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25 Lord Celestant

About Bethorina

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  1. First time trying kharadons

    Thanks for the advice the first appreciation of the organ guns :3 hehe but seriously I think we are going that way with the company's tbh one in the back to stop deep strike shinangans and to screen the organ guns and then the others going forward in the frigates :3
  2. First time trying kharadons

    Defo and get that thing built
  3. First time trying kharadons

    Exactly :3 hoping the organ guns should perform well in terms of helping anti horde stuff or even anti anything aiming loading 3 barrels each turn for 4d6 shots a turn plus the cogsmith will allow us to reroll the results if needed
  4. First time trying kharadons

    Thanks for the useful advice however my tol Potato has decided one the list now she wants to keep the drill cannons on and she has already got the second frigate, as for the boats we know if they get swarmed everything dies but this game is all strategy and positioning preparing for priority rolls so with carefully positioning everything shouldn't get swarmed it just turn one dropping out of the ships with a 7-8 inch move on a barge just doesn't sound great but she and I haven't tried it yet so looking forward to playing it also she don't know it though but I already ordered the organ guns for Xmas for her hehe @stato
  5. First time trying kharadons

    Well why not take 1 drill cannon and 1 grape launcher that way it the best of both worlds?
  6. First time trying kharadons

    That fair hadnt really. Though about the arkanut thing but we have our minds set on edinriggers and they will be on a frigate so by turn 2 plus their movement they should easily be able to charge with no worries was more thinking the chemist for the edinriggers make their saws +1 atk
  7. First time trying kharadons

    Hi everyone so my gf bought the kharadron battleforce and she is enjoying them very muchly and have been working towards a 2k list just wanted people's opinions Idea is organ guns and 1 arkanut company stay in the back protecting the artillery while the frigates loaded with everything else move forward Allegiance: Kharadron OverlordsLeadersCogsmith (100)- AlliesAether-Khemist (140)- GeneralBattleline10 x Arkanaut Company (120)- 1x Skypikes- 1x Light Skyhooks- 1x Aethermatic Volley Guns10 x Arkanaut Company (120)- 1x Skypikes- 1x Light Skyhooks- 1x Aethermatic Volley Guns10 x Arkanaut Company (120)- 1x Skypikes- 1x Light Skyhooks- 1x Aethermatic Volley GunsUnits6 x Endrinriggers (240)- 2x Drill Cannons5 x Grundstok Thunderers (100)- 1x Aethershot Rifles- 1x Aetheric Fumigators- 1x Decksweepers- 1x Aethercannons- 1x Grundstok MortarsWar MachinesOrgan Gun (120)- AlliesOrgan Gun (120)- AlliesArkanaut Frigate (280)- Main Gun: Heavy Sky CannonArkanaut Frigate (280)- Main Gun: Heavy Sky CannonGrundstok Gunhauler (220)- Main Gun: Sky CannonTotal: 1960 / 2000Allies: 340 / 400Wounds: 103
  8. The changeling punish misdirection ruling, /faq

    This is just it hopefully they will clarify in the next faq etc
  9. Hi all Me and my friends have a question regarding the changeling misdirection ability for those who don't know it says choose a unit in the enemy hero phase and they half their move until the next hero phase does it apply to a units move in the movement phase or all forms of movement such as charging pile in running and retreating etc?
  10. Tzeetch 2k game on Sunday

    The spears are basically guaranteed disk atks are at guaranteed 19 atks plus average of 18 atks with disks so max output is 74 wounds reroll in to hit and wound plus the spears hit on 3+ which is one better then disks etc I will be giving all the artifacts a good look or maybe the daemon power that says when I use a destiny dice on a 6+ I get one back idk I'm excited to try it I don't own that many tzaangors cause I have none but I use my enlightened before in groups of 3 and charge a corner of a unit to avoid as much damage as possible etc so still a bit unsure on the big unit yet but I'll try it if not I'll go back to the old list and min max with the sky first in one big unit add the gaunt summoner over the battalion
  11. Tzeetch 2k game on Sunday

    I'll give nexus of fate a try I was really unsure of the spells thing etc I'll probably take fold reality on one and bolt of tzeentch on other then With the enlightened thy should all get in because the spear is 2in range and base is only 40mm so the spears will all be plus the battalion let's them move 9 inches in hero phase each turn so they move 25inch and then I have destiny dice to sort the charge range and a unit of 9 is alot of wounds and also a fudge ton of damage so should kill most threats and then use fold reality when the unit gets low However I may give the gaunt summoner a go possibly over the changling their is loads of time to adapt the list possibly just drop the battalion and min max the enlightened and still get the gaunt summoner in Thanks advice on the command trait I'm still unsure what artifact to give to a second hero any advice?? @themortalgod
  12. Tzeetch 2k game on Sunday

    I ran the enlightened last edition and they haven't changed since and the damage output is silly good so I would say competative list for me the sky fires can snipe characters etc and the enlightened do wreck stuff why I ran them last edition but I min maxed them to manipulate rerolls etc idk I'll be putting a report up on Sunday so will send how it goes
  13. Tzeetch 2k game on Sunday

    Hi all so looking at running below list I have changed from the original by reducing the maruders to 2 10 man units and the 1 40 man to get the battalion in Allegiance: TzeentchThe Changeling (140)- Lore of Change: fold realityTzaangor Shaman (160)- General- Trait: Magical Supremacy - Artefact: Windshief Charm - Lore of Change: Fold RealityTzaangor Shaman (160)- Lore of Fate: bolt of tzeentch 40 x Chaos Marauders (200)- Axes & Shields- Mark of Chaos: Tzeentch10 x Chaos Marauders (60)- Axes & Shields- Mark of Chaos: Tzeentch10 x Chaos Marauders (60)- Axes & Shields- Mark of Chaos: Tzeentch9 x Tzaangor Enlightened (480)6 x Tzaangor Skyfires (400)3 x Tzaangor Skyfires (200)Skyshoal Coven (130)Total: 1990 / 2000Allies: 0 / 400Wounds: 140
  14. Events UK: The Sheffield Slaughter- Age of Sigmar

    Bethany Taylor @Pete Scholey
  15. Events UK: The Sheffield Slaughter- Age of Sigmar

    Can I be put on the list but pay on the day or later on in December? @Pete Scholey