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Posts posted by Acid_Nine
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3 hours ago, Kimbo said:
Hi everyone!
Deciding on what new project i want to start after cristmas and deepkin is in my top 3. Im a real noob with this army so i would love your help to start!
- is it good to start off with the battleforce? What should i buy after that? What works good on the table?
- based on the q's above. What would you play at 1k? Please share a list you've used to good effect!
- how is the army doing atm? (Competitive, tournaments and such)
- What is There overall playstyle?
- What are the winners/losers of the army unit wise?
Thank you for your replies! All help is greatly appriciated
I suggest watching some batreps on the idoneth to see if you like them and get a feel for some of their units, and how lists would look. I heard they are quite good, especially the eels, and the playstyle seems to be hard hitting but small units.
honestly from what I have seen the only big loser of this army is the allopex. the shark boys don't seem to do much other than take a few potshots and hold objectives, but I have yet to play them to any affect so I wouldnt know personally. our boys are fast, but can be dragged down and overwhelmed quite quickly if you are not careful.
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Well, thanks to my secret santa at Gw this year I managed to finally have more of idoneth after an entire year of pining for them. Managed to get two boxes of eels and an alopex, so all I need is a tide caster and one more eel box and I would have my ideal 1,000 point army.
now beyond one game against storm casts where I proxied blood knights for speels I have no clue what I am doing with this army. I have a general idea, so here's my 1,000 points that is currently in the making...
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Allegiance: Order - Mortal Realm: Ghur - Enclave: Dohmn-Hain
LEADERS
Isharann Tidecaster (100) - Artefact : Sands of Infinity - Lore of the Deeps : Abyssal Darkness
Vulturnos, High King of the Deep (280) - General
UNITS
6 x Akhelian Morrsarr Guard (320)
3 x Akhelian Ishlaen Guard (140)
1 x Akhelian Allopexes (140) / ishlaen guard (140)
ENDLESS SPELLS
Quicksilver Swords (20)
_______________________so aside from the tide caster this list is all mobile and calvalry heavy, and the plan is to try and gain a first turn charge by letting the enemy go first to gain the field, retreat turn 2 with my morrsarr only to charge turn 3 with them at high tide in order to get as much as an advantage as I could. the tactics can be altered to fit the plan, and it isn't set in stone. I want to get one more box of shieelds some day to replace the alopex, but for now I think this would be a fun list to try out.
AoS 2 - Idoneth Deepkin Discussion
in Order
Posted
That's interesting, but I have to ask... did you bubble wrap your units at all? If you know he's coming to you, you could make a huge no man's zone with the thralls or reavers in order to stop them from getting your speels with some room to spare I think? Heck it sounds like your thralls were largely unhurt, and if you want to try them out then maybe protect them a bit more or invest in a soulscryer for outflank?