Tomm23 Posted May 17, 2017 Share Posted May 17, 2017 So recently aquired a decent sized dispossesed force. Having previously played undead without any sort of firepower, any tips or tricks that are good for dwarves? Baseline warriors, quarrelers, miners and artillery look good but is there a unit you ould stay clear of? Link to comment Share on other sites More sharing options...
mDaro Posted May 18, 2017 Share Posted May 18, 2017 I've had reasonable luck with a large group of buffed up Hammerers and by reasonable I mean not tabled by turn five. Thunderers in a large group if you have cover on the board. Maxed out Warriors with a hero. Saves and Shield walls. It's the mortal wounds that get us both mitigating them and dealing them out. If you come up with a strategy LET ME KNOW! Link to comment Share on other sites More sharing options...
BunkhouseBuster Posted May 19, 2017 Share Posted May 19, 2017 I was going to get a Dispossessed army as my next project, but due to economic factors, I was unable to. However, my plan was the following: Big blocks of Warriors with Two-handed Weapons and Shields Equal sized units Hammerers and Ironbreakers to play as hammer and anvil. A large squad or Irondrakes and Thunderers. A small units of Longbeards to buff everyone. Use a Warden King and couple Runelords to buff the units up like crazy (that extra Rend would be nasty on Irondrakes!), then expand into some human and elf armies - Celestial Hurricanum to boost the ranged units and a wizard for help out (Mystic Shield on the Ironbreakers would be really nice!). Link to comment Share on other sites More sharing options...
BunkhouseBuster Posted May 19, 2017 Share Posted May 19, 2017 Also, cannons and artillery. Link to comment Share on other sites More sharing options...
Solvanic Posted May 21, 2017 Share Posted May 21, 2017 I run a unit of 30 Quarrelers buffed by 2 runelords and Grimm Burloksson next to a hurricanum for 60 3+/4+ r-2 shots. at 30" threat range. Link to comment Share on other sites More sharing options...
Cerlin Posted May 22, 2017 Share Posted May 22, 2017 I've gotten three games in with my dwarfs and there are some serious pros and cons but I am glad I built it. The good: Lots of range choices. Good armor and rerolled saves in combat. The grudgebound war throng with longbeard buff let's you reroll wounds and hits of one. Magic (prayers) are really reliable magic. The bad: Artillery is easy to snipe. Speed. It hurts how slow the army is. Some of the best heroes and artillery are out of print. I did not include mortal wounds because those suck for all armies. My last game was against 3 star drakes and I almost won. My favorite artillery so far is the bolt thrower. It's cheep enough that if it does die it to sniping it was a good distraction. And if it lives, it will hit hard and is great against heroes and monsters. Link to comment Share on other sites More sharing options...
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