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Choombatta

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About Choombatta

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  1. Choombatta

    AoS 2 - Blades of Khorne Discussion

    Also, and this is pretty big in my book..... Previously, Gorefists required a successful save, followed by a roll of a 6 to cause a mortal wound. Now, they just require an unmodified roll of a 6 on a save roll, even if it fails due to rend.
  2. Choombatta

    AoS 2 - Blades of Khorne Discussion

    In a lot of my games, I tend to find myself with multiple re-rolls to hit to throw around, so throwing it from say the Warshrine on some blood warriors nearby happens a lot for me. The gorefists have always done well for me, but YMMV.
  3. Choombatta

    AoS 2 - Blades of Khorne Discussion

    Keep in mind though in relation to gorefists....... The re-roll ones you can get from other sources easily on the Blood Warriors. The gorefist ability can only come from choosing that load out.
  4. Choombatta

    AoS 2 - Blades of Khorne Discussion

    Exactly. Even though I was using them in a unit of 9, they were destroying any fanatics that popped out to screen in the charge phase against the Gloomspite Gits army I played last.
  5. Choombatta

    AoS 2 - Blades of Khorne Discussion

    Actually, at least according to my copy of Wrath and Rapture, the Bloodcrushers Muderous Charge ability went from doing 1,D3,or D6 mortal wounds depending on how many models are in the TARGET unit, to doing 1 or D3 mortal wounds depending on how many models in the BLOODCRUSHER unit.
  6. Choombatta

    AoS 2 - Blades of Khorne Discussion

    I do find it odd that they already felt the need to change the Bloodcrushers Murderous Charge ability from the Wrath and Rapture warscroll to what it is in this new battletome, but without seeing everything together in context, it may have been justified.
  7. Choombatta

    AoS 2 - Blades of Khorne Discussion

    It looks like Slaughterpriests no longer get +1 to the prayer roll if they killed any models in the previous turn.
  8. Choombatta

    AoS 2 - Blades of Khorne Discussion

    It means a max of 26" now instead of up to 36".
  9. Choombatta

    AoS 2 - Blades of Khorne Discussion

    It looks like the biggest change to Gore Pilgrims is a flat +8" to the Portal for any number of Slaughterpriests in range instead of +6" per Slaughterpriest. **posted at same time as zombiepiratexxx it seems**
  10. Choombatta

    Stacking Shield of thorns

    Outside of Match Play games, cast it as many times as you want.
  11. Choombatta

    Doomwheels and Endless spells

    I would go with leaning on the "Wounds Characteristic" part. The models it can pass across need to have a Wound characteristic, and that characteristic needs to be 3 or less. Otherwise, it could pass across any piece of terrain.
  12. Choombatta

    Age of Sigmar Music?

    Sabbat......Blood for the Blood God. Even was released in an issue of White Dwarf.
  13. Choombatta

    Measuring Herdstone's Buffs

    How do you play the "Overgrown Wilderness" rule for the Citadel Wood? The rule states "Models are not visible to each other if an imaginary straight line 1mm wide drawn between the closest points of the two models crosses over more than 1" of the base of a Citadel Wood". How can this be if the Citadel Wood has no base?
  14. Choombatta

    Measuring Herdstone's Buffs

    All models have a "base". Not all bases are made from black plastic. "Base" is just the lowest point on any model, or the part of the model that touches the table. For the Herdstone, you treat it similar to the Balewind Vortex. You measure from the closest part of the bottom of the model.
  15. Choombatta

    Measuring Herdstone's Buffs

    All terrain models have warscrolls. I would think, you would only measure from the center of the Herdstone, if the rule said to. In all other cases I would just stick to the core rules, and measure from the closest point of each model's base.
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