ipoo2 Posted November 20, 2018 Share Posted November 20, 2018 I have just started playing Sylvaneth, although not new to the game. I love the models, but there play may take some getting used to! After playing a few games and reading and re-reading the army book and FAQ's I still have a few questions.... If anything can be linked, either to the book or the FAQ, that would be appreciated. 1 - Why does the Treelord Ancient have spirit path on its warscroll? It does not seem any different to navigate realmroots. 2 - Navigate realmroots can be used once per unit per turn? i.e the same unit can use it in each turn 3- A unit that does navigate the realmroots (e.g. 30 Dryads) can they be daisy chained from the woods (with one model within 3 inches) and stretch across the board? 4 - In the above example, would the Dryads still be within the wildwoods for the +1 hit bonus? 5- A one drop army (e.g. Gnarlroot) can some units be set up in the hidden paths and maintain the one drop? 6 - Can you place woods on objectives? 7 - They seem to be a defensive, objective based army, would that be correct? Quote Link to comment Share on other sites More sharing options...
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