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Overread

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Posts posted by Overread

  1. 7 minutes ago, GrimDork said:

    Others have done reviews as well. WargamerOnline to name just one. Don't think anyone means any disrespect by saying "man who reads book"

    +1 There are several who do the whole reading of the book so "man reads" kinda covers it. At least until we have women doing it then I guess we have to change the meme to "person reads" or "Geek reads". Yeah lets do that - change it to Geek Reads Book! :)

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  2. 1 minute ago, yukishiro1 said:

    GW sends "guy reads book on youtube" free books to read on youtube. Unless they did a 180 in the last three weeks (they sent him GBH2021 three weeks ago), they are not only fine with it, they actively subsidize it by giving him the material to read. 

    Exactly and because of that GW wants to make sure others don't do the same. "Guy Reads Book" has a contract with GW to do just that; if GW doesn't take steps to protect that then that guy isn't getting his agreement with GW upheld in full. Because others are doing it without the prior agreement between them. 

  3. Personally I think GW is taking a very sensible move. It is 100% their IP That they've developed and invested into and as GW is now looking to do contracts with film firms they have to tighten up on the fan content. 

     

    Furthermore don't forget things like Patreon mean that these fan films can generate very significant income. I believe the guy behind Astartes was earning something like £20K a month from Patreon fans. That's a LOT of money on the table for using an IP that isn't his own. It doesn't really matter if its an IP held by a big firm or by 1 guy in his shed making his own little stories, the law protects both groups. 

    Furthermore GW has actually approached many of these fan creators and offered them legal jobs. A regular income, jobs and a chance to work officially on an IP they love. 

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  4. 6 hours ago, RuneBrush said:

    Must be honest I've every Space Wolves Codex and pretty much all the collectors edition's from when they came out.  The original collectors eds were amazing - heavy duty box with cards, tokens and all sorts in there, the later versions have been a lot less impressive.

    Yeah if the collectors edition came with cards and tokens and such then the price would be worth it. But just on its own ,yeah its something where I feel that GW has really dropped the ball on providing value for money even within their own pricing structure. 

     

    I can accept codex being double what they used to be because in going from £12 to £25 they've more than doubled in length, gone hardback and gone full colour. And that doubling isn't just more models its also masses of lore. Even the 3rd edition Tyranid Codex hardly has more than a few pages of lore, yet now has tens of pages of it! 

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  5. 5 minutes ago, Sowoky said:

    Happy for anyone that still has armies on square bases that was waiting for this bit it looks like TOW will not be for me. Seems like, while you could and still can do square bases in AoS, round bases in TOW really won't work.  Look forward to some sweet models to use in AoS though! 

    You can use rounds, just place them onto a movement tray. Most Old World armies will likely use them because everything moves in formation all the time. So a movement tray works great. Big monsters you might have to get creative with some round to square conversion options, but in general its very doable. 

    Heck people did it in the old days with Chaos Demons because they worked in both games

  6. Honestly considering "GW Limited Edition" is often a ribbon bookmark and a different cover the price they charge is obscene even at the £50 codex level". £125 for the limited edition book is just purely nuts and only targeting super keen/dedicated collectors and almost no other part of the market. 

    GW does really good printing in general, but yeah their collectors are just overpriced. I far prefer how they do WD - same price (actually a touch cheaper) and subscribe to get the special covers. 

    Even Tyranids - where I've every codex (barring 2nd ed that I've still yet to pick up) even hwen I've not been playing much if at all, I've still not got a single collectors. 

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  7. 1 hour ago, Chikout said:

    But popular items go out of stock before gw can make more. The Soulblight battletome is out of stock right now. As far as I'm aware Soul Wars was never that popular. 

    It's obviously impossible to know, but I'd be very curious to learn how many runs of the Soul Wars box GW did.  Warcry and the 8th edition Kill team weren't marketed as limited but GW didn't do a second run of either of those products. 

