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GeneralZero

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Posts posted by GeneralZero

  1. Confirmed: this is a zero AoS week.

    And this is very unfortunate for the 2 new armies. Lets see the NH side: almost everything has been teased. But we can't do much because the base army is uncomplete and weird sized in the starter set. 

    Yet to be released (at least): the 2 main chars, the dreadblades, the black coach, all the base units boxes. That is a lot! For example, I pre-ordered myrmourn banshee: they couldn't deliver because GW did not manufactuyre enough of them :-(

    Same problem on the SCE side.

    With the upcoming releases of new games: Kill Team, titan, Sector imperialis all of this this summer, even this month for KT and SI, I don't know when we see our awaited miniatures... :S  

    GW should communicate a bit more about this.

    • Like 1
  2. 4 minutes ago, Lemon Knuckles said:

    The GK without mount summons ghouls, not horrors/flayers.

    Indeed, my bad. I was so enthousiast... Well, it seems that GKoTH is not bad, with the Crypt summon, and he is a Wizzard (not to be taken too lighly in commbat I think)

  3. 7 minutes ago, Honk said:

    Well, together with the gkozd you could summon an elite Unit with a varghulf... that‘s pretty scary.

    and the barefooted one then only costs 40 points aaaand they enter from a board edge... 

    but you need to get all the command points from somewhere

    I didn't speak about the GKoZD because it is 440 points: can't fit as allied. Unfortunatly.

    But I really think that we have something there: "The GK, by 2 , have decent  wounds and attacks and boost their friends from crypts!!!" This is a HUGE wounds+attacks for only 280 points!!!

     

  4. I've checked: GK=140 points, for 2 GK  = 280 you have decent immediate rehenforcement (summoning) crypts horros/flyers = 160points*2 : none of those are weak. The GK, by 2 , have decent  wounds and attacks and boost their friends from crypts!!!

    What do you think?

     

  5. Indeed it says "These abilities now cost no reinforcement points and have been tweaked so they work once per Ghoul King. In short, this means that every Ghoul King essentially comes with a free unit

    Not sure if GKoTH is better than several GK on foot. ;)

  6. 59 minutes ago, CoffeeGrunt said:

    What's the 6/30?

    the launch day of AoS 2, june 30th

    during a full 24h warhammer tv live, there were many activities and  there was a painting challenge (for 2 well known GW painters, duncan and  ??? ) that I couldn't see. Has the guy been able to paint the whole box set in 24h? (the nighthaunt and while we are here the stormcast also)?

  7. While we are speaking about painting: on the 06/30, there was a challenge at GW/warhammer live that I couldn't see. Has the guy been able to paint the whole box set in 24h? (the nighthaunt and while we are here the stormcast also)?

     

  8. I don't have yet the battletome. I need some advice.

    1.  I have one set (soul wars): is it interesting for us to get a second one?

    2. What are the units/heros in the  starter set that are interesting to have in more than one ?

    3. I have several former NH units: 15 Hex, 6 spirits, 1 cairn, 1 tomb banshee, 1 mourngul . Are they usefull in this battle tome wise army?

  9. I have (sadly) the feeling that almost all our former units are replaced one by one by the new (better) one...

    So, before investing again on a whole new army,  how good....oups how bad are  the former rarely used  units like:

    - celestan prime

    - prosecutors

    - vaguard hunters

    - paladins

    - palladors

  10. 3 minutes ago, Trayanee said:

    All new units in your lists? Yes, you cant nerf just released stuff but everything old got nerfed or at least surpassed by strictly better new units. It is really disappointing. 

    Not surprising when you know that GW has to sell a whole new range of stormcast plastic!

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