Learning the game (2 matches as of today) and a few interesting discussions came up:
1. Does Ghastly Apparition (mourngul aura) stack at all? Also, would it stack simply by controlling more than one? Say you have 1 mourngul in combat with a unit and 1 mourngul sitting back behind a tree.. would the unit get double hit penalties or just one? What about if both Mourngul were in combat with the unit?
The wording says "while within 6'' of a Mourngul"
2. Does the "rule of one" pertaining to generating extra attacks apply to Mourngul's "ravening onslaught" ability? It explicitly states in the wording "Further hit rolls of a 6+ also generate addition attacks."
3. Would having a -1 to hit stop a Mourngul from ever proccing the extra attacks ability since the highest he'd be able to roll would be a 5? Do dice rolling abilities apply pre-modification or post-modification? I've seen some answers on the forum for this question but they seem to be conflicting.
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Grimku
Learning the game (2 matches as of today) and a few interesting discussions came up:
1. Does Ghastly Apparition (mourngul aura) stack at all? Also, would it stack simply by controlling more than one? Say you have 1 mourngul in combat with a unit and 1 mourngul sitting back behind a tree.. would the unit get double hit penalties or just one? What about if both Mourngul were in combat with the unit?
The wording says "while within 6'' of a Mourngul"
2. Does the "rule of one" pertaining to generating extra attacks apply to Mourngul's "ravening onslaught" ability? It explicitly states in the wording "Further hit rolls of a 6+ also generate addition attacks."
3. Would having a -1 to hit stop a Mourngul from ever proccing the extra attacks ability since the highest he'd be able to roll would be a 5? Do dice rolling abilities apply pre-modification or post-modification? I've seen some answers on the forum for this question but they seem to be conflicting.
Thanks!
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