    Yes things can go out of stock due to higher demand than GW anticipates or is able to order for. However Soulblight Battletime will come back into stock because GW will order more. Soul Wars might never have gone out of stock, but I suspect GW did do several print runs. They were just better able to order before they ran out. 

     

    As for the side games I suspect that those boxed sets sold out because they were experiments for GW and they didn't plan to long term support them because they didn't know how well they'd sell. You see the same with a few other side games, however they do sometimes get new boxed a year or so later when GW has a handle on the new market; on how well it grows and can then order and create boxes that are designed to last medium to long term. 

     

     

    In the end its complex and sometimes things do go wrong. Don't forget new orders of models can be done fast by GW, but boxes, card, books and other material is all overseas and that takes months to produce and ship by container (longer now with container shortages and such). 

  8. Indomitus and Dominion were differently designed products. GW's idea was basically to provide a higher cost all in one box with two armies, terrain and the big rule book for sale for established fans. Then those cycle out of stock and the starting sets cycle in for real beginners -offering slightly less models and content at 3 tiers of pricing for newbies. 

     

    It's a shift away from the old single starter box at a single price into a 3 layered system at 3 different prices.

     

    Dominion and Indomitus are not "intended" to be long term products. They are one print one sale and when the stock is gone they are gone. Thing is even if Dominion sells slowly its still likely to sell as it offers the best value for money and it will remain valid right up until the last weeks before 4th edition

  9. GW started using that for Dominion; its likely going to get rolled out a lot. It's part of their means to try and cut down casual scalpers and also to cut down on the site being crashed by sudden heavy user spikes after the mess that was Indomitus last year. 

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  10. 9 hours ago, KingBrodd said:

    I know this is the Rumour Thread but I just wanted to shout out all you incredible lads and ladettes for the amazing time I've spent here since I've joined, with that I'm pleased to announce that today I'll be getting married!! KingBrodd will be marrying his Queen ❤

    Congratulations! 
     

    Good luck to you both :)

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  11. Well that makes sense since the queue system is mostly designed to try and limit/prevent scalpers taking all the stock in seconds and users from crashing the website at launch of major releases. If you're in the physical store then chances are you can't stand there at the computer making 50 orders to each of your various accounts and different addresses and such. So you're basically a proven customer. 

     

     

    As for shipping on the day chances are its just that GW ships to stores before shipping to customers. Likely because those customers have to travel to the store to get their product, so they are more inconvenienced than you sitting at home. Plus the last thing GW wants is people turning up to the stores and not having products - that leads to way more complaints than a bit of late post - esp in the current times where travel to stores is a less common and more risky event (eg people might well be taking all proper precautions and the store visit is a very rare trip for them as opposed to just popping in casually).

  12. GW might have 2 weeks 

    However during those 2 weeks GW was delivering regular parcels and packages as well as preparing for Dominion. They couldn't just shut down the rest of their ordering and packing process and whilst they didn't have a big release in those two weeks other than Dominion, remember that Dominion is a major shipment event. It's way larger than most regular orders and likely works at GW's maximum capacity to process. 

    BEFORE you add covid safe working conditions, which means fewer staff working at once, fewer interactions between staff and a different means of working around the warehouse (one way systems etc...). So not only is each staffer working less efficiently than they were before covid, they are also working with fewer staff. It's a bottleneck GW can't shift. I'm sure they've moved things around to make it as good as they can, but they can't just throw up new supersize supersafe warehouse to operate from. 

    A one week delay is pretty acceptable. Heck there are people in the EU who waited months for their post because it left GW and entered the mess of import/export that is Brexit's fallout. That's not just GW, but other products and shipments too. 

     

     

    GW are already under stress to get their parcels out the door for a regular order day; for a big new edition which sparks sales of stuff across the whole range (yet lots will order Dominion, many will also order a book and a new box or three of models), its just a much bigger volume of material to push out the door all at once. 

