you're talking about them scrapping them all and releasing what would be a 4th version of Daemonettes. The chariots are pretty recent and they got their own Start collecting set recently. I wouldn't expect any of the daemons to be touched other than a new KoS and Fiends and maybe some new heralds. The other new sets will most likely be the Slaanesh 'other' troops that would be their equivalent of Arcanites/Bloodborne.

    This is fair.  I like the more recent models so I would be fine with them making new fiends and a greater demon.

    But having said that, we have seen crazier things happen.  I did not expect them to blow up a world they spent 30 years developing and convert the whole game into a skirmish version, and I also did not expect such a large change for a new version of 40k.

  9. 4 minutes ago, bsharitt said:

    I think we'll see Slaanesh within the next 12 months, but I don't think it'll be today.

    Thats fair.  But they could preview it today.

    I am sure we will see more about the Deepkin, but I honestly don't see how that could in any way come close to as big of an annoucement as dropping a full new ruleset for their flagship game.  There has to be something else.

  10. 6 minutes ago, Still-young said:

    That would be awesome.

    I remember something from an interview with one of the designers (name escapes me at the moment) during a video about the Daughters of Khaine where he mentioned that Slaanesh was coming relatively soon and was going to be a big thing.

  11. Another idea for a really big announcement would be the return of Slaanesh.  He/She is fairly quiet in both games right now and a big Slaanesh release could be a  big thing for both main systems.  And we all know that they are probably making an effort to rework the aesthetics of the Slaanesh faction - so it might be a pretty huge shake-up from what we have gotten used to.

  12. 2 hours ago, Barkanaut said:

    Prepare for Imperial Knights and Primarchs and Imp releases till the end of time. No xenos anymore. I hope to god they are really working on Kroot like rumors suggest  or something as 40k is so bland right now and I feel a new xenos race is needed asap. Right now not interested in 40k which is basically just a less interesting 30k at the moment. 

    God, I hope they don't do some other Xenos full army before they release the Orks.  And I am really hoping that the wait on Orks is because they are finally planning on replacing some of the ancient Gorkamorka-2nd edition era kits and the resin models that they have.  Just drop a new buggy/trakk kit, Ghazgkull & Badrukk, plastic Kommandos & tankbustas dual kit, and finally sell a real kit for the Deff Koptas and it would make me a happy 40k player.

    Barring that - maybe finally modernize the Chaos Space Marines range with nice models?  I am sick and tired of seeing constant new ****** when so much stuff is old and meh.  I like new stuff as much as the next guy but I absolutely loathe GWs long-time policy to ignore massive swathes of their game and spend attention on a small section.  The argument is that they concentrate on the stuff that sells best - but that argument is really circular since you can legitimately say that the popularity of some things is the fact that GW puts so much emphasis and attention into it.  Stormcast are a pretty good example of this.  In terms of GW races - they are practically brand spanking new and they are quite popular.  GW is capable of making most of the factions in any of their game popular.  Barring truly terrible rules, their visual design team is capable of reworking almost any faction into something exciting and they have proved this a number of times over the years.

  13. 5 hours ago, Chris Tomlin said:

    Morning all,

    Thanks to those of you who have "liked" and/or replied to the photos. I'm pleased you guys enjoyed the pics. I had the idea a long time ago and fortunately it just came together well with the Plagueclaw/Scraplauncher arms (I've used 2 of each) fitting into the body of the 40K Mek Gun reasonably well (some plasticard work required). I was then able to de-40K them a little and add a variety of other bits. They ended up being pretty in depth conversions using a plethora of bits. The best compliments I've received have been "that they don't look like conversions" or "If GW released an Ironjawz Rock Lobber, it would look like that" etc. For me as a modeller, that's when you know you're on the right path. It's not all about making whacky unique pieces for me (though those can be super cool), I really enjoy adding units to my army that look like they belong as part of the fantastic existing range if that makes sense. That tends to be my goal with this army especially (the Krunkasaur being a clear deviation from this design brief!!).

    I agree.  I have some sort of problem that causes me to try to convert almost every model I get and I have to fight pretty hard sometimes to not do it.  The absolute best comment you can get is when people ask you where you bought the model from because they think you simply purchased it rather than built it.  If you can manage to fool the casual observer into thinking the model came that way and belongs in the army then you hit a home run with that project.

    In that regards, superb job on your lobbas.  For the most part they do look very much like the rest of the Ironjaw range and they are painted very well.  My only critique would be the wheels.  In my opinion tires just don't belong in the Fantasy world and they are the one part of those models that breaks the visual theme for me.  I would probably have used a different wheel entirely - either wooden wheels plucked from some other kit, or something completely metal sort of like the old 40k 2nd edition Ork artillery models had.  But, you could probably also get away with swapping the color on the wheels so that the rubber portion is bare metal and the armor plates are painted and weathered.  It is a pretty minor critique and still a great job and they should look great with your force!

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