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Choombatta

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Posts posted by Choombatta

  1. 35 minutes ago, Kevlar1972 said:

    Looks like it will work, but much like mortals and demons mixed you won't get a lot of synergy.  Some things work though like bloodsecrator, banner of rage, slaughterpriest buffs, blood stoker, wrath of khorne bloodthirster command ability.  Looks great for a beast army to get some support characters and access to blood tithe and summoning! 

    WoK Thirster's command ability only works on Khorne daemons.

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  2. 28 minutes ago, ThePie said:

    Saw that Mark of the Conjurer now gives 2 fate points instead of 1 when you roll a double on the casting roll. Isn't this extremely powerful on a Lord of Change?  Since his ability that turns lowest casting dice into the highest means this happens every time. Put him near a Chromantic Cogs and he generates 6 fate points by himself every single turn. 

     

     

    I would think this is the difference between "roll" and "result".

    We play it as the actual roll has to be a double, and a LoC after modifying the dice is a casting roll result.

     

  3. 10 hours ago, Killax said:

    Unfortunatly not yet, just like an occupied hex is not clearly defined. This applies for the purpose of Shardfall, it's currently not known if the Shardfall token can be placed on an Objective or not (though I don't play it like that). 

    Like unstoppable charge I believe the intention indeed is to not have a fighter end on a hex that contains another fighter. In addition it still can't move through blocked hexes. However I do believe that the intention is that you can end on a (non-empty) hex containing an Objective token. Otherwise the card would be extremely niche and it isn't too incredible anyway.

    I will have to say, that is some weird logic there.

    An objective does not count to see if a hex is empty, but you think an objective does count to see if a hex is occupied?

    Occupied hex is clearly defined, yet empty hex is not.

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