     

     

     

    In the end this is reality of today and GW are far from alone. A lot of firms have had similar issues. I've seen firms shut down orders, pause production and stop certain product lines just to catch up with the volume of orders going out. Or having to restructure to work safe; or just having stuff going out but it not reaching people in good time because of the postal bottlenecks. 

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  13. I know a few KS that are having trouble simply because there's no containers to put their products on so its delaying production and shipping and costing them more. Thing is the shipping problem is unlikely to resolve until well after the pandemic eases off and shipping and warehouses can work at full capacity once more. 

     

    Non-essentials are having a harder time because its easily pushed to the back whilst more essential shipping gets pushed forward (where possible). 

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  14. I too was never much a fan of the early GW dragon designs. I do get that they were in part a style choice and in part a move to try and make them practical to cast out of metal and not cost a fortune for gamers. Though for me the biggest thing I never liked were the high backed chairs. You've got this lithe eastern style dragon with a huge jaw - fine - then you put a huge freaking high backed armchair on its back. It just looked "wrong". 

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  15. 14 minutes ago, Neverchosen said:

    As a chaos player Creature Caster has been on my radar for some time but these two are new to me and all I can say is wow. These two dragons stood out to me as really awesome proxies for Zombie and Chaos Dragons* respectively:

    https://www.myminifactory.com/object/3d-print-werewolf-dragon-141759

    https://www.myminifactory.com/object/3d-print-tiamat-148463

    I sadly do not really know anything about 3d printing so I feel they aren't in the cards for me.

    It's a bit off topic, but do drop me a message if 3D printing interests you. It's something I've got into over the last year or so. 

     

     

    And yep GW have done a lot of updates and I think that there are gaps right now - big things is one, artillery is another. It surprises me that GW didn't separate troops into troops and cavalry since that's an easy one to add where most force do have cavalry or equivalents. Meanwhile a lot of forces don't have any kind of artillery to use at all. It's present in lore now and then, but its still absent from the game. Another aspect that likely will improve over time. 

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  16. 2 hours ago, SunStorm said:

    Not sure if this is the place to discuss, but there are some pretty nice dragons produced by other companies, which means GW will need to really pull off a good design. 

    CreatureCaster do the huge Necromancer Dragon for example: 

     

    That dragon is on my "To get list" as its just utterly awesome. 

    And yes there are some phenomenal dragons out there now. The 3D printing world has exploded with dragons - Mini Monster Mayhem and Lord of the Print are two big 3D designers who have put out a good number of seriously awesome dragon models over the last 1-2 years and are still going. 

     

     

    I like the idea of dragons being rare, though at the same time I don't feel as if GW has replaced them with much either. The Mortal Realms are shown to be a world full of big beasts and magic, but so far we don't actually have all that many new medium or bigger models in that category. GW have been busy with big super-powerful leader models and we did get Gargants, but I still feel as if big mythical beasts and monsters are under-represented.

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  17. 6 hours ago, Noserenda said:

    After the disappointing Stardrake i just want GW to stretch/abuse their new plastics design tech to create something insanely dynamic, spiralling up or twisting down, something like that? I was reminded recently of the excellent FW dragons they made in the Monstrous Arcanum era and obviously the various other centrepieces they have been able to create recently. 

    The potential is there! 

    I actually wonder if the person who made the stardrake also did the Tyranid Trygon. They both share a very "boxy" style to their core body that I'm not the biggest fan of. The Stardrake makes it worse because of the chunky boxy style armour that its wearing. 

    It's not a bad model its just not the most fluid and streamlined of dragons.

  18. AoS has been very empty of dragons! FW even lost several awesome dragon models during the lifespan of AoS! 

     

    For a long while we've been teased that Malarions Aelf force has a "draconic" style but that's only a single line in the 2.0 rule book and since hten only a few pictures of him where he's looking more classic devil  than dragon. 

    Meanwhile most other factions haven't seen a dragon at all! And yet there's ripe room for woodland, cursed, warp, black, dark, blood, bone and more types of dragon to appear within various armies!!

     

    Heck I just want a slaanesh/warpfire/ossiarchs/DoK dragon to appear in the game. 

