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Mandzak-Miniatures

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Posts posted by Mandzak-Miniatures

  1. 3 hours ago, edmc78 said:

    These are amazing. 

    Thanks!

    3 hours ago, Thugmullet said:

    What a fantastic and unique army idea.

    Will look stunning on the table and from what you've shown so far looks like you got the skills to pull it off.

    Hopefully you'll post some pictures of some completed stuff as you get along. Be well worth the view.

     

    Well the original djinn is finished, I want to make a larger one but got stuck on pose.

    The royal guard concept has been fleshed out, things not shown are the shields and mixed in halberds. The mix of armor scale mail and shield was supposed to count as the plate on the Phoenix guard.. However with trying to cram more things in these might need to become greatswords.  So I may have to change them to use actual 2handers. I never understood why all “elite” units use 2handers.

    I’m current working on the archer concept. I didn’t want to do a ton of sculpting on every unit, but everyone likes the coat version rather than leather cuirass.

    efreeti/ fire elemental is a heavily sculpted over treelord, have it but haven’t started making the branches into flames. If I wanted to save points I could use it as a hydra instead, same base size, hurls fire and fire are regenerative.

    basic spearmen are needing to be sorted out. Then again if I went all freeguild I’d save points, though it’s always blown my mind why the freeguild spearmen cannot use shields.. probably use deathkorps bodies for these

  2. 18 minutes ago, TheGrimKnight said:

    this is for the most part my list I go for. i play in a narrative/semi competitive group. I havent been able to use it much as my state keeps going back in the red with covid. 

    also the remaining points goes to a mounted warrior priest from the most recent FAQ that granted it the cos keyword. with curse. 

    I also like hallowheart for the anti magic protection that's the ladies blessings. 

    last thing as well, I've had to convert or go 3rd party models outside the knights. I for a couple boxes of knights of the realm then GW decided to cut me off. I'd kill for 10 questing knights for their uninflated prices....

    Allegiance: Cities of Sigmar
    - City: Hallowheart
    - Grand Strategy:
    - Triumphs:

    Leaders
    grail knight foot (110)
    Anointed
    - General
    paladin (100)
    Freeguild General
    pegasus lord (110)
    Knight-Azyros

    Battleline
    peasant archers (210)
    20 x Freeguild Crossbowmen
    - Reinforced x 1
    men at arms-pole arms (170)
    20 x Freeguild Guard
    - Halberds
    - Reinforced x 1
    foot squires -sword/shield (85)
    10 x Freeguild Guard
    - Swords and Shields
    grail knights on foot (350)
    20 x Phoenix Guard
    - Reinforced x 1

    Units
    mounted yoemen (115)
    5 x Dark Riders
    mounted yoemen (115)
    5 x Dark Riders
    mounted yoemen (115)
    5 x Dark Riders
    rangers (120)
    10 x Shadow Warriors
    grail knights (140)
    5 x Vanari Dawnriders
    - Allies
    grail knights (140)
    5 x Vanari Dawnriders
    - Allies

    Total: 1880 / 2000
    Reinforced Units: 3 / 4
    Allies: 280 / 400
    Wounds: 145
    Drops: 13
     

    Oh how I wish those freeguild archers remained in the game legally. Such characterful models and would have loved some basic archers with the lower point cost.

    have you considered using settlers gain for the 1:4 sce and 1:4 LRL coalition?

    • Like 1
  3. 40 minutes ago, TheGrimKnight said:

    It's a shame we cant have a game, I made a bretonnia styled CoS army. I also used hallowheart to represent the powers of the lady. 

    That would be awesome, just like the old world.

    If Bret was still a thing I would most likely be using them for list building since a lot transfers over.

    what is your CoS like? Since I don’t play I am not keen on any synergies with units, so I am looking to learn.

  4. I have been working on my Araby project for a while now and decided it was time to build a list to have some goals to work towards rather than haphazardly converting things.

    The idea behind the list is to include an array of diverse units that represent what Araby is all about, so it isn’t competitive. Although I’d like it to be fun. I have a tenuous idea of how things work so feel free to make suggestions. Not sure which city this list could be, maybe Hallowheart.

    Hero’s:

    nomad (sheik)

    cele-p (djinn)

    hurricanum w/mage (vizier/ sultan on elephant)

    BL:

    sotw x 20 (archers)

    sott (desert magi)

    eternal guard (spearman)

    Phoenix guard (royal guard)

     retributors (ogres)

    gyrocopter (Carpet bomber)
    Behemoth:

    flamesypre Phoenix (efreeti)
    Total is 1990

    Would have liked 2 gyros, not sure if eternal guard vs freeguild (sword n board) or better to drop the Phoenix for a hydra and Phoenix guard for great swords. Just to shuffle points but also trying to keep base sizes the same. Another wizard hero would have been great.

    Think I’ll try to come up with a settlers gain list.

    F6827250-A7BF-41F4-A295-B6CE541485EC.jpeg

    • Like 1
  5. I see those freeguild hunters and weep. Such great characterful models & would have been nice for CoS to have basic battleline unit not locked behind general selection..

    then again it would have been nice to have priests and the war alter. But perhaps the crusade will bring them back

    • Like 1
    • Thanks 1
  6. Makes me wonder why a chariot with this release of dragon riders and dragons is the thing.  Surely there must be more to the chariot. Really pointless for them to have done a chariot if there isn’t.

    don’t get me wrong, these are really cool. But I hope this is THE END of SCE getting new mounts that make their previous ones obsolete.

  7. Would anyone mind sharing a size comparison shot of the skaven endless spells next to something that isn’t a skaven? (Ruler would be best)

    might pick one up for a conversion but unsure of the sizes and haven’t found any good scale shots online.

    thanks!

  8. 27 minutes ago, Ogregut said:

    If there is a flying wyvern coming, I'll love it if it had the option of 3 diffrent riders: ironjawz, bone splitters and krule boyz. 

    Fighty characters for iron jaws, shaman for bone splitters and could go either way for krule boyz. 

    It has happened before, the mortarch box has 3 diffrent riders. 

    Thing is, those kits are much older, from the world that was. They don’t do that anymore

  9. What they need to do is make the greatsword kit the universal melee kit for freeguild. Include upgrade sprues that have the alternate weapon options similarly to the new sprues for imperial guard. The gs kit is more detailed for being older and lends itself to have upgrade sprues via new arms heads torsos etc.

    won’t happen though

    • Like 2
    • LOVE IT! 2
  10. Those predictions about the new orrruks being based off hobgoblins, mainly the wolf riders is true.

    the new orruks essentially are what hobgoblins are physically. And GW previously had gangly orcs and goblins that wore metal horned hats and rode wolves. 
     

    person was speaking on generalities of what things could be interpreted as and were based on old models.

    the new “hobgrot _xXSLITTAZXx_” appear to be slightly stretched grots rather than being more lanky like the new orruks, which is what hobgoblins typically are.

  11. 6 minutes ago, Clan's Cynic said:

    Am I looking too deep into it, or does their standard look like they've tried to crudely carve Dawi runes into it?

    rp626351.png

    latest.png

    They are the hobgoblins from chaos dwarves. They beat around the bush. So with the chaos dwarves being gone from FW and this, coupled with them being coy about their origins, I would expect a chaos dwarf army sometime in the near 3.0

    • LOVE IT! 2
  12. I like the hobgrots the best. Though I feel like the they should have just been the new army, and the size of the new orruk.

    that being said I like the way these orruks look over the cartoony existing ones GW has always had.

    I think the mounted hero would have been better on some sort of gator, or that thing they cut the tongues off of. Not into the naked mole.

     

    the big trogg is cool, but doesn’t look like it’s swampy at all, especially next to the actual fellwater troggs.

    SCE should have been painted in one of the SCEs from Excelsis (they have 3) since this is in Ghur.

     

    charior is nice to see, but imho lacking. Not big enough, nor enough carriage protection or flare.  Shocked it’s not some sort of flying lightning chariot (maybe a hero will get one).

    The chariot looks like it’s built for 1 rider the way the bow is too big for and the other rider is barely hanging on with her very small axe...

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