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Hammerhal - fighting through doors


Giac

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How do you guys handle fighting through doors? The rules are not clear on this point.

Until now I let my players fight through doors, but this means they tend to just "swat": Lord-Castellan opens the door and moves away, then Cogsmith and Loremaster shoot the ****** out of whoever is in the room, then the Fleetmaster jumps in to clear up (and only because he's otherwise useless).

We experimented one session with forbidding fighting through doors, but then it became hard for players to actually justify starting the fight.

I feel like I'm doing something wrong but I'm not sure what...

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Hammerhal is better than Silver Tower in natively restricting what you can see through doors. You can only see into the next room if you're actually adjacent, which is sometimes only in one space. Are you sure you spotted the rules about doors and visibility?

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Yes, but now that I think of it, I might not have applied it to enemies, assuming they spot the party as soon as the door is opened. If they don't, it gives the party more of an incentive to step in, I guess. 

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