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  19. https://pileofpotential.com

    Came across this the other day and though that it would be worth sharing here! This is a simple website that lets you make an account where you can list out your hobby progress. It's made by Ceri from "The Hobby Room" over on Twitch; and its a customisable simple spreadsheet style document. It's not tied to any game system or library of games, so you just custom enter whatever terms you want and you can have options to show your progress. From bought to built to painted and all. 

    Plus you can keep it private or you can share your progress with your hobby with others. 

    u8uX7iq.png

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  20. One thought is that its a very smart marketing move for new people. It takes what might be 20-30 full factions and breaks them into 4 really easy to understand chunks. Even if many might misinterpret Order as "good" at first, they are nice and easy blocks to help new people orientate themselves within the game. From there it then filters down into full armies/races and then subgroups/factions within them. So it creates a nice way to ease people into the setting and the lore without overwhelming them. 

     

    I think for that reason they will remain and lore wise they do work at the top end (the gods and their nations as a whole). Yes once you dig into it there's an insane amount of intermingling that makes most of the GA very fluid. There's also loads of infighting within the GA structure and most factions have a reason or justification to war on most others even within the GAs. 

     

    Mercenaries would be nice and its a shame GW has messed around with them (who remembers those dwarf mercenaries who lost their models about a month after the mercenary force was a released as a concept). I think in a way they are hard to balance into the game since it can easily lean into that whole min-max aspect of mixing stuff up. So far we've seen them do well with the Behemoths in having not just a single army, but also different warscrolls for allied versions. Which might be the best way to run a mercenary force in the game. Having two profiles for each model representing then when they fight as a single mercenary force and when they are allied options. It helps allow a merc force to be powerful on its own; but not broken when it gets models taken into other forces. 

     

    The big nail on mercenaries right now is GW seems to be pushing AoS a touch more toward a skirmish style game with 3.0. Upping a lot of the points and cutting down on the viability and availability of larger unit blocks. I wonder if that coupled with the loss of banners and some other leader models in more recent kits; is a sign that GW is slowly shifting AoS toward that style of army building. Perhaps leaving the gate open for Old World to then surge in with blocks of infantry with musicians and banners and such. 

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  21. 2 hours is a tight fit for a 2K game especially considering its a brand new edition so people are going to be playing slower than normal. I'd agree with your store manager, if you want 2 hour games right now then 1K is a more sensible value to pitch the game at than 2K. 

    You "might" get away with 1.5K, but it might be a rush. 2K would certainly feel like a rush in 2 hours for people new to a new edition 

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  22. Daughters of Khaine and Slaanesh should be for 3.0 in theory at least. It's odd that the points appear to be stuck in a half way state though - higher than for 2.0 in general but not as high as 3.0 and they removed the full unit bonus but then 3.0 has introduced this somewhat convoluted system for min/max units which appears to be a move to cap full sized units heavily and instead have a game built around minimum unit compositions. 

    It's almost like the DoK and Slaanesh tomes were made for a 3.0 beta which then changed significantly in some areas before being released. I'd not expect those Tomes replaced and if they are they'd like as not be done at the end of the 3.0 life cycle. 

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  23. 1 hour ago, Clan's Cynic said:

    FW confirmed the stocktake they're doing and changing numbers over means things are flagging as No Longer Available on the system that're just temporarily OOS.

    There's also the issue that apparently there's an error on the system that can cause out of stock to get miss shown as sold out. It's likely been there for ages ,but its only in the last year or so that we've regularly drained FW's stock enough to spot it. That said there are also some things vanishing here and there too. Which is always a pain because its rare for GW/FW to be up front and inform us when things are vanishing or when they've gone. You just sort of wake up and its gone. Like how many were taken by surprise that Balewind Vortex was now gone from the game because the model vanished sometime last year from sale; but there was no real notice about it.

     

    It's one annoying thing - its a pain to lose models; its even more when its a "stealth" loss.

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