Ok, someone help me out here. More time trap discussion! Specifically when compared to fueled by slaughter and ceaseless attacks.
Time Trap FAQ says for you to take an action, but not something you'd normally be able to do and they say with their example, if you've moved, you cannot move again. So I'd assume that if you've charged, you cannot make a normal attack with that model using time trap.
However, with fueled by slaughter and ceaseless attacks, I've read multiple places that you are able to make that attack action even if the model has charged, because ploys override the normal rules.
If what I've written above is correct (and please correct me if I'm wrong), there seems to be a discrepancy in wording. The cards are basically worded the same (ie. Take an action) yet one action must follow normal rules and the other does not.
If this is all the case, why not just have time trap say take an ACTIVATION immediately?