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CodFather

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  1. Just an FYI on Time Trap as even after reading all this and the FAQ I still had it wrong. I was at the LVO this weekend, and the game designer, David Sanders, was running the event. Time Trap was ruled to allow you to take any actions, as long as that action is not a move action on a model that has already moved. For example, I can charge Brightshield in and swing on the Warden, do 2 damage, then play time trap. Then swing on him again with Brightshield (even tho she had already charged) and finish him off.
  2. Just listened to Claim the City's episode on the FAQ. I just wanted some clarification regarding one of the entries they speak about. The placing objective entry. This says "The final objective token, and any other token that cannot be placed because of these restrictions, is placed following the same rules, except that it can be placed on an edge hex." My understanding of that was that the final objective token can be placed on an edge hex regardless of whether there is a legal spot not on the edge. Same as the rules have been up to this point. The FAQ just allowing the 4th objective to be placed on the edge if there are otherwise no legal spots. Claim the City however believes it to mean that the final objective CANNOT be placed on an edge hex, UNLESS there are no other legal spots.
  3. Thanks guys! I wonder if after a year or so GW will release a big errata and reword cards to make them more clear and release a deck for purchase with all the revised cards (or god forbid, release them online for printing!)
  4. Ok, that makes sense (specified vs unspecified). Is there a rules reference somewhere to show a stubborn opponent that fueled by slaughter or ceaseless attacks allow you to attack with a model that had charged? I could see someone trying to make the case comparing it to time trap? Or is the rules reference simply that some ploys override regular game rules, but time trap specifically does not?
  5. Ok, someone help me out here. More time trap discussion! Specifically when compared to fueled by slaughter and ceaseless attacks. Time Trap FAQ says for you to take an action, but not something you'd normally be able to do and they say with their example, if you've moved, you cannot move again. So I'd assume that if you've charged, you cannot make a normal attack with that model using time trap. However, with fueled by slaughter and ceaseless attacks, I've read multiple places that you are able to make that attack action even if the model has charged, because ploys override the normal rules. If what I've written above is correct (and please correct me if I'm wrong), there seems to be a discrepancy in wording. The cards are basically worded the same (ie. Take an action) yet one action must follow normal rules and the other does not. If this is all the case, why not just have time trap say take an ACTIVATION immediately?
  6. Has anyone had much luck using 'Ead Butt? It seems pretty strong if you can get Gurzag onto an important enemy model early in the action phase.
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