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Time of War: Ghur: ' Shrouded Fens’: Terrain


Uveron

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Greetings,

 

I thought I would take a moment to talk about battlefield terrain. A key part of the Dark Shadows campaign pack was a page that described the battlefields of the Fens of Albion.  I thought that I should try and recreate the table for the campaign. A number of these items will require me to spend time working on building Terrain for the tables.

 

==

The Battle Fields of the: ' Shrouded Fens’.

 

When setting up the Terrain for a game of age of sigmar using the Time of War: Ghur: ' Shrouded Fens’ rules it is recommend to try and uses Terrain features that match these following list.

 

  • A Myiscial Ruins: more than one section of Ruins representing the remains of the fallen kingdom.
  • Fetid Swamps and Morasses – Areas of Stagnant Pools and Rotting Vegetation: This feature should not block line of sight but is considered Dangerous  in all weather conditions   
  • Small Lakes– An area of open water. These are Impossible to cross.
  • Broken Moorland – Rocky outcrops and bushes. 
  • Fen – A area of water and odd tree.. Should not block line of sight but will slow charges.
  • Woods

 

==

Additional features like Rivers and Hills are also good, but the key thoughts are to provide Terrain that will not block line of site but slow movement down.

 

I am going to try and work on building Terrain for the league.

 

It should also be noted that because the factions actions within the Shrouded Fens, areas which have more traditional battlefield aspect can be found.